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RayCrisis
 
 

RayCrisis

Other products by Working Designs
Platform:   PlayStation   |   ESRB Rating:  Everyone
4.3 out of 5 stars See all reviews (3 customer reviews)


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Product Details

  • Our recommended age: 5 - 20 years
  • Manufacturer recommended age: 0 months and up
  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B00004XOM7
  • Media: Video Game
  • Average Customer Review: 4.3 out of 5 stars See all reviews (3 customer reviews)
  • Amazon.com Sales Rank: #16,851 in Video Games (See Bestsellers in Video Games)

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Customer Reviews

3 Reviews
5 star:
 (2)
4 star:    (0)
3 star:
 (1)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.3 out of 5 stars (3 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
13 of 15 people found the following review helpful:
5.0 out of 5 stars PS2 ? This game proves that the PS1 has some punch left..., November 2, 2000
By Steven Fulkerson "DubFi" (west jordan, UT USA) - See all my reviews
(REAL NAME)   
Wow. This game is a great last gasp for my beloved Playstation. Working Designs is looking to have a strong finish for the old grey box with Lunar 2 and Arc the Lad collection just aound the corner. If you are a fan of the "shooter" genre, you must have this game. Raycrisis: Series Termination, rivals the great shooters on this system like Einhander and R-Type Delta. This game uses an over head view. The terrain is in glorious 3-D and boasts superb detail. The jungle level is amazing, with weather effects to boot. The game play in this sequel is similar to it's predecessor, Raystorm. You control one ship against hundreds of enemies with the ability to lock-on to multiple targets. Your ship sports forward cannons and rear-firing lasers. The bosses are generated by an evil computer (most likely a Microsoft X-box) that is bent on taking over the world. The stage bosses are of the large sort that beg to be destroyed. You blast through levels of enemies that seem to swarm around your fighter. Raycrisis plays at a good speed, but it does experience a bit of slow down. The slow down is not enough to foul up game play though. In fact, it may save you when a cloud of destruction is headed your way. To get full benefit of Raycrisis, I suggest turning the difficutly up and the lives down. This game defines "twitch shooter." If you love old school style shooters, this game is for you.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars PS2 ? This game proves that the PS1 has some punch left..., November 2, 2000
By Steven Fulkerson "DubFi" (west jordan, UT USA) - See all my reviews
(REAL NAME)   
Wow. This game is a great last gasp for my beloved Playstation. Working Designs is looking to have a strong finish for the old grey box with Lunar 2 and Arc the Lad collection just aound the corner. If you are a fan of the "shooter" genre, you must have this game. Raycrisis: Series Termination, rivals the great shooters on this system like Einhander and R-Type Delta. This game uses an over head view. The terrain is in glorious 3-D and boasts superb detail. The jungle level is amazing, with weather effects to boot. The game play in this sequel is similar to it's predecessor, Raystorm. You control one ship against hundreds of enemies with the ability to lock-on to multiple targets. Your ship sports forward cannons and rear-firing lasers. The bosses are generated by an evil computer (most likely a Microsoft X-box) that is bent on taking over the world. The stage bosses are of the large sort that beg to be destroyed. You blast through levels of enemies that seem to swarm around your fighter. Raycrisis plays at a good speed, but it does experience a bit of slow down. The slow down is not enough to foul up game play though. In fact, it may save you when a cloud of destruction is headed your way. To get full benefit of Raycrisis, I suggest turning the difficutly up and the lives down. This game defines "twitch shooter." If you love old school style shooters, this game is for you.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
3 of 5 people found the following review helpful:
3.0 out of 5 stars What a disappointment, what a disappointment..., September 22, 2002
By Christian H. Kim (California, USA) - See all my reviews
(REAL NAME)   
I remember watching "Alien 3: Resurrection" at a theatre, expecting some quality equivalent of previous two movies; Alien, and Aliens. I left the theatre with bitter taste because the third installment of the Alien series wasn't even up there to be compared with the previous two movies. What a disappointment...
I wouldn't be disappointed as nearly as I was disappointed that day if there were no such things as Alien, or Aliens. It was bitter disappointment because I was left with no choice but comparing with two great predecessors.

Playing Ray Crisis gave me exactly same taste/feeling, which I felt when I was walking out of the movie theatre. First installment, Galatic Attack, also known as Layer Section in Japan, was an awesome shooter games. It was great enough to be compared to be those great shooter games out there such as Radiant Silvergun and Shienryu. It was beautifully drawn, each level was designed with lot of thought, even the title of each stage was inspiring, coupled with excellent music by Zuntata.
Second installment, Ray Storm, which is an excellent game, not as good as the first one in my opinion, nevertheless, a GREAT game by today's standard. It incorporated more of 3D looking yet the graphic was BELIEVABLE, not those choppy graphic. The game play was also excellent, not as challenging as the first installment(but provided more than enough challenges), but surpassed Layer Section in terms of music and ending. The ending of the first installment was good, meaning it was better than other typical games where it only shows credit. However, Galatic Attack did something more than just showing credit. Moreover, Ray Storm, which has to be the BEST ENDING EVER for any shooter games. You gotta play the game to the end to see it for yourself. With the story scrolling up, with EXCELLENT, EXCELLENT MUSIC, it raised itself from just mere shooter game to something even more.

Now, with all the good things said about first two games of the series... Trust me, I was dying to play this very game. When I played it through, I was left with this emptiness. I might have enjoyed it up to certain extent if I haven't played the first two installment. However, first two installment were way up there in terms of gameplay, graphic, music, ending, etc, Ray Crisis just does not live up to the 'legacy' of the series, just like Alien 3 the Movie.

I don't want to get into the detail why I was disappointed, gameplay(what happened?), GRAPHIC(it looks worse then Ray Storm???), music(not intuitive), etc. I thought about how to describe this disappointment and came up with perfect description.

NO 'SOUL' HAS BEEN PUT INTO RAY CRISIS, PERIOD.

It's a decent game. It's good enough to be enjoyed. However, it's no near to be in same level with either Layer Section or Ray Storm. What a disappointment, what a disappointment...
I really hate to see this one of my favorite installment ending with Ray Crisis, a mere decent game. I really hate to see that...

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