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4 of 5 people found the following review helpful:
5.0 out of 5 stars
Hours of sadistic fun, August 31, 2001
I love this game to death. I want to be buried with it. It's flawed, but my love is unconditional.Deception 3 takes the basic structure of the second installment, Kagero, and adds oodles more options and ways to torment your enemies (the heroine [?] isn't as scantily clad, though). You create traps by adding "emblems" such as lightning, cold, and chaos to core components like falling rocks and arrow slits. Furthermore, each trap can be upgraded by boosting its range or damage or by shortening the length of time it takes to charge up, and also by adding magic rings to add effects such as summoning (foes are drawn to the trap's location, making it ever so much easier to butcher them). There are several different buildings in which you run amok, each boasting its own assortment of rooms, some of which have built-in traps of their own such as electrified walls and pillars that can be knocked over to crush the unwary. Your adversaries include typical fantasy RPG types like thieves, knights, and witches, but Deception 3 is far more dark and grim than a standard game of Dungeons & Dragons. The death cries of your foes conjure up images of voice actors in a recording studio, frothing at the mouth with their eyes ready to pop out of their heads, and the non-linear storyline (with multiple endings, I might add) nicely illustrates that a human being can be a far more sinister, bloodthirsty monster than some lame dragon or werewolf. The graphics during actual gameplay do a nice job contributing to the morbid atmosphere, but, admittedly, are a little dated by more modern standards. However, the images for the between-chapter menu screens are still mighty cool. Similarly, the music is lacking in variety, but what is there has a superb gothic feel and really enhances the mood of the game. Controls are simple and tight, and the challenge level is, for the most part, fairly low, but not so low that you'll be able to breeze through the game with your eyes closed (especially when you're up against a HellKnight...not only are they bad news with a capital B, they truly do look menacing enough to make you think twice about staying in their vicinity). Few games give you such a great sense of "completeness." Deception 3 is undoubtedly the best game in the series. Its main story mode sustains its deliciously dark tone from start to finish, and the trap license mode, where you must accomplish tasks such as killing an enemy with a specific trap or racking up a certain number of points within a certain amount of time, adds to the replay value signifiantly. It's a real feast for the senses if your tastes lean towards the dark side.
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