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9 of 9 people found the following review helpful:
4.0 out of 5 stars
A polished (and final) entry in the C&C series, April 21, 2003
This latest entry in the Command and Conquer series will, unfortunately, probably be the very last as Westwood was just recently amalgamated into Electronic Arts. In accordance with this amalgamation, the plotline for this game is radically different from its predecessors. The Brotherhood of Nod have been replaced with the GLA, while the US and Chinese armies have taken the place of the GDI. The storyline for Generals is an uncomfortable reflection of real life events, with GLA terrorists invading middle eastern nations like Baghdad and Afghanistan. Naturally, the Chinese and the US are out to stop them. The parallels are a little too close to reality, and this does remove some of the fun and campiness from the game that were often present in its predecessors. Red Alert 2 was a delightful example of this. This is also the first C&C game that contains more than 2 sides, which makes for some rather entertaining skirmish and campaign missions. The US uses a combination of air power and ground forces to crush their opponents, with very little emphasis on "weapons of mass destruction". Instead, the player would be wise to use precision airstrikes and artillery to crush their opponents. The GLA have units very similar to NOD, in that they are fast, light and mobile. This makes them very useful for ambushes, but they become expendable in prolonged skirmishes. Their greatest strength lies in the effective use of suicide bombers and toxic bio-weapons. The GLA is a good side for those who use stealth to defeat their opponents. The Chinese use overwhelming numbers and firepower to defeat their enemies. Fans of the old "tank rush" strategy will love playing as the Chinese, especially as Chinese tanks get attack bonuses if they are grouped in large enough numbers. The graphics in Generals are easily the most impressive of any entry in the C&C series. The game makes excellent use of 3D-accelerated graphics to render huge maps consisting of mountains and flowing rivers. Tanks will raise clouds of dust as they move across desert terrain. Jet fighters will execute tight banking turns as they engage a target. Most impressive are the super-weapons, like the Chinese Nuclear missile, or the GLA Scud Missiles. The most glaring downsides to this game are the portrayal of the GLA as your stereotypical Arab terrorist. This may be particularly offensive to members of the Arab community, with its (hopefully) unintended racial stereotyping. The apocalyptic end cutscene of the GLA campaign will certainly not help matters. In addition, some users have reported compatiblity problems while running Generals on their PC's. Please check the internet to ensure that your PC is compatible with the game. Also, be warned that this game does require an extremely fast PC. I have an Athlon 2000+ XP with 512MB RAM and a 64MB GEForce4 videocard, and I can run the game in 1024x768 on high detail. Anything less than this, and you may have problems. Other than this, Generals is an excellent game. Yes, other than the updated graphics it doesn't present any revolutionary innovations to the RTS genre. However, for those of us who enjoy the fast pace that the C&C games provide, this is a perfect addition to the series. Although the impact of Generals will not be as great as the original Tiberian Dawn or Red Alert, Generals is still one of the most polished entries in the series.
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