Most Helpful Customer Reviews
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42 of 46 people found the following review helpful:
5.0 out of 5 stars
A Thrilling Mystery., November 22, 2001
After playing all 5 Nancy Drew games, I can fairly say that this is one of the best. I do not think that it was the best for one reason: in the other mysteries, what you had to do next was either clear cut, or Bess, George or Ned would give you hints as to what to do next. In this game, they were a bit tougher on you, giving you clues such as "Start questioning your subjects...see if they have plausible alibis" but once you did...they said the same thing (not telling you that your subject had more to say.)Other than that, it was thrilling and intriguing. Once it DID get started it was so exciting that things just rolled along. It was a great deal of fun, and I will definitely play it again and again.Some hints: 1. Never leave a room unsearched, anything that you find can further your investigation, and if it doesn't at least you will be sure that you didn't miss anything. 2. Try and get around your suspects, read into their personal lives...do what detectives do best (snoop ;-) ) 3. Lastly, trust no one except you, Bess, George and Ned. Never let all of your hopes ride on the innocence of one suspect. Things are never as they seem in Nancy's world, so try and act the same way towards it in your own. Happy Gaming!
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54 of 63 people found the following review helpful:
5.0 out of 5 stars
Could I give it anything less than 5 stars?, November 23, 2001
Like the other Nancy Drew games, "The Final Scene" was great. In each Nancy Drew game, you get to be the famous detective and solve a mystery. It's not easy, though. You have to search for clues and find secret passageways. You maneuver through the game with your mouse, using arrows and magnifying glasses on the screen -- and sometimes, trinkets and trapdoors can only be found by viewing them at a particular angle. This allows for hours of fun -- or hours of being stuck, whatever. (This is what the HerInteractive site's message boards are for!)The graphics in this game are incredible. The people look 3-D and although they do look a bit robotic, they're realistic and believable. The attention to detail is amazing as well. The scenery is beatiful -- there are cool things to look at that don't really pertain to your mystery, but then again, you don't KNOW for sure if they do or not -- it's always good to keep your eyes open and remember where certain things are. The dialogue is clever and witty, and often funny and silly (but in a good way). My only complaint on this subject is the fact that sometimes the dialogue doesn't make sense -- sometimes a character speaking to you will tell you to try doing something you've already done, and Nancy (you) will say "OK, I'll try that" -- when in fact you've already done it! Obviously the game's programming can't handle ANY eventuality. But whatever. This is a small thing and it is a small annoyance at the most. "The Final Scene" is so fun. All I can ask for in the next Nancy Drew game (and please, PLEASE keep making them!) is more puzzles (there were about five in this game; all pleasantly challenging) and, also, give us more game time! The box says it can take over 20 hours. I did the senior level and had it completed in 6 or 7. Then again, I'm in my twenties. (Yes! Adults, do not be ashamed to play this! I have gotten several of my friends hooked! However, I've also played one of the other games with a 10-year-old... she needed a little help but did pretty well on her own, so this is for all ages!) Also, like many people, I've played the other four games -- so I guess after awhile you get the hang of the games and that makes them go faster. Synopsis: if you want many hours of good, mind-boggling and exciting fun, buy this game. Nancy Drew rocks!
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12 of 13 people found the following review helpful:
4.0 out of 5 stars
Great training for more advanced puzzle games, December 8, 2002
There's a series of Nancy Drew detective stories out. These are great games for any puzzle solver in your life, young or old, male or female!In this installment, Nancy Drew is in St Louis to visit a friend, Maya. Her friend is kidnapped, and Nancy has three days to help rescue her before a theater is torn down - perhaps with Maya inside it! I was very encouraged to find Nancy done as an intelligent young woman who was still very realistic. Other games involving female heroines, like The Longest Journey and Syberia, tend to make them 'girly' and bubble-headed. This definitely isn't the case with Nancy. Nancy loves to chat with her friends and boyfriend, and shows her youth, but she also has a level head and intelligence. The game is on a relatively small map, so you're not trekking around from world to world. You get to know the theater quite well, and the few people that you deal with. On one hand this is good, because you don't have hours of wandering back and forth to do. On the other hand, this can get frustrating. You've already talked to the main people involved ... but suddenly after doing one trigger action they've vanished, or have thought up something new to say? And you don't ask the obvious questions like 'where were you?' until much later? So you end up wandering around the theater, going back to every single room, going to talk to every person, multiple times until they move into their 'next stage' of conversation. I played at the senior level, but found most of the puzzles extremely easy. The two puzzles I didn't solve immediately were both incredibly annoying. In one, I read the manual several times and tried everything I could think of to get the pieces to spin. I must have clicked on the pieces hundreds of times. But apparently I wasn't clicking on the piece in the exact right spot, and my boyfriend had to fight with it for a while before chancing on that. In the second sticker, I had a PDA with a secret code required to get into it. I had a wallet full of numbers including the character's boyfriend's birthday. I tried for eons to get various codes to work. The ending solution was a totally random one. In both cases I was very frustrated to have wasted so much time for that solution. I actually lived in St Louis for a year, and my then-boyfriend worked at Wash U near a building they mention. I was impressed that they did their research well, mentioning streets and areas that exist around there. Unfortunately my ex in real life turned out to be pretty slimy, so during the game I was rooting for him to be caught in the theater when it collapsed :) It was both fun and bizarre to have all sorts of very recognizeable St Louis references come up in the story. The scenes are very lovely, but they're all static. Unlike most modern day games that let you walk through an area smoothly, in this one you're restricted to moving through a 'picture book' of scenes, where you can only turn to certain angles. This made it frustrating when I wanted to go to a certain door or look a certain way. Often I had to circle around a few times to get pointed in the direction I wanted, or the game prevented me from looking at the object I wanted to see. Some drawers would open, others were magically withheld from you. It took away from the sense that you were really "there". Still, except for the few nasty puzzles, the majority of the game was very pleasant, and lasted maybe 5-6 hours. If you have a walkthrough guide within reach while you play, you can enjoy the rest of the experience sort of like an 'animated story book', and it's great practice for the more advanced puzzle games that exist out there.
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