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Vampire: The Masquerade Redemption

Other products by ACTIVISION
ESRB Rating:  Mature
3.7 out of 5 stars See all reviews (102 customer reviews)

Platform: PC
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Frequently Bought Together

Platform: PC

Customers buy this item with Fallout Collection (Fallout, Fallout Tactics, Fallout A Post Nuclear RPG) by Bethesda

Vampire: The Masquerade Redemption + Fallout Collection (Fallout, Fallout Tactics, Fallout  A Post Nuclear RPG)
Price For Both: $92.95

These items are shipped from and sold by different sellers. Show details



Product Features

Platform: PC
  • Live as the Undead: As Christof, a vampire of the Brujah Clan, you must fight and feed on the blood of mortals, while hiding your vampiric powers and controlling the urges of the beast within you. Along the way, you are joined by other vampires who will fight by your side as you solve a series of quests surrounding a deep story.
  • Powerful 3-D Engine: Your World of Darkness is created by the Nod Engine, developed by Nihilistic. Dramatic lighting, fog effects and gorgeous textures bring the medieval cities of Prague and Vienna to life, and twist the modern landscape of London and New York into a gothic nightmare.
  • Innovative Multiplayer Design: Vampire: The Masquerade-Redemption will change the way computer RPGs are played online with its Storyteller mode, which allows one player to create and run an adventure of their own. Multiplayer features include co-op play, and the option to play as the hunter or the hu
  • nted.

Product Details

  • Our recommended age: 17 - 20 years
  • Manufacturer recommended age: 0 months and up
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00002SU5A
  • Media: CD-ROM
  • Release Date: June 7, 2000
  • Average Customer Review: 3.7 out of 5 stars See all reviews (102 customer reviews)
  • Amazon.com Sales Rank: #9,254 in Video Games (See Bestsellers in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform: PC
Amazon.com Review
Want to live forever? Get a taste for what it's like with Vampire: The Masquerade Redemption, the first computer role-playing game based on the tremendously popular dice-and-paper and live-action RPG from White Wolf Game Studio. Die-hard fans will grumble a bit at some of the translation concessions from book to hard drive. The vampiric disciplines in particular are less flexible and occasionally more hassle than they're worth--sure, you can turn into a wolf, but you can't return to your natural form until the time limit expires. Still, these limitations don't interfere with the gameplay, which is fast moving, challenging, and genuinely creepy. Graphics and sounds are well designed, and along with the plot they evoke the mood of gothic horror that has made Vampire so popular.

The single-player mode locks you into the story line of Christof, a medieval crusader who blunders into immortality at the fangs of an ancient Brujah vampire. Christof's damnation and search for redemption lead him from the Prague of the Dark Ages to modern New York City. Multiplayer options include local area network and Internet play as well as the ability to create and run your own stories for other players. The manual is beautiful and helpful, a rare combination. Clearly, the designers took their cue from White Wolf, as evidenced by the clarity of text and carefully chosen illustrations. Though Redemption is well worth playing, gamers should be warned that the save-game feature is irritating and often beyond the player's control and that the installation requires at least 720 MB (and up to 1.3 GB!). Despite these flaws, the game is still wicked fun and merits plenty of praise. --Rob Lightner

Pros:

  • Fantastic graphics and sound
  • Rich online storytelling options
  • Perfectly captures the mood and settings of Vampire: The Masquerade and Vampire: The Dark Ages
Cons:
  • Enormous installation size
  • Irritating save-game feature
  • Not strictly faithful to original White Wolf rules


Product Description
Feel what it is to be immortal. Before your fall, you led a crusade against evil. Now you've become one of the undead creatures you once battled - a Vampire. Inhabiting the World of Darkness you must face a series of brutal confrontations with your nemesis, Vukodlak, a powerful vampire lord. Your unholy showdown begins in medieval Europe and rages on into the modern day, as you track a soulless enemy in an eternal struggle to destroy him. For this is the only hope of vengeance for your tortured

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Customer Reviews

Platform: PC
102 Reviews
5 star:
 (35)
4 star:
 (29)
3 star:
 (17)
2 star:
 (10)
1 star:
 (11)
 
 
 
 
 
Average Customer Review
3.7 out of 5 stars (102 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
98 of 110 people found the following review helpful:
2.0 out of 5 stars Beatiful but bad AI, unbalanced gameplay, & lousy saves, June 12, 2000
By Christopher Jantze (San Anselmo, CA USA) - See all my reviews
(REAL NAME)   
I am a huge fan of vampire fiction in any form and also enjoy a good RPG. So I was ecstatic when I heard about Vampire being translated from the pen-and-paper sources to the computer. And Vampire is an amazing looking game that I really wanted to like. Unfortunately some bad design choices and poor features prevented it from happening.

I'll start with the good points. The graphics are stunningly amazing. The animation of the characters is fluid and weapons are superbly done. The lighting greatly enhances the dark and sinister atmosphere. I kept going in many places because I wanted to see what area I would visit next. The camera control is also very smooth and easy to manipulate with the mouse. The gameplay is actually fun for the first bit of the game while you are adventuring by yourself and with one other party member. The source material and the manual add a lot to this game. Wandering around towns and seeing people milling about made it feel alive. And it was always oh so fun to feed upon someone to refill your blood level.

The RPG system is also great. There are several positive and detrimenatl traits for the characters. A certain level of blood must be maintained to use the disciplines (spells/skills) and to keep your character from succombing to frenzy. Experience points can be distributed among such traits as strength, dexterity, intelligence, willpower and several others. Very nicely done indeed.

Here is where I have to get in to the demerits of this game. First off, the voice acting is not very good; but it's not the worst I've heard either. And the sequences of dialogue are long and boring. The characters simply stand in place and wave their hands about. NPC interaction is left to a few choices which really have little baring on the outcome of the game. Nothing as rich and detailed as Planescape: Torment.

The combat, while fun and reminiscent of Diablo, only keeps its spark for the first part of the game. Most of it consists of clicking on an enemy and waiting until you've hit them enough times for them to die. A big flaw that becomes noticable during the first few levels is that the enemies wait until you are in range before they attack. They will simply stand idle as you slaughter others in the same room! As the game progresses you will gain party members, and will bemoan similarly incompetant AI. I equipped one with a bow and laughed in disbelief as he continuously fired in to a wall when he should have moved a couple steps to the side before doing so. Also, you can control the other members of your party in combat, but the main character will stop fighting while you are doing so! Aaahhhh! Add to this that you can go through entire areas and clean up with little to no problem, but then come across certain areas that will be nigh impossible to pass. Both enemies and your fellow party members will get hung up on walls, doors and other obstacles in the room.

And here we come to the worst sin of the game, the save system. Saving is automatically handled when you transition between levels are areas. The only other way to save is to be in your haven or safe area. One can get there by using the Walk the Abyss discipline (aka spell/skill). But it takes a while before you have one of these in a given area. So we are left hacking our way back through areas and levels already completed. I found myself abusing the autosave feature by running back and forth between levels to save. But what if more than one person is playing the game as is the case on my computer? It's pretty much tough luck. This is a computer game, not a console. The game should have been balanced so that players could save anywhere at anytime.

The multiplayer sounds enticing with the ability for one person to take control of the NPCs and monsters. But if the gameplay is similar to the single-player then I can't see it being much better.

With great graphics, a rich source material and so much potential. It makes me sad to not be able to like this game. This takes me back to Revenant, another game with a lot of potential but came up flacid. Maybe the patches will fix the problems, I certainly hope so. But much has to be done for the AI to make this game worthy.

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8 of 8 people found the following review helpful:
3.0 out of 5 stars Could have been a contender ..., June 29, 2000
By A Customer
Pros:

-great storyline, kept me wanting to learn more and to progress throughout the story. Well-written. -the most beautiful graphics I've seen in a game to date. Shadows! Great, great lighting. -Great adaptation from the pen and paper game.

Cons: - BAD, BAD save game problem. Cannot save at will, must use save points. I downloaded a fix that some person made, allowing me to save everytime I equipped with a torch or a flashlight. And the designers will release a patch that fixes this problem. HOWEVER, it should never have been released like this. - Horrible party AI. Your team members are SO stupid. It's party the problem of the game engine. Most of the time your party will get stuck, and won't help you as you're being attacked by Monster X, Y, or Z. Narrow corridors are enough to cause screaming fits, what with all the stupid AI problems. - Ranged weapons are useless. The stupid party members can't use them right. They either shoot you or they are shooting through a wall. It's very rare, very very rare that they actually hit the enemies. I gave up and equipped everyone with swords. This applies to Dark Ages and Modern weapons. - Little role-playing choices. You have a few dialogue choices that you can make, and some affect your humanity, but overall, the storyline is very rigid.

Vampire is another case of a game being released two weeks too soon. I would have rather waited for those few weeks, than deal with all the problems (that will be fixed in a patch, presumably).

My ideal game? Take the worlds of darkness, and a vampire background, and use the Deus Ex model. I'm not too interested in the Deus Ex story, but the gameplay is superior.

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18 of 22 people found the following review helpful:
5.0 out of 5 stars Finally, Fangs for the RPG World!, June 8, 2000
By "messerschmitt" (Greenwich, Connecticut) - See all my reviews
For all of you who love RPG's, like I do, but are sick of the same old theme's Vampire will fulfill all of your dreams. This game rocks! The story is engrossing, and it changes each time you start a new game. Replay galore. The Quests are intriguing, and not too complicated. The combat is not as robust as it could be but that is because there is a plot here, and lots of little goodies to hunt for. The NPC development is great and they make for valuable company. The graphics are very well done, and general play will keep you going. I can only see two improvements that could be made to the game, but they are minor. One is that during combat the mouse moves to give you a wonderful panoramic view of the situation, but during the heat of battle you could get disoriented and lose some HP's because you are looking at the combat from a bad angle. Once you get the hang of it it wont be a big deal. The second thing is that the cinematics are often long and overdone, but they really do make the game more like a movie. One great thing is that this game starts out like a medieval RPG, but progresses to a modern day RPG like Fallout. Be careful sucking blood could be a habit! Buy it and you will be up very late. Have Fun!
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Most Recent Customer Reviews

4.0 out of 5 stars VTM - Redemption - Superior to Bloodlines
Played both, as far as "adult" games go; Redemption is far superior for it's storyline, characters, and - despite being earlier in graphics development - it has much more... Read more
Published 1 month ago by Lawrence D. Vasquez

5.0 out of 5 stars Replayable
Great game, depending on what kinda vampire your going to be or what line you follow. Tough in some parts, scary even!

Wish they would come out with the next series!
Published 5 months ago by Dan Thompson

3.0 out of 5 stars severly lacking, even considering its old age
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4.0 out of 5 stars Take off the Goth fanboy goggles
I'm not terribly sure what drives people ga-ga over the gameplay in Vampire: The Maquerade Redemption. Read more
Published 20 months ago by W Coats

4.0 out of 5 stars vtm:r
well the game its self is good but old
the gameplay is restricting wich gives it a chalange the ai is not very smart but it is old and over all its worth playing for the... Read more
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Vampire is a great game, bridging several hundred years and some great elements from the role play version. Read more
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3.0 out of 5 stars The straw that broke the camel's back
I am a huge fan of the pencil and paper RPG, and was very excited to see this conversion. In the interests of simplifying the game (why would you want to I do not know), the... Read more
Published on January 3, 2007 by Demonhunt

3.0 out of 5 stars Flawed AI brings a potentially excellent game down to average.
This game has a lot of good things going for it.

The graphics were really great for its time, and even now still look good...at least on the main characters. Read more
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4.0 out of 5 stars Get the patch first
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Published on August 30, 2005 by Lyall Ramsey

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