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8 of 8 people found the following review helpful:
1.0 out of 5 stars
Hardly to be considered a classic. Ever., July 1, 2002
By A Customer
Rule of thumb: Before you buy a game, make sure the French didn't have a hand in its making. Do some research, if you can; it's usually the same trap. Interesting concept, nice graphics, infernal gameplay.The Final Cut has been inspired by the films of Alfred Hitchcock, which means you should be familiar with his films in order to be able to solve some of the puzzles. You are a grumpy detective who was hired by a mysterious mute lady to investigate the strange goings-on on a remote film studio. The figures are rendered in realtime, the surroundings are pre-rendered still images. At the highest quality setting, the detective moves with a frame rate of 5 to 10 fps (estimate, Radeon 64 VIVO graphics card). At the lowest, he looks worse than Lara Croft in her first adventure. The game controls are an insult. To move the detective around, you use the keyboard -- a clumsy affair since he seldomly moves exactly where you want him. To investigate something more thorougly, you use the mouse. The game play is uninspired: Arrange a few words, use object x with y, solve simple numerical puzzles (make sure you write some details down even though there is an automatic journaling feature). The trickiest part are the arcade sequences -- downright unfair, given the clumsiness of the controls. During an arcade sequence, the save feature is blocked, therefore you can be stuck in such a scene for hours. After about three hours of very frustrating gameplay, the game went back on the shelf, from where it's unlikely to return. I couldn't tell you a single reason why I should want to finish it, even though I'm a certified Hitchcock fan.
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