Most Helpful Customer Reviews
|
|
8 of 8 people found the following review helpful:
3.0 out of 5 stars
Good, but needs work..., January 22, 2001
This was the first Civ game I ever played, and soon after I purchased it I mentioned it to a friend who told me that I had wasted my money - I should have bought Civ II. Having now played both, I think they were probably right. CTP is certainly better in terms of graphics and other goodies, but there are some fundamental flaws (like a handful of cavalry men being able to defeat and armored tank, etc.) that really take away from the game. While having 7,000 odd years to either get tons of points, destroy all your opponents or breed aliens seems great, the game really starts to drag after a while. Turn after turn you land up doing the same exact things - slowly guiding your troops to attack an enemy, or crawling toward the latest wonder you're trying to build. An 'autopilot' type AI option would be wonderful, as it would free the player from some of the drudgery of guiding each individual troop (since they seem to easily come free of their stack) toward an enemy city (since troops also seem to 'forget' where they are going). I also found diplomacy to be a total waste of my time - enemy leaders need bigger and bigger gifts each turn so they don't begin to hate you and declare war, and in the end you're only going to attack them anyways, so it's kind of a waste. Save your money for rush buying a contaiment field or something. I gave this game three stars because despite all the turn off's, it is really fun. I have spent many an hour trying to find that last enemy city, or trying to build one more containment tank for the Alien Life Project. The graphics are far better than those in Civ II, and guiding your troops around is much easier, although mistakenly guiding them halfway across the world is also much easier, too. Overall, this game is fun. And it is worth buying, but just not for full price. Wait until it hits the sale bin, and then conquer away.
|
|
|
14 of 16 people found the following review helpful:
2.0 out of 5 stars
Cumbersome to say the least, December 14, 1999
I thought Civ 2 was slow to play when you got up in the advanced stages but this takes the cake. It's also very bloated on my hard drive. The interface and the game play is cumbersome and missing a lot of *autopilot* features that would help things a lot (if there is a city governor, you wouldn't know it by looking) Nice units and maps but the tech logic seems spurious. Wait for this game to hit the Sales Bin of your local walmart (or here if the animal exists ;-)) and don't pay full price.
|
|
|
6 of 9 people found the following review helpful:
5.0 out of 5 stars
Too intricate for simple minded gamers, February 7, 2003
The game is awesome. Using the Great Library helps understand how not only units are used, but to what influence goverments and economic situations have on the use of the plethera of sophisticated units and improvements. Most aspects of game are realistic like: creating dissention in enemy cities, setting up industrial takeovers and high grossing returns on oversea trade routes. The very long time frame allows for great build up of army's and cities but this is where the great fun comes in. Continuous analysis of each city in your civlization for productivity, happiness, and overall condition of the civilization gets very complicated sometimes to much growth or activity can be detrimental to your civ.,. this is a fantastic notion for those wanting to conquer thru methodic use of intelligence and brut force. Not a simple blow'em up and win game..... definitely for the detail oriented mind! I can play it for 8 hours straight, intensely waiting for the affect of my latest decisions and moves. Only improvement I could recommend is to allow greater negotiational abilities thru embassies and allow various or custom choices of replies. It would be great to tell the Babylonian king Cyrus to hand over his weapons ...
|
|
|
Most Recent Customer Reviews
|