Most Helpful Customer Reviews
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62 of 65 people found the following review helpful:
5.0 out of 5 stars
Caught up in the thick of battle, November 14, 2002
Real Time Strategy (RTS) games had never really gotten my attention until the release of Star Wars: Galactic Battlegrounds. I had played Command and Conquer until it bored me into a coma, played StarCraft until I couldn't care if my units lived or died (which took about three hours), and played Star Trek: Armada until completion just to find out what happened next in the backstory (not being overly challenged by the combat scenarios). All in all, I had chalked up RTS games to being for a niche market that I, apparently, didn't belong to.Then Galactic Battlegrounds came out and changed all of that. It is not terribly different from any of the above games or their bretheren (it reminds me particularly of Age of Empires - which it bases its game engine on - and WarCraft/StarCraft). There is an interesting addition in the form of air attack units, but I can't say that this is what brings be back to this game time and again. I guess the addiction comes from pure fanboy glee. Let me put aside all rational gaming considerations like graphics (very good, but not fantastic), learning curve (very easy with a good tutorial, no manual reading required), and game play (well paced fun, never boring). Let's down to the meat of the act. Pure geekish fun. Oh, sure, it is okay to control a bunch of annonymous soldiers and fight off invading forces like in StarCraft. But squishing a Jar-Jar Binks look-alike under the heel of your AT-AT Imperial Walker - now THAT is worth the price of admission! Getting good takes practice like any other game. The difficulty is easily adjustable, and the replayability is infinate. Add in the fact that this bundle comes with the Clone Campaigns - adding two more types of forces to play from Episode 2 - and this will be the best money you have dropped on a video game in a long while.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars
EMPIRES @ WAR...... LITE, April 11, 2006
Fun:5.0 out of 5 stars
Star Wars: Galactic Battlegrounds Saga combines the RTS (real-time strategy) Star Wars: Galactic Battlegrounds and its Episode II mission expansion Clone Campaigns in a single package. This sells for less together than they did (or do) apart, so make sure its SAGA.
Star Wars: Galactic Battlegrounds Saga challenges using over 50 battle campaigns from the classic and prequel Star Wars universe EXCLUDING Episode III., this predates that prequel. But it is sort of the poor-man's EMPIRES @ WAR, which does include the complete SAGA, but is also very expensive right now, this is a good game to hold you over until EMPIRES becomes more affordable.
Using the award-winning Age of Empires II: The Age of Kings game engine, Battlegrounds Saga allows players to deploy armies of Storm Troopers, Clones, Naboo, Battle Droids, Rebels, Gungans, and Wookiees. Players manage their units, structures, and resources in single- or multiplayer campaigns on Tatooine, Naboo, Endor, Hoth, and Geonosis. Play can be set in the prequel era of the SW SAGA up the Clone Wars, or original SW Trilogy settings controling Vader and his forces, and a post-FILM setting of the NEW REPUBLIC as seen in the SW NOVELS using LEIA and the other ex-rebels to battle the remnants of the Galactic Empire. Specific film characters (Like Han and Chewy)and book/COMIC characters (like MARA JADE & DARK TROOPERS) make appearances and can be controled. Less specific characters (like JEDI & SITH KNIGHTS) can be created and controlled.
One of the unique features for advanced gamers, that is rarely called attention to, is the ability to construct your own "BATTLEGROUND" for actual use. You populate the field with your own mechanized armies (AT-ATs, Ties and more), characters, as well and master the scenerio settings themselves; including: text prompts that you pen your own text prompts, sculpt the landscape buildings it to suit the story, player-settings and sides offerings.This is a fun feature you won't find in EMIPIRES @ WAR.
Like most engines of this kind, once you get a feel for the hot keys and short-cuts to managing your forces, figuring out what to build & the most economical way to use your buiding resources (because they are the key to winning) you will rapidly become more successful.
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7 of 8 people found the following review helpful:
5.0 out of 5 stars
Can't...stop....playing!, May 8, 2005
A Kid's Review
Fun:5.0 out of 5 stars
This is an awesome game. The graphics could use improvement but the gameplay is fun. I can't stop playing this game its addictive. I played for 5 hours once and I didn't even know. If you like Star Wars as much as I do then BUY THIS GAME!
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