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51 of 53 people found the following review helpful:
5.0 out of 5 stars
An RTS game with style is still an RTS game, April 10, 2003
Praetorians is a real-time strategy game in which you command companies of troops (Romans, Gauls, Egyptians) rather than individual units and it concentrates on battle with almost no resource gathering (you must "recruit" troops from captured villages.)There's plenty of cool stuff like legionaries that can form the Roman shield wall ("testudo"), birds that fly out of forests alerting you of approaching enemy troops, ambushes in grasslands, desert battlefields, elevation effects, 3D graphics (with a limited camera angle though), scouts with hawk/wolf spotters, catapults, ballista, axe-throwing Gaul infantry, Nubian archers, Balearic slingers, camel archers,etc. However, as much as I'm enjoying both the campaign and skirmish mode, I have to point out this is not a wargame. There is little time (in the skirmish mode particularly) for thoughtful maneuvering: you must attack at once! It's fun, but I never feel as though I was really a general or consul or whatever the term is. It's still RTS and if you're enjoying watching your archers shoot down a Gaul warrior company from the safety of a hill, you're probably wasting valuable clicking time. This is not Medieval: Total War in which you can maneuver companies like a general. It's a bit closer in spirit to Empire Earth or Age of Empires in combat terms - only here you fight with companies rather than mobs of men. I'm really enjoying it for lighthearted quick gameplay, but I wish it were a little less frantic, a little less like Age of Empires and a little more like Medieval: Total War. The skirmish mode is fun (unfortunately we get only about 20 different maps), multiplayer could be cool (haven't got my friend to buy it yet), and the campaign is decent (only played 5 missions so far). The AI appears to be strong and doesn't seem to cheat by unfairly building faster or by being able to see all your troop locations. It may appear that way but I've saved the games and watched the replays and it just seems to play better (than me anyway). It organized its units better, captured more villages, recruited more troops, scouted intensively (and didn't notice when I captured a village unless its scouts saw me - it's troops marched past out of sight). (I think it's a bit harsh of one reviewer to say this game is only for kids or newcomers to RTS games. If you realize that Praetorians is not trying to be a realistic wargame but rather a light-hearted RTS then you're more likely to enjoy the game on its terms.)
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