Most Helpful Customer Reviews
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42 of 43 people found the following review helpful:
4.0 out of 5 stars
For the Myst Fanatic or Newbie, May 31, 2002
If you have beaten Myst, Riven, and Exile but still just can not get enough, buy this game. Real Myst is a technical departure from the first three because it is an actual 3D environment, similar to the one you would find in a first person shooter like Quake or Unreal Tournament. The sound and movie elements have been updated as well, but the storyline and the puzzles have not changed at all with one exception. They did bother to add another age, but it has nothing to do with the plot, is very small, and has one very simple puzzle. If you have not played Myst before, this is a better deal than "Myst: Masterpiece Edition." Myst ME was actually a technological leap backward from the first one, but that is another review. Real Myst is a novelty item for the Myst fan or a good way to experience it for the first time.
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21 of 23 people found the following review helpful:
4.0 out of 5 stars
It's nice to go back..., July 15, 2002
It's funny what ten years of technology can do to an idea. I know people are tired of new versions of Myst (Masterpiece Edition, Special Edition, DVD, sequels, etc.) but this one really the best. If your computer can push the pixels the game really moves ahead of the pack. It looks great, even compared with the more recent rerendered versions. It gives you a genuine sense of place that was missing from previous attempts, and it runs on my old G3 Mac.
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11 of 11 people found the following review helpful:
4.0 out of 5 stars
The world of Myst, but not the feel of Myst, April 11, 2005
It's kind of neat and novel, as a longtime fan, to freely wander and explore the worlds of Myst in real-time 3D. But when it comes to actually playing the game, I still prefer the original Mac version (NOT the "Masterpiece" version, which I've also reviewed here on Amazon).
Movement through the 3D world isn't always smooth. The camera often doesn't point in an appropriate direction. (When you ascend a spiral staircase in real life, you keep your eyes pointed up the stairs, don't you? This doesn't.) You sometimes become frustratingly stuck because the computer thinks you shouldn't be able to move at the exact angle you want to travel in. And you automatically move at a surprisingly brisk pace, as if you were always running; following the original game's instructions to act as if you were really there, I'd be moving a lot more slowly and cautiously.
The original had a timeless, artistic quality which is lost in this 3D version. Each scene was like a carefully-composed photograph or painting; now it's less of a gallery and more like, well, a first-person shooter without the shooter.
Recommended for dedicated Myst fans, or for anyone who can't find (and use) either the original Mac version (best) or the PC Masterpiece version (second best). But by no means is it the ultimate Myst experience.
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