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Rise of Nations
 
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Rise of Nations

Other products by Microsoft
Platform:   Windows 98 / Me / XP   |   ESRB Rating:  Teen
4.1 out of 5 stars  See all reviews (213 customer reviews)

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Frequently Bought Together

Rise of Nations + Rise Of Nations: Thrones + Rise Of Nations: Rise of Legends
Price For All Three: $115.96

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  • This item: Rise of Nations by Microsoft

    In Stock.
    Ships from and sold by CdromUSA.
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  • Rise Of Nations: Thrones by Valusoft

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    Ships from and sold by Amazon.com.
    Eligible for FREE Super Saver Shipping on orders over $25. Details

  • Rise Of Nations: Rise of Legends by Microsoft

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    Ships from and sold by Hitgaming Video Games.
    $7.99 shipping.


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Product Features

  • Choose one of 18 major civilizations from the Aztecs to the Nubians -- you will be their guide through 6,000 years of history
  • Play on a realistic map of the world and expand your nation by conquering one at a time, in exciting wartime strategy action
  • Research over 50 different technologies and show off the superiority of your civilization, as you build Wonders Of The World
  • Use a combination of military strength, technological development, diplomacy, trade and espionage to create a world empire
  • Stunning animation and effects as you experience 220 different unit types, and weapon effects from slingshots to nuclear detonations

Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B00008KA4E
  • Product Dimensions: 7.5 x 5.2 x 1.2 inches ; 5.6 ounces
  • Media: CD-ROM
  • Release Date: May 20, 2003
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (213 customer reviews)
  • Amazon.com Sales Rank: #11,112 in Video Games (See Bestsellers in Video Games)

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Product Description

Amazon.com Product Description

Rise of Nations is a historical real time strategy game from Big Huge Games’ Brian Reynolds, designer of PC game classics such as Civilization 2 and Alpha Centauri.

Dominate 6,000 years of history from the Ancient Age to the Information Age. Which forces will you deploy to lead your nation to global prominence? Trade, espionage, diplomacy…war? Whichever path you choose, you’ll experience the pulse pounding thrill and speed of real-time gaming combined with the epic scope and depth of turn-based strategy games – brought together for the first time ever in Rise of Nations.

In Rise of Nations, you'll create new cities, improve city infrastructures and expand national borders. Conquer foes through military might using everything from sling-shots to cannons to stealth bombers to nuclear weapons; corner the market on key commodities and consolidate power under your rule; wheel and deal across time with history's eminent cultures.



Product Description

Dominate 6,000 years of history from the Ancient Age to the Information Age. Which forces will you deploy to lead your nation to global prominence? Trade, espionage, diplomacy. war? Whichever path you choose, youll experience the pulse pounding thrill and speed of real-time gaming combined with the epic scope and depth of turn-based strategy games - brought together for the first time ever in Rise of Nations. Rise of Nations is a new historical real time strategy game from Big Huge Games Brian Reynolds, designer of PC game classics such as Civilization 2 and Alpha Centauri. In Rise of Nations, youll create new cities, improve city infrastructures and expand national borders. Conquer foes through military might using everything from sling-shots to cannons to stealth bombers to nuclear weapons; corner the market on key commodities and consolidate power under your rule; wheel and deal across time with historys eminent cultures.

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Customer Reviews

213 Reviews
5 star:
 (124)
4 star:
 (38)
3 star:
 (15)
2 star:
 (18)
1 star:
 (18)
 
 
 
 
 
Average Customer Review
4.1 out of 5 stars (213 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
114 of 116 people found the following review helpful:
5.0 out of 5 stars If you play casually, don't pick up this habit!, January 13, 2004
By Christian Hunter "Christian hunter" (Austin, TX and Santa Barbara, CA,) - See all my reviews
(REAL NAME)   
As you probably have read, this game is a "thinking mans RTS". I play w/ a group of co-workers who bragged constantly about how cool this game was, but I was put off by the "bigness" of it. The instruction booklet is massive, and ironically, my biggest complaint about the game is that it's not nearly big enough to even give you a good working understanding of the game!

Now, if you aren't afraid of an extraordinarily complex game, this is, in my opinion, the best RTS out there today. Over 10 different nationalities progress and fight thier way through different ages (starting w/ the Ancient Age, and progressing to the Information Age). Each age allows newer and better production, warwaging units, and capabilities. It's hilarious watching inferior players defending their cities w/ catapults while a highly skilled player rolls over them w/ tanks -- or Archers being gunned down by an opposing player who's discoved Gunpowder. Yum, gaming goodness!!!

Many new concepts have been introduced in this game. My favorite is "National Borders". At a point in the game, each territory has borders that eminate from their civilizations center of power. What a blast it is to see the colored borders creep out and eventually meet other territories (doing damage to enemy buildings and units it envelops).

Difficult to learn, yes, but the payoff is (in my opinion) very well worth the investment.

Hope my input is helpful.

Enjoy...

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161 of 167 people found the following review helpful:
5.0 out of 5 stars Civilization meets Age of Empires, June 7, 2003
I knew it would take a great game to pull me away from Age of Mythology which I've been playing like an addict for over 6 months now. This is the game I was waiting for. As a veteran Player of both the Civilization series (and the far superior Alpha Centauri) and Age Of Empire series, the similarities to both series was immediately obvious. It shoudln't come as any surprise since this game was built under the Microsoft banner (makers of the AOE series) but developed by former Civilization creators. The end result is a game so close to perfection you are forced to wonder why no one had though of it earlier.

While the gameplay is real time, most of the interface concepts and strategy has been adopted from turn based strategy. Basically combat plays like AOE, but city management plays like CIV. It's the best of both worlds really. The depth of research, complex alliances combined with shrewd AI make this one of the deepest real-time strategy games ever made. Probably the deepest. The use of nukes, aircraft, and huge armies result in huge bloody battles that every real-time player looks for.

One of the best concepts taken from the turn based games is the way cities are the key to conquest. Cities can be raided and completely taken over by hostile armies. Cities determine the size and shape of national borders. Operating outside of national borders causes your troops to suffer attrition damage if improperly equipped. Therefore, real-time players used to "rushing' will find they must adopt a whole new strategy. Armies might be the key to conquest, but it's developement that will govern their success.

There are two basic modes to the single player game: quick battle and the campaign. Players of the campaign will notice similarities to another hybrid type series: Total War. There is a huge world map where armies can be moved around like game pieces. After making your moves, the game goes into real time mode with objectives based on the decisions and moves you made previously. Unlike Total War where the real time is strictly combat, the real time portion of the game also forces you to build resources and raise armies if necessary. Exceptional victories are rewarded with game cards that can be played prior to going real time, another added bonus that gives depth to the game.

While their are few real ground-breaking concepts in this game, by taking the best concepts of some of the greatest strategy games ever made is a bold leap forward. Also, after playing Age of Mythology and Warcraft 3 with their beautiful 3D engines, the 2d graphics are a step back, but it's easily forgiven. I've been playing this game for awhile now, and it seems like I learn somethign new every time I play. Liek the best strategy games, there are a lot of layers and a lot of different paths to victory. Any strategy game fan should pick this one up regardless of their preferences.

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81 of 90 people found the following review helpful:
5.0 out of 5 stars A MUST-HAVE RTS!!, June 14, 2003
By John Mazza "GameAverage.com" (Valley Center, California) - See all my reviews
(REAL NAME)   
This game blows Empire Earth, Civilization III, and Age of Empires out of the water. It is just plain fun FUN FUN! I would recommend this game to any people that liked the games mentioned above. This is why i gave it 5 stars:
Single-player: awesome. you start off with one city, and then you keep adding (the maximum is 8 i think). You can invade enemy territoty and try to conquer them. And believe me, you can't just march in there with a huge amount of soldiers and expect to decimate them. Oh no. They have the homefield advantage. Their reinforcements keep coming & coming & coming. One time, I was fighting for a city on my border and the French's border. I fought for that city for almost half of the game. I would get it, then they would. This went on & on, just like real life. This game is very realistic and extremely fun. They also have a conquer the world campigne, but i don't find it amussing.
Another good quality is that the people move very fast, which is a major advancement. This helps a lot when you are under attack and have no troops there. The troops get there quickly, and problem solved.
This game is one of the best RTS games i have ever played.
BUY THIS GAME!!
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Most Recent Customer Reviews

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When I first bought this game it was pretty fun. It has nice graphics.After about one and a half months it started to be repetitive and I was getting tired of killing people... Read more
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5.0 out of 5 stars Better than empire earth...
Many reviewers have made mention of the civ games and certainly there is an element of that you don't find in almost any other RTS that is not a reason to buy this. Read more
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2.0 out of 5 stars clumsy game
One second, there is too much to do. The next, you are waiting around to collect a resource to research or build something. Read more
Published on January 6, 2007 by schadenfreude

5.0 out of 5 stars Boring, but good presentation.
Rise of Nations does not have a storyline. It is a strategy game in which it is YOUR job to pick everything. Read more
Published on December 18, 2006

5.0 out of 5 stars Boring, but good presentation.
Rise of Nations does not have a storyline. It is a strategy game in which it is YOUR job to pick everything. Read more
Published on December 18, 2006

5.0 out of 5 stars Best Computer Game I have ever owned!
This game rocks!! I can play it for hours and never get bored. You can choose from a huge number of places and ages to have a battle in. Read more
Published on June 27, 2006

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Product Information from the Amapedia Community

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Rise of Nations

This is a: Real-time Strategy Game

Rise of Nations is essentially a cross between Age of Empires and the Civilization series. It is arguable the most complex real-time strategy game available, with concepts including waste in production, caravans and merchants, a technology tree

Inspired By: Age Of Empires, Civilization II, Civilization III;  PC Gamer Rating: 93%;  Gamespot Rating: 9.3; ...

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Created on Jan 16, 2007, last edited on Feb 02, 2007.

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