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The Path v. 1: Blood & Steel
 
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The Path v. 1: Blood & Steel [ILLUSTRATED] (Paperback)

~ Ron Marz (Author), Bart Sears (Author), Mark Pennington (Illustrator), Michael Atiyeh (Illustrator)
3.7 out of 5 stars  See all reviews (6 customer reviews)


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Editorial Reviews

From School Library Journal

Adult/High School-This graphic novel collects the prequel and first six issues of the ongoing comics series "The Path." Combining superhero sensibilities with a Crouching Tiger, Hidden Dragon aesthetic results in a compelling, at times beautiful work that will have no trouble finding readership. The characters and plot can be complex, and the work is best suited to older teens. The title refers to Obo-San, a monk who lost his faith when he witnessed the murder of his brother at the hands of capricious and cruel beings that he believes were the gods he once honored. Armed with a mystical weapon, and backed by two unusual martial-arts experts, Obo-San rebels against a supernaturally controlled monarchy in an epic battle for justice. The artwork is both bold and subdued, relying on heavy black lines, muted earth tones, and dramatic layout. At times, it resembles an elaborate patchwork of panels, while elsewhere it flows powerfully across both pages. In a concluding interview, Sears makes no bones about his artistic inspirations for "The Path": Frank Miller, creator of the "Sin City" books (Dark Horse) and The Dark Knight Returns (DC Comics, 1997); and Kazuo Koike and Goseki Kojima's influential martial-arts saga, "Lone Wolf and Cub" (Dark Horse). While it doesn't quite measure up to Miller's revolutionary oeuvre, and lacks the stark purity of "Lone Wolf," the compelling darkness (both literal and metaphoric) of this work bears the stamp of its progenitors.
Douglas P. Davey, Guelph Public Library, Ontario, Canada
Copyright 2003 Reed Business Information, Inc.


Product Description

On a world racked by war, only one small island nation stands unconquered. The Warlord Todosi leads his troops to victory in a great and perhaps final battle, only to be betrayed by the gods. His brother, a monk, vows vengeance before assuming Todosi’s station as the new Warlord of Nayado. He must become a leader of armies, defending a land whose traditions he is coming to distrust. The Path is a new take on the samurai tale, a staple of Japanese entertainment with a growing audience here in the West. In addition to all the action and dynamic artwork that typifies the genre, we have the struggle of one man walking the thin line between honor and duty. Set on an exotic world akin to feudal Japan, The Path tells the story of a man stripped of his faith in not only the gods to whom he prays, but the emperor he is honor-bound to serve. Filled with samurai action and panorama, The Path tells the story of one man's journey and an entire nation's fate. When the monk Obo-san witnesses the death of his brother at the hands of the gods, he swears to have his vengeance by using the gods` own Weapon of Heaven against them. Meanwhile, the emperor teeters on the brink of madness and threatens to lead the nation to ruin. Torn between duty and destiny, Obo-san defies the Emperor and finds himself a wanted man, and not even the all-powerful weapon he possesses can save him. Aficionados of the masterful Lone Wolf and Cub series and the samurai epics of Akira Kurosawa will want to walk The Path.

Product Details

  • Paperback: 192 pages
  • Publisher: Cross Generation Comics; illustrated edition edition (October 16, 2002)
  • Language: English
  • ISBN-10: 1931484325
  • ISBN-13: 978-1931484329
  • Product Dimensions: 10.2 x 6.6 x 0.3 inches
  • Shipping Weight: 14.4 ounces
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon.com Sales Rank: #1,396,509 in Books (See Bestsellers in Books)

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Customer Reviews

6 Reviews
5 star:
 (3)
4 star:
 (1)
3 star:    (0)
2 star:
 (1)
1 star:
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Average Customer Review
3.7 out of 5 stars (6 customer reviews)
 
 
 
 
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3 of 3 people found the following review helpful:
5.0 out of 5 stars A Striking Approach to Storytelling, December 5, 2002
By Alex Pascover (Rockville, Maryland) - See all my reviews
If you're even reading this review you probably already read comics. This is one of the most interesting approaches out there. Sears and the rest of the art team are creating a new language for graphic storytelling here. Most comics (at least Western comics with which I am familiar) try to trick the reader into forgetting that he's observing a series of static images. The Path revels in this -- most pages are constructed around a single central image or event which may be depicted in multiple ways, and time does not necessarily progress across the page from left to right. Other pages might be constructed of a dozen tiny panels, none of which make much sense individually but which, when taken as a whole, give the reader an almost visceral insight into the chaos going on in the characters' lives. The book simply presents these images and the reader fills in the intersticies. This allows the story to bypass all the analytical tricks readers have developed to help them understand "what's going on"; instead, the story aims its way directly into your head. The excellent and surprising script by Ron Marz complements this presentation, and the static graphic presentation is echoed in the stubborness of the each of the characters.

Some may worry that a reader of "The Path" will miss out if he doesn't get all of the other CrossGen books. While I recommend each of them as worth at least sampling, "The Path" is totally different than any of the others (even the Marz-written Scion and Sojourn) and stands on its own. Yes, the main character of "The Path" is marked with a sigil, a mysterious symbol which gives the bearer great power, just like characters in other CrossGen books, but that's really all you need to know about those other titles. (As to the sigil's origins or purpose, this hasn't been revealed in any other CrossGen book either.) Ultimately, there is considerably less connection between most CrossGen books than there is in a typical month between Spider-Man, Daredevil, and the Avengers. "The Path" is not what you are expecting, but you owe it to yourself to give it a try.

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1 of 1 people found the following review helpful:
5.0 out of 5 stars Good Stuff, August 4, 2003
By Jeremy Browning (Nagoya, JAPAN) - See all my reviews
The Path is a very good read for avid comic fans that look beyond muscle bound super men. It's artistic approach is done with a Japanese flat style with compositions layed out like the Lone Wolf and Cub story line. I find it refreshing. I totally disagree with "zero02" comments on the art. I think they're beautiful and show a CROSS-cultural influence in the art. Keep up the good work Crossgen.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Intriguing and involving, February 18, 2003
By sarat kocherlakota (Raleigh, NC United States) - See all my reviews
The Path- Crisis of Faith has been the first book I have read so far from the Crossgen universe. A samurai story is what motivated me to pick up and buy this book not being familiar with the artists or the writer before. But from the little knowledge I have about comics and comic art, it is delightful to see art work here that is a pleasant deviation from usual western comic art work. There are images within this book that seem inspired from Japanese comic art - especially the images of raindrops creating ripples on puddles of water distorting reflections. The comic script is also very intriguing. Feudal Japan has invoked strong visions among many artists and writers, as is also evident in The Path. Clearly, this factor is responsible for setting the tone for a wonderful manner of storytelling.

The story of Obo San, and his companions - each bound by their honor and the decisions that they have made in the face of difficult choices, makes for a very intriguing story indeed. Even more intriguing is the treachery and the conniving that exists behind the facade of honor within the nobility. And as Obo San suspects, possibly within the realms of the Gods themselves. Obo San and his companions search for answers and truth behind that facade, despite the fact that they have incurred the wrath of their mysterious Emperor, and imminent war threatens their people. Whether the path they have chosen leads them to truth and discovery, or death, it promises to be a very eventful journey.

Also eventful is the comic book itself. And I use the term comic here strictly in ways only a comic book reader would understand. If anything, 'The Path' only illustrates how the medium has grown far beyond the irrelevance of being called comic. 'The Path' will leave you wanting for more about this strange journey. A superbly crafted journey that won't disappoint anyone.

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Most Recent Customer Reviews

4.0 out of 5 stars "Now that his faith has been shattered, what path will he follow?"
Diversity, brother. In its time CrossGenesis rocked diversity in its line of comic book titles, the company's purpose to branch out to all sorts of genres while skirting superhero... Read more
Published 6 months ago by H. Bala

2.0 out of 5 stars Derivative Storyline with Good but Murky Art
There some solid and occasionally great art in this book, but the story being told never really gets going. Read more
Published on November 8, 2004 by A. Ross

1.0 out of 5 stars Dull with a side of awful
The entire idea behind "The Path" is cool, and Ron Marz is up there with Chuck Dixon as on of the best writers around but the real turn-off for "The Path" is... Read more
Published on June 29, 2003 by zero02

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