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Onimusha Warlords
 
 

Onimusha Warlords

Other products by Capcom
Platform:   PlayStation2   |   ESRB Rating:  Mature
4.1 out of 5 stars See all reviews (191 customer reviews)

Price: $24.55 & eligible for FREE Super Saver Shipping on orders over $25. Details
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Frequently Bought Together

Onimusha Warlords + Onimusha 2: Samurai's Destiny + Onimusha 3: Demon Siege
Price For All Three: $51.19

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Product Features

  • For Play on Your PlayStation 2
  • Puts you in the difficult position of having to save a kidnapped princess from an evil General.
  • Published by Capcom
  • Game Genre: Action/Adventure, Game Sub-Genre: Survival/Horror

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00004U5VK
  • Media: Video Game
  • Release Date: August 7, 2006
  • Average Customer Review: 4.1 out of 5 stars See all reviews (191 customer reviews)
  • Amazon.com Sales Rank: #4,052 in Video Games (See Bestsellers in Video Games)

    Popular in this category: (What's this?)

    #1 in  Video Games > PlayStation 2 > Classic Games > Board Games
  • Discontinued by manufacturer: Yes

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Product Description

Amazon.com Review
PlayStation2 owners with a passion for Resident Evil's genre-launching gameplay are in luck: Capcom delivers the same world-famous gameplay style (sans zombies) in a beautiful action-adventure set in a mystical medieval Japanese kingdom. Onimusha: Warlords probably won't win any awards for groundbreaking gameplay, but the fast-paced action promises to overload the senses with more than enough stimuli to notice.

The experience is set in 16th-century Japan, a fantastical era in which warlords clash for control of the country. As the samurai Samanosuke, players volunteer to rescue the kidnapped princess Yuki. No surprise that the ultimate goal (and the entire story line, for that matter) falls by the wayside as hordes of demons converge on the player hour after hour. The weapons system benefits from the flashy graphics--as players discover and add gems to a gauntlet, weapon upgrades increase firepower with increasingly dramatic effects.

Graphically, the game is stunning. Carving through the levels--forests, tunnels, and the requisite dark, dank castle environment--isn't anything less than a spectacular experience, thanks much in part to the game's unusually high production values. Character models are built from up to 10,000 polygons each--high detail, even for a PS2 game. Subtle environmental effects--the wind flowing through the trees, for instance, ripples the fabric in characters' clothes--furthers the game's realism. The game's backgrounds are painstakingly detailed and nicely enhanced by dynamic lighting effects.

The talent behind the aural effects is just as impressive. Japanese actor Takeshi Kaneshiro lent his voice to the main character, and a 200-piece orchestra delivers a dramatic score.

Call over any PS2 skeptics in your neighborhood, then load up Onimusha: Warlords. A few minutes with this game may turn any zombie gamer into a next-generation gaming system fan. --Eric Twelker

Product Description
PlayStation2 owners with a passion for <i>Resident Evil</i>'s genre-launching gameplay are in luck: Capcom delivers the same world-famous gameplay style (sans zombies) in a beautiful action-adventure set in a mystical medieval Japanese kingdom. <I>Onimusha: Warlords</I> probably won't win any awards for groundbreaking gameplay, but the fast-paced action promises to overload the senses with more than enough stimuli to notice. <p> The experience is set in 16th-century Japan, a fantastical era in which warlords clash for control of the country. As the samurai Samanosuke, players volunteer to rescue the kidnapped princess Yuki. No surprise that the ultimate goal (and the entire story line, for that matter) falls by the wayside as hordes of demons converge on the player hour after hour. The weapons system benefits from the flashy graphics--as players discover and add gems to a gauntlet, weapon upgrades increase firepower with increasingly dramatic effects. <p> Graphically, the game is stunning. Carving through the levels--forests, tunnels, and the requisite dark, dank castle environment--isn't anything less than a spectacular experience, thanks much in part to the game's unusually high production values. Character models are built from up to 10,000 polygons each--high detail, even for a PS2 game. Subtle environmental effects--the wind flowing through the trees, for instance, ripples the fabric in characters' clothes--furthers the game's realism. The game's backgrounds are painstakingly detailed and nicely enhanced by dynamic lighting effects. <p> The talent behind the aural effects is just as impressive. Japanese actor Takeshi Kaneshiro lent his voice to the main character, and a 200-piece orchestra delivers a dramatic score. <p> Call over any PS2 skeptics in your neighborhood, then load up <I>Onimusha: Warlords</I>. A few minutes with this game may

See all Product Description


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Customer Reviews

191 Reviews
5 star:
 (82)
4 star:
 (70)
3 star:
 (23)
2 star:
 (9)
1 star:
 (7)
 
 
 
 
 
Average Customer Review
4.1 out of 5 stars (191 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
14 of 14 people found the following review helpful:
5.0 out of 5 stars My favorite PS2 game so far, July 14, 2001
By Stephen Morrison Lewis (New England, USA) - See all my reviews
Wow. What is there to say about this game without resulting in sweeping praise? This game has great graphics, a wonderful storyline, and great replay value too.

Take on the role of Samonosuke and his Ninja friend Kaede, who have set ot to retrieve Princess Yuki from the Demons who have overtaken the province.

Samonosuke has been given powers by the subverted Ogre Clan, in the form of a Gauntlet that grants him the use of magic orbs and the ability to steal the souls of fallen demons, using their power to enhance his own, thus using it against them.

Cool fragments of history are interspered into a wonderful storyline. The FMV sequences are great, and the graphics in the actual game are almost of the same level.

I was a bit weary at first; not being a big fan of the controls on the Resident Evil series, I thought the comparisons would be a major turn off. But the problems I have with the controls are minor compared to the plusses of this game.

Combining hack and slach with adventure with strategy, and minor elements of a RPG, this game is hard to compare to other games. It's an experience in and of itself.

This game had me going right up until the end, and I'm on my third replay. Onimusha is clearly one of the best games on the PS2, and with a sequel on it's way, it promises to be one of the best series to boot.

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17 of 20 people found the following review helpful:
4.0 out of 5 stars Rent, don't Buy..., May 8, 2001
By Chris Peters (Austin, Texas) - See all my reviews
(REAL NAME)   
Onimusha is very good, but let me say this: I saw everything this game has to offer in 1 five day rental. I actually played through it TWICE. I had fun, was blown away by the graphics, but after I returned the game I never thought of it again.

Onimusha can be compared to Resident Evil because it basically that same game only set in medival Japan. Anyone who has played the RE series will certainly feel some deja vu. You play a samuri warrior who must rescue a princess from a castle over run by zombies. The graphics are beautiful but are still the same static shots. However, the player models and little touches of smoke and such really make everything blend in together and seem more alive. Combat is simple yet strategic and very fun, although it gets old after the second run thru. Still, I enjoyed myself better than shooting zombies. There are a few puzzles in the game, but nothing too hard. The story, though, is very very simple, and a bit of a letdown. You can tell they cut parts of the game to release it on time.

I consider Onimusha a part of the Resident Evil series because it is SO similiar to those games. Definitely rent it if you own a PS2, but I think you money is better saved for RE:Code Veronica...

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7 of 7 people found the following review helpful:
4.0 out of 5 stars I sure am glad this game's got an "easy" mode., March 6, 2002
I'm not big on battle strategy unless I've got time to think--in a game like this one, I charge the enemy and pound buttons until the enemy is pulp.

Or I am. Which happens a lot.

In this game, when you're smashed to dust somewhere around 5 times, the game hands you a free pass: the option to play in "easy" mode.

Don't get me wrong--I still die on occasion, but without this mode, the game would have been unsurmountable to a player of my skill (and I use the term loosely). As it is, I've made it to the final boss (though haven't beaten him yet) and enjoyed the experience all around.

2 minor complaints: the use of the D-Pad only for character motion and the occasional bad camera angle.

In the case of the D-pad, I don't mind not being able to use the analog stick, but the choice of how the D-pad functions is a little weird--the left/right arrows turn you, the up arrow sprints you forward, and the down arrow jumps you back. I seem to spend a lot of time tapping the left and right to line up where I want to go before I go there...this is especially bad when you're in the middle of a boss fight.

The camera angles are generally quite good, but often you'll find yourself fighting a demon who is out of view, and you have no way to bring him into view except to try to move somewhere that there's a more favorable camera angle. My personal solution is to hack-and-slash toward the enemy because a) you can kill him even if he's not on camera and b) you'll usually slash your way to a better camera angle. Once or twice, though, the camera angle set me up to take damage I could easily have avoided, and since Kaede can't heal except with the games rather scarce herbs and medicines (I've never seen a game as stingy with healing items), having her take damage is a pretty expensive proposition.

But the game is pretty, sounds good, is anywhere from reasonably challenging to "what? Are you crazy?" depending on your skill level, and has a pretty decent story and system of combat/magic.

If you like hard-driving combat against some pretty tough enemies and don't mind that the puzzles aren't especially tricky, this is a solid offering that you should enjoy. Worth your time, even if it is a little on the short side.

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Most Recent Customer Reviews

2.0 out of 5 stars bad game
the only reason im going to give it 2 instead of one is bc of the quality of graphics but the game playing sucks .. Read more
Published 11 months ago by P. Rozsa

4.0 out of 5 stars Good Start, But Way Too Short
"Onimusha: Warlords" must've blown people away back in 2001, but time has reared its ugly face on this first entry in a series that has spawned 3 sequels and 1 spinoff fighting... Read more
Published 16 months ago by R.A. McKenzie

5.0 out of 5 stars I was crazy to overlook this game!
I always figured Onimusha games were action type stuff. I'm a big survival horror nut, so when I heard about this game being that type of playing experience I figured I had to try... Read more
Published on January 1, 2007 by Martha Toebbe

4.0 out of 5 stars Very Good Game
I just started this game last night for the first time. I am enjoying it a good deal. :)

Graphics: Great! Read more
Published on August 31, 2006 by Kimberlee Catena

5.0 out of 5 stars Eyecandy with brains. Great game with beautiful graphics, good action and interesting puzzles
GENERALLY
this game is the best you can lay your hands on, specially if you are into nice swords (specially the thirdone =), moderate share of action and puzzles, like to... Read more
Published on March 6, 2006 by ghanta

3.0 out of 5 stars Giving this a weak 3 stars
I bought this game and finished it recently. Not a big fan. There's a major reason there's a million copies of this game in the bargain bin of any used game store... Read more
Published on February 6, 2006 by Charles B Valentino

1.0 out of 5 stars I paid $5 for this and was disappointed.
Good:
You get a free case for the CD?

Bad.
No jump button.
Linear game play (You use a button to access doors and stairs, what is this 1985? Read more
Published on December 20, 2005 by C. A. Sinclair

3.0 out of 5 stars Resident Evil meets Way of the Samurai
Onimusha: Warlords - Circa 2001

GOOD:
- A nicely styled samurai horror/fantasy
- An original story, based loosely on Japanese history
- Cool... Read more
Published on November 7, 2005 by Michael Corona

4.0 out of 5 stars Pretty good, overall
I'm not a big fan of the archaic Resident Evil controls and gameplay, but Onimusha manages to utilize the control scheme for a faster paced action game with some adventure and... Read more
Published on September 27, 2005 by Jet

4.0 out of 5 stars ITS legal murder but i liked it!!!!!!!!!!!!!!!
when you had one of those hard days at work this the kind of game you come home too and just relieve stress,i know the puzzles sucks , but the game play is awesome yeaaaah!!! Read more
Published on January 7, 2005 by Winston Fraser

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