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Ridge Racer V
 
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Ridge Racer V

Other products by Namco
Platform:   PlayStation2   |   ESRB Rating:  Everyone
2.8 out of 5 stars  See all reviews (82 customer reviews)

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00004TKMB
  • Item Weight: 5.4 ounces
  • Media: Video Game
  • Release Date: October 17, 2000
  • Average Customer Review: 2.8 out of 5 stars  See all reviews (82 customer reviews)
  • Amazon.com Sales Rank: #18,758 in Video Games (See Bestsellers in Video Games)

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Product Description

GameSpot Review

The original Ridge Racer was the meat in Sony's launch sandwich when the original PlayStation hit the U.S. The arcade driving game came home and introduced console gamers to the next big thing. But today, those halcyon days seem like ancient history. As the Ridge Racer series evolved, it became much more than a simple arcade port, adding more tracks and cars, and refining the game's trademark powerslide style of driving. The last installment of the game, Ridge Racer Type 4, really seemed to be as good as the series could get on the existing hardware. Thankfully, Sony has come along with a new box, and Namco is keeping pace with a new Ridge Racer game. But Ridge Racer V all but ignores most of the gameplay refinements that the series has seen over the years, returning to the general driving style of games like Ridge Racer and Ridge Racer Revolution.

Graphically, Ridge Racer V is the most impressive of the PlayStation2 launch games. The game looks like the other Ridge Racer games, but without all the pop-up and pixelated vehicles and environments. Little things like trees on the sides of the track, and the glow that emanates from your red-hot brake pads as you brake while driving around corners really bring a lot to the look of the game. You can even see the gauges inside your car light up when your headlights come on in a tunnel or while night-driving. The cars are well designed, and the environment mapping that creates the almost-too-shiny reflection on your car is pretty amazing. The display isn't flawless, though. The entire game has a very aliased appearance, making the edges of the cars and tracks look really jagged. The better your TV is, the more noticeable the aliasing becomes. Also, there are some seemingly random moments of slowdown, but it's rare and only occurs for less than a second. The game still sports only two camera angles, a first-person and third-person view. The third-person view is much tighter and closer to your vehicle than in the previous games, and it takes a bit of getting used to. The two-player mode runs at roughly the same speed as the single-player game, though the draw-in distance is a bit closer in the splitscreen mode, making the two-player races look a bit foggy.

The gameplay in Ridge Racer V is centered on the grand-prix mode. This is the mode that will net you additional cars, trophies, and new engines. You start out by picking one of three difficulty settings and entering the standard grand prix. Then you go on to the extra mode, a collection of four grand-prix events. Standard mode lets you pick any one of the game's base-level cars, then as you progress with that car into the extra ranks you'll earn upgraded versions of that base car. The track design is pretty standard Ridge Racer fare. Each track uses lots of the same portions of road, and certain sections of track will open or close depending on which track variant you're racing. This makes all the tracks seem a little too similar and limits the game's replay value. As in R4, the final track is an oval-shaped racetrack built for sheer speed. Another knock against the track design is that a lot of the sections are lifted from, or at least heavily influenced by, the track from the original Ridge Racer. You'll recognize the tunnels and turns the first time you see them. It would have been nice to see multiple environments and a more varied track design instead of being limited to racing the tracks both forward and backward.

The car handling is similar to that of the older Ridge Racer games in that it places a much heavier emphasis on powersliding around corners so you can traverse the tracks at high speeds. The sliding is emphasized by reducing the turning radius on most of the game's cars, which all feel a little sluggish when you're maneuvering back and forth across the lanes, when compared with any of the previous games in the series. Even the grip cars require you to do a decent amount of sliding around turns. The drift cars lose traction at the blink of an eye and really force you to play to perfection. Luckily, the control is excellent with the Dual Shock 2, and the game supports both of Namco's driving controllers, the Negcon and the Jogcon. The game uses the analog buttons of the Dual Shock 2, but it's extremely hard to notice when the analog gas and braking make a difference. Some of the later drift cars in the game seem to slide a bit differently depending on how hard you tap the brake button.

The sound effects in Ridge Racer V are pretty nice. The squealing tires and engine noise of the cars sound realistic. The game has an announcer similar to the ones in the previous games, but he repeats himself a little too often (for instance, he almost always says, "That was tight" whenever you pass the second- or first-place car) and mispronounces a few words, like "comfort" and "rookie." It's almost funny.

The music has always been a large part of the Ridge Racer series, and Ridge Racer V offers up a bit more of a mixed bag than usual. Rather than sticking solely to various forms of electronic music, RRV delivers some poppier tunes from the Boom Boom Satellites, as well as some pretty hot techno numbers. One of the best tracks is the music that plays in the menus before the race actually starts.

Ridge Racer V is a fun, great-looking game that will please older Ridge Racer fans. Players that picked up the series around the third or fourth game may be a little disappointed with the way the cars handle, but not so much that their fun will be ruined. Overall, the game feels a little rushed with its easy-way-out track design, and it's our hope that Namco will attempt to address the aliasing and slowdown issues before the game is released in the States later this year. --Jeff Gerstmann
--Copyright ©2000 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc.



Product Description

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Customer Reviews

82 Reviews
5 star:
 (9)
4 star:
 (18)
3 star:
 (17)
2 star:
 (20)
1 star:
 (18)
 
 
 
 
 
Average Customer Review
2.8 out of 5 stars (82 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
10 of 11 people found the following review helpful:
4.0 out of 5 stars Ridge Racer V has some flaws, but it's still a blast to play, December 1, 2000
By "starduck37" (Kissimmee, FL United States) - See all my reviews
The original Ridge Racer carried the Playstation launch years ago with it's state of the art graphics (for it's time) and blistering, fast-paced, arcade racing action. Now, a few sequals later, Ridge Racer V attempt to do the same for the Playstation 2 launch. Mixing some good graphics, a rockin' soundtrack, and the same great Ridge Racer gameplay that fans of the series have learned to love, Ridge Racer V is without a doubt the best racing game you can get for the PS2 at launch.

RRV has received much hype in the videogame world, much of it is becuase of the graphics. As a premier PS2 title, RRV was hyped up by many to be the best-looking racing game of all-time. Is it? In my opinion.. not really. While the game does manage to impress with good car models, outstanding track track designs, and a fully-polygonal chick in the opening movie who looks likes she's from a CG scene straight out of the Final Fantasy series, the graphcis are not without their flaws. The game suffers from clipping problems, and (yes, you guessed it) pop-up. While these problems aren't really that bad in one-player mode, 2 player mode is a whole nother story. The draw-in distance gets cuts in half, and the clipping is more severe. To top it all off, only an in the car view is available in 2 player mode! The graphical downgrade that appears when player with 2 players really hurts the game in my opinion.

The soundtracks found throughout the Ridge Racer series are often top-notch, and RRV is no exception. The game features varius artists such as the Boom Boom Satelites and others. Some of the songs are really good, and fit perfectly with the game. However, some songs aren't so good. A few of them are actually un-listenable to me. Fortunetly though, you get the option in each race to put on whatever song you want, so it isn't so much of a problem. On a whole, there are definetly mroe good songs than bad. The sound effects are right on target. The cars sound realistic, and there are alot of extra neat sound effects like the echo heard while driving in the tunnel. The announcer, who has come under much scruitny from others, I actually liked alot. He wasn't nearly as annoying as announcers found in most other racing games, and I feel he added alot of personality to the game. Good job.

Now on to the best aspect of the game; the gameplay. What sets this game apart from the rest of the pack is the amazingly fun racing action, and the absolutely perfect controls. Once you get used to the turning, I'm sure you'll find that not only does RRV control better than any other racing game on the market, it's also the most fun. The races are always full of competative action, and there is always the perfect balance of fairness and difficulty to make each race equally exciting. Some may complain that the game doesn't have varied enough tracks, but I really don't see it as a problem. Each track is an extention of the last, since all the races are held in the same city. The reason this works better than more tracks in different places of the country is becuase the track design is so creative and perfect on each track that it really doesn't matter. You'll have fun on each track, regardless of the setting.

Overall, I'd say that if you're in the market for a PS2 racing game at launch, Ridge Racer V is your best bet. Despite it's flaws, it's still the most fun racer on the market, even if it's 2 player mode is stinky. If you're a fan of the Ridge Racer series, or arcade racers in general, this is the game for you. However, if you're more of the Gran Tourismo, sim-style, racing fan, rent this, and wait for GT3 to arrive sometime next year.

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15 of 19 people found the following review helpful:
2.0 out of 5 stars Why did this have to come with my PS2???, December 5, 2000
In short, this game is poo. The graphics are awesome, but then that is nothing unexpected. It looks like you are driving a real car and watching the replay on the TV. It's that good.

But then you are not watching a replay, you are playing the game. The idea is that you are supposed to drive these cars and win races. The controls are horrible: there is no realism to the gameplay. You simply cannot round hairpin turns at 120mph! Oh, wait, sure you can. I just now did it in Ridge Racer V! I suppose I was spoiled by the realism of Gran Turismo on my Playstation I. I simply grew bored with this game within 0.5 hours of tearing the plastic from the jewel case.

The announcing grates on my very soul. When you are in 7th place in a race of 20 cars, a good 2 miles back from the leader going into the final lap, the announcer simply should not state you still have a chance!! Whatever, that is a small complaint. I just found myself cursing the woman who popped out the child which developed the lispy voice of this games announcer.

If you are looking for a great racing game, get a different one. GT has better graphics, more realistic game play and does not have a hell-spawn announcer. Namco had better titles out when I was 12!

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7 of 8 people found the following review helpful:
2.0 out of 5 stars not awful, just more of the same, December 1, 2000
By punkviper (Pittsburgh, PA USA) - See all my reviews
  
The RR series has always been sort of self-explanatory. Realistic looking cars in a realistic environment, but playing like an arcade racer. No great amount of depth (like the Gran Turismo series) but not quite as cartoony as Beetle Adventure Racing or Top Gear Overdrive.

This is just more of the same. Is it the best looking RR ever? Yeah, and it should be, given that its the only PS2 version of the bunch. And, truth be told, it should look better. It does score above-average marks in the style department, but the highly Japanese flavor to it might turn off some gamers. Basically it is what it is: another Ridge Racer game. Type 4 was good for PSX, and a lot of people expected more from this one, but didn't get "the next level" of RR games, just another in a series.

If you want a decent racing game, wait for Gran Turismo 3, or if you've been a RR devotee, then by all means go for this one. For most gamers it's a "been there, done that" kinda thing.

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Most Recent Customer Reviews

3.0 out of 5 stars The game is fun
I love this game. I got it yesterday, and although I still havn't passed the first round, I find it very fun and it helps me get my stress out. Read more
Published on July 31, 2005 by Yaone

5.0 out of 5 stars Great racing Game !
After reading all the reviews I wanted to let people know that this Racing game is great. I think most people dont like this game cause its not realistic, but I dont want games... Read more
Published on June 17, 2004 by Krismusicfan

1.0 out of 5 stars A total waste of time
I got this on the cheap thinking that it would be a decent racing game. I was wrong. I didn't know what to expect, but cars that handle EXTREMELY unrealistically, graphics that... Read more
Published on April 1, 2004 by G. Marshall

3.0 out of 5 stars Cool Launch Title
The ideal jaggerific racing expierience. Actualy, it's quite entertaining, and should not be overlooked, especialy by fans of the series.
Published on March 31, 2003 by SleepyJD

2.0 out of 5 stars O......K
When i first got this it was hard. Then i played it more and more, I used the slowest car and i beet the game in about 3-4 hours. Read more
Published on July 8, 2002 by Vicious

1.0 out of 5 stars Terrible game
I picked this up on sale... now I know why it was so cheap. Stick with the other racing games if you want to actually DRIVE a car. Read more
Published on June 29, 2002 by D. Sakai

3.0 out of 5 stars Ok....ya
This is a grate game but vary short, once you learn the controlls its over. Also the onlly car i was able to actually drive was the slow one. Read more
Published on June 28, 2002 by Kaz

3.0 out of 5 stars like to enjoy the thrill of speed
im not a gt3 fan because i like to just get in and drive...and this is what this game is about. get in and drive. Read more
Published on March 3, 2002

2.0 out of 5 stars OK?
This game is crazy. I thought the theme was good (based on sections of track from #1), but since you had to earn cars, it was too confusing.

Multiplayer:? Read more

Published on January 26, 2002

4.0 out of 5 stars Fun racing game
It's good fun racing, and a change from some of they hyper real racing environments. A really nice video game, in the truest sense of the word.

Treat yourself. Read more

Published on December 10, 2001 by tzadik

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