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Tom Clancy's Ghost Recon: Desert Siege
 
 

Tom Clancy's Ghost Recon: Desert Siege

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Platform:   Macintosh   |   ESRB Rating:  Mature
4.6 out of 5 stars See all reviews (12 customer reviews)


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Product Features

  • Includes Tom Clancy's Ghost Recon & Desert Siege Mission Pack

Product Details

  • Our recommended age: 17 - 20 years
  • Manufacturer recommended age: 0 months and up
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000070MQ9
  • Item Weight: 12 ounces
  • Media: CD-ROM
  • Release Date: November 1, 2002
  • Average Customer Review: 4.6 out of 5 stars See all reviews (12 customer reviews)
  • Amazon.com Sales Rank: #8,356 in Video Games (See Bestsellers in Video Games)

    Popular in this category: (What's this?)

    #10 in  Video Games > Mac Games > Action > Shooter
  • Discontinued by manufacturer: Yes

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Customer Reviews

12 Reviews
5 star:
 (10)
4 star:    (0)
3 star:
 (1)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.6 out of 5 stars (12 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
11 of 11 people found the following review helpful:
5.0 out of 5 stars GHOST RECON is the real thing...., February 11, 2003
By http://methodshop.com (Hoboken, NJ USA) - See all my reviews
I love military games and I like 'em hard and realistic. No extra ammo, no health, and no extra lives. With that said, Ghost Recon gets it right. I am a big fan of Rainbow Six and Rogue Spear, so as you can imagine I was pretty excited to get a copy of Ghost Recon for OSX. Ghost Recon is pretty different from the previous games in both game play and graphics. The planning interface is more informational than graphical. I'm not sure how I feel about this. On one hand it's easier to set up your team, but on the other it isn't as much fun. The graphics and sound are pretty good, but not the best out there. I'm probably a little spoiled from playing Grand Theft Auto: Vice City. One thing I really liked graphics wise was the uniforms. Your snipers look more like a tree or a bush than a soldier. This also gives them some extra stealth and the enemy has a harder time trying to spot them. But the real amazing thing to Ghost Recon is the game play. When you send your teams out, you better secure all possible angles and move in slow, otherwise be fully prepared to have all your guys picked off one by one. Almost every time I get lazy and skip by an area, some terrorist comes up behind my guys while they are laying in the dirt and shoots them in the back. This brings me to another cool thing about this game, the AI. The computer players are good. Here's a good example. I tried to secure a corner of a building by standing right up next to it. I was able to pick off a handful of terrorists when BAM, one of my guys got hit with a grenade. As soon as the AI figured out what I was doing, it changed strategies. How's that for realistic? Here's one final thing I liked about the game, the weapons. Rogue Spear gave you a ton of machine guns to use but most of them were crappy. Ghost Recon gives you only good guns and everything from anti-tank rockets to rocket propelled grenades. I love blasting one of those anti-tank grenades into a room full of terrorists. This game isn't like Quake or Return to Castle Wolfenstein. There are no monsters or zombies, just terrorists and your team. It's so realistic, it's more of a simulator than a game I guess, and it's a ton of fun.
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11 of 11 people found the following review helpful:
5.0 out of 5 stars Great tactical game, November 28, 2002
By Sam Barnum (San Francisco, CA USA) - See all my reviews
(REAL NAME)   
My brother and I have been looking for a good team-oriented strategy/tactics game for quite a while. Finally found it in Ghost Recon. This game is great fun to play, and lends itself extremely well to multi-player cooperative action. The game runs great in OS X (I bumped down the graphics settings for my G4/466 Powerbook). Having a third player would really be ideal, since the co-op boards are assigned 3 fireteams each, but I can't even begin to make my wife see the merits of the game ;).

For now, we are playing through all the missions in cooperative mode, with each of us taking turns controlling the third "C" squad. We're playing remotely over DSL, and it works great. When you can really communicate and execute a plan, it's really loads of fun. When you can't state your plan clearly, you tend to die messily and restart a lot.

I really like the pacing of the game. It's all real-time, and you can't pause it. But you can generally execute small movements, stop and regroup in some defensible position, and plan your next move. The AI for the computer-controlled players is impressive. Not perfect by any means, but they definitely are supportive to have. This takes away most of the need for micro-managing your troops, since they can usually spot enemies and handle them about as effectively as you could through manually controlling a team leader.

One small gripe: if you set a waypoint for a squad, the only way to delete it seems to be to 'right-click' on the waypoint. Hope this is fixed in the future, to support us single-button folks. Aside from that, the game performs almost flawlessly. Curious to see how well my new GHz laptop handles the graphics when it gets here...

In the interest of completion for this review, I've played the single-player boards, and it's a lot of fun, but it's much more interesting to play them through the first time with someone else. Haven't even touched the internet play aspect, or played against another human opponent.

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6 of 6 people found the following review helpful:
5.0 out of 5 stars GHOST RECON RULES!!!, February 10, 2003
I love military games and I like 'em hard and realistic. No extra ammo, no health, and no extra lives. With that said, Ghost Recon gets it right. I am a big fan of Rainbow Six and Rogue Spear, so as you can imagine I was pretty excited to get a copy of Ghost Recon for OSX. Ghost Recon is pretty different from the previous games in both game play and graphics. http://www.methodshop.com/games/ The planning interface is more informational than graphical. I'm not sure how I feel about this. On one hand it's easier to set up your team, but on the other it isn't as much fun. The graphics and sound are pretty good, but not the best out there. I'm probably a little spoiled from playing Grand Theft Auto: Vice City. One thing I really liked graphics wise was the uniforms. Your snipers look more like a tree or a bush than a soldier. This also gives them some extra stealth and the enemy has a harder time trying to spot them. But the real amazing thing to Ghost Recon is the game play. When you send your teams out, you better secure all possible angles and move in slow, otherwise be fully prepared to have all your guys picked off one by one. Almost every time I get lazy and skip by an area, some terrorist comes up behind my guys while they are laying in the dirt and shoots them in the back. This brings me to another cool thing about this game, the AI. The computer players are good. Here's a good example. I tried to secure a corner of a building by standing right up next to it. I was able to pick off a handful of terrorists when BAM, one of my guys got hit with a grenade. As soon as the AI figured out what I was doing, it changed strategies. How's that for realistic? Here's one final thing I liked about the game, the weapons. Rogue Spear gave you a ton of machine guns to use but most of them were crappy. Ghost Recon gives you only good guns and everything from anti-tank rockets to rocket propelled grenades. I love blasting one of those anti-tank grenades into a room full of terrorists. This game isn't like Quake or Return to Castle Wolfenstein. There are no monsters or zombies, just terrorists and your team. It's more of a simulator than a game I guess, but it's still a ton of fun. I used to have a view of the World Trade Center from my window. Now it's just a memory I keep fresh while I clear board after board of Ghost Recon. This game is available for most platforms including PSX2, PC, Mac, Xbox and Game Cube. by JLOVE
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Most Recent Customer Reviews

5.0 out of 5 stars VERY FUN !!!!!
Got this game 3 years back , And it still my go to game. A must for all war gamers.
Published 15 months ago by Mark A. Bentz

5.0 out of 5 stars Best of the War Games
Ghost Recon is by far the best of the war games. It involves strategy and first person action.
Published on January 10, 2007 by Mac Foot

5.0 out of 5 stars One of My All Time Favorites!
A GREAT game! The single player campaign is challanging, great story line, great weaponry. Mulitplayer is also great, and easily expandable with a plethora of Mod's... Read more
Published on February 10, 2004 by Bloodanguts

5.0 out of 5 stars Ghist Recon Rules!
I think that Ghost Recon is the best Game which Tom Clancy has made. it has a realy fun and interising story line. Any one would want to play it, well not every body... Read more
Published on March 18, 2003

5.0 out of 5 stars I love Ghost Recon
Turn your Macintosh into a pivotal wartime control center. In Ghost Recon, Russia has fallen to ultra-nationalistic leaders driven to rebuild the Iron Curtain. Read more
Published on February 11, 2003 by J.J. Bad

3.0 out of 5 stars Some good, some bad
I played Rainbow 6 and liked it for its realism, so I had high expectations for the sequel, Ghost Recon. Overall, it was a satisfying game, though by no means great. Read more
Published on January 16, 2003 by Scott

5.0 out of 5 stars Dude, this game rules
Oh man, this game rules. THe controls are excellent, and the lightsaber effects are excellent. The physicengin is great. And it moving story is ecellent. Read more
Published on January 12, 2003

2.0 out of 5 stars Bad Gameplay=Bad Game
I won't go into any details of Ghost Recon's premise or plot, because you probably know that already. Here's what you should know. It's bad. In a word, yuck. Read more
Published on January 5, 2003

5.0 out of 5 stars Amazing
I'll keep this short. This game is fantastic...you may, however, need to bump the graphics settings down a bit for smoother gameplay. Read more
Published on December 23, 2002

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