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DarkBASIC Professional
 
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DarkBASIC Professional

Other products by Enteractive
Platform:   Windows XP / Me / 98 / 2000
3.9 out of 5 stars See all reviews (14 customer reviews)

List Price: $99.99
Price: $88.43
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System Requirements

  • Platform:   Windows XP / Me / 98 / 2000
  • Media: CD-ROM
  • Item Quantity: 1
 See more system requirements

Frequently Bought Together

DarkBASIC Professional + DarkBASIC Pro Game Programming + DarkBASIC 3D Games Creator
Price For All Three: $156.21

Product Features

  • Powerful language for creating games
  • Ideal for both beginners and more experienced programmers
  • Create 2-D and 3-D effects
  • Make games using Quake 3 levels
  • Powerful, flexible, and easy to use

Product Details

  • Shipping Weight: 1 pounds
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0000C7FOD
  • Date first available at Amazon.com: August 18, 2003
  • Average Customer Review: 3.9 out of 5 stars See all reviews (14 customer reviews)
  • Amazon.com Sales Rank: #836 in Software (See Bestsellers in Software)

    Popular in these categories: (What's this?)

    #4 in  Software > Graphics > 3-D
    #9 in  Software > Programming > Programming Languages

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Product Description

From the Manufacturer
Introducing DarkBasic Pro, a powerful yet easy to learn programming language for creating games. PC Plus calls DarkBasic Pro "Specifically suited to both new programmers and veterans alike." DarkBasic Pro lets you create ANY type of game, with almost any kind of 2D/3D effect – and even lets you make games using Quake3 levels. It’s that powerful, flexible and easy to use.

• Binary Space Partitioning for fast screen draws
• Pixel & Vertex shaders for more realistic look
• Bone based animation support for smooth character movement
• 2 environment mapping techniques for realistic reflections
• Multitexturing for more varied and exciting game scenes
• Light mapping for creating atmospheric shadows
• Professional Editor (IDE) with Windows XP style controls for quicker programming
• Particle system that lets you create sparks, explosions, water or snow
• Multiple player support for LAN and internet game creation
• And much, much more! System Requirements:
• IBM PC or 100% compatible computer
• Intel Pentium II 300 or higher processor
• Windows 95/98/Me/2000/XP
• 64 MB of RAM
• 450 MB hard disk space
• CD-ROM drive (4x or higher)
• Keyboard
• Direct X 7.0a or above
• Direct 3D compatible graphics card (with 8MB or above)
• Direct X compatible sound card

Product Description
Introducing DarkBasic Pro a powerful yet easy to learn programming language for creating games. PC Plus calls DarkBasic Pro "Specifically suited to both new programmers and veterans alike." DarkBasic Pro lets you create ANY type of game with almost any kind of 2D/3D effect and even lets you make games using Quake3 levels. It's that powerful flexible and easy to use. Binary Space Partitioning for fast screen draws Pixel & Vertex shaders for more realistic look Bone based animation support for smooth character movement 2 environment mapping techniques for realistic reflections Multitexturing for more varied and exciting game scenes Light mapping for creating atmospheric shadows Professional Editor (IDE) with Windows XP style controls for quicker programming Particle system that lets you create sparks explosions water or snow Multiple player support for LAN and internet game creation And much much more!System Requirements: IBM PC or 100% compatible computer Intel Pentium II 300 or higher processor Windows 95/98/Me/2000/XP 64 MB RAM 450 MB hard disk space 4x CD-ROM drive or higher Direct3D compatible graphics card (with 8 MB or above) DirectX compatible sound card Keyboard DirectX 7.0aFormat: WIN 9598ME2000XP Genre: PRODUCTIVITY Age: 708828188886 UPC: 708828188886 Manufacturer No: 18888

See all Product Description


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Customer Reviews

14 Reviews
5 star:
 (8)
4 star:
 (1)
3 star:
 (3)
2 star:    (0)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.9 out of 5 stars (14 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
100 of 105 people found the following review helpful:
5.0 out of 5 stars Excellent!!!!, April 12, 2004
I am a professor of Computer Science at the University of Illinois at Chicago and I use this for my Game Programming class.
In my 15 years of being in the computer graphics field I have never seen a software package integrate all this high-end graphics capability, into a simple-to-use, yet real programming language that creates compiled code. Not only that, the compiled code can be bundled as an executeable that you can then distribute as a standalone running program. This is an excellent way for budding independent game programmers to get a start. Furthermore the online forum is EXCELLENT. I usually get an answer to my questions within half an hour! There are some real dedicated fans out there!

Things that my graduate students used to take a semester to write for research projects are now accessible with a simple command in this language. For example: Binary Space Partion Trees, Surround Sound, Forced Feed Joystick support, A multitude of camera manipulation capabilities, collision detection, model loading and animation, forward kinematics, toon shading, real time shadows, and the list goes on and on... I've even written code to enable stereoscopic rendering so that I can take the output of a dual-headed graphics card, feed it into 2 DLP projectors with polarizing filters. Now my students can write games in true stereoscopic 3D! I know I am not allowed to post web sites in a review, so if you want more info on how to do something like this do a google on geowall darkbasic.

The interesting thing about providing students with so much capability at their finger tips is that they tend to take it all for granted. My students were complaining that the system had this bug or that bug. The hot-shot students wanted to do the class project in C++ and OpenGL instead. So as an experiment, a few of them took an undergrad research class with me the following semester to try and rewrite the game that they had written in DarkBASIC Pro, in C++ and DirectX. A month later I asked them, "next year, when I teach the class again, should I use DarkBASIC or should I use DirectX and C++?" They all said DarkBASIC was the way to go. New students would be too bogged down on the tiny details to be able to understand the whole game development process in a semester. DarkBASIC Pro frees you to think about developing the graphics, the game play, the sound effects- not waste all your time hunting down pointer errors.

Also a great low cost modeling package to go with this is Milkshape. The DarkBASICPro website recommends 3D Canvas. All my students hated 3D Canvas. It was crashing all the time, had an unintuitive interface and created a kzillion windows registry entries making it impossible to use for multiple login IDs on a single Windows box. There were also frequent version changes where 3D models were no longer compatible. Very annoying.

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47 of 48 people found the following review helpful:
5.0 out of 5 stars Easy and fun to learn, powerful, educational., December 14, 2003
By Carlos Santiago (Virginia, USA) - See all my reviews
(REAL NAME)      
Look no further for an easier language to learn, DarkBASIC Pro (DBPro) is by far the easiest language in the market today. The language is procedural and not object oriented, it contains many of the "old school" BASIC commands such as DATA, RESTORE, GOTO, GOSUB plus many modern features such as pointers and user-defined data types. This language is even used in introductory programming courses in many educational institutions all over Europe because of its ease of learning.

If you are planning to develop your own games for commercial purposes, it will be good to know that your games will be license and royalty free, and all games can be distributed as .EXE files with no need to have a runtime application.

In terms of power for developing games I can tell you that it is a very strong and fast language. You can witness its power by going through the many demos with source code included on the bundled CD as well as their website darkbasicpro.com.

Creating your programs is very simple using their Windows-based Integrated Development Environment (IDE), this is one of the many differences between this language and its little brother DarkBASIC.

What types of games can you create? mostly anything you can imagine: 3-D games, First Person Shooters (FPS) such as Quake, Unreal Tournament and Half-Life, Role playing games (RPGs), 2-D scrolling games (a la R-Type), Maze Games (Pac-Man), Multi-player, Online games, Educational, your imagination is the limit. There's even a best-selling professional driving simulation program developed in England using DBPro (http://www.thegamecreators.com/?f=dts), so you get the idea on the quality level you can reach using this relatively inexpensive development tool.

DBPro is not drag and drop, let's be very clear, but the language commands are intuitive and easy enough to understand for anyone without exposure to programming. To have an idea, I'll show you a 4 line program that creates a 3-D cube and rotates it on it's Y axis, something that would require hours using other programming languages:
MAKE OBJECT CUBE 1,100
DO
YROTATE OBJECT 1,OBJECT ANGLE Y(1) + 0.1
LOOP
The parameters that follow the commands (e.g. 1,100) are easily understood by simply looking at the context-sensitive HELP menu, summoned with F1 while highlighting the command (In this code example the 1 is the object number assigned to the cube and 100 is the cube size.)

There's a 30-day full-featured downloadable demo version of DBPro on their website. The HELP menu has all the commands available with brief instructions on their purpose. The full version has even working versions of code examples (showcase examples) for every command plus thousands of sample images, maps, sound effects, sprites, etc. to get you started real quick with your own games. I'd recommend downloading this demo to get a good taste of the language and determine if it is for you.

Make sure to download the DBPro patch from their website as soon as you install the CD, to have the latest and greatest release. The DBPatch can not be applied to the demo version though.

The only negative comments I have about this product is their language documentation included in the box. It could be more detailed and extensive. The good thing is that the DBPro community is growing and there are many resources for learning on the Internet. Amazon has a good introductory book on DarkBASIC (with some DBPro on it), ISBN 1592000096, but I think this book still lacks many advanced features since it was written mostly for DarkBASIC. If you are not familiar with 3-D terminology I would recommend to purchase an introductory book in this subject, or do an Internet search for this topic before getting your hands in the 3-D commands of DBPro.

Recommended for game enthusiasts, beginners and to-be professionals.

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21 of 23 people found the following review helpful:
4.0 out of 5 stars Good product, bad manual., June 30, 2004
By Hilmi S Alkindy (Muscat, Oman) - See all my reviews
In reviewing this product, I would like to fairly say that I have not written a single complete program using this product yet.

Now, that scentance could be a double edged sword, it could meen I am incompetent, or it could meen there is something wrong with darkbasic pro. What I like to think is that dark basic pro has thoroughly flawed documentation. Just as Peter Patterson said in his review. The programing lanuguage is great and very easily allows you to write software very fast, yet, when you are stuck, the manuals are no help.

Many of the commands do not work as predicted, and same functions seem to be implemented differently for different commands. The 3D rotation commands can drive you nuts. The coordinates system also seems to be a bit unpredictable.

I love the programing language, and that is why I gave it four stars, but they realy need to work on the documentation and help files.

I heard there is an update, hope the documentation update is up to expectations.

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Most Recent Customer Reviews

1.0 out of 5 stars Words cannot describe how awful this software is.
Slow.
Innefficient.
Weak.
Lame.

Just a few of the words I can use to describe the completely evil, horrible software people call darkBASIC... Read more
Published 13 months ago by Laura Gebert

1.0 out of 5 stars Junk
I bought this, installed it, patched it, and then started going through the rather incomplete and disorganized documentation. The examples I played around with all worked fine. Read more
Published on October 28, 2006 by Eric G. Wilkinson

3.0 out of 5 stars You need other resources
DarkBasic Professional has a nicely written manual and is pretty powerful. If you're looking to make a Quake-like game, you may be dissappointed to find that it does not have a... Read more
Published on August 5, 2006 by John P. M. Redant

5.0 out of 5 stars Powerful, easy to use game development
If you're looking to create the next Doom 3 or Half-Life 2, then I can't really recommend this program. Read more
Published on March 11, 2006 by Will

5.0 out of 5 stars Just recieved my copy of DarkBasic pro AND....
I give the DB Pro 5 stars, but I am totally disappointed in Amazon.com and The Gamecreaters, heres why

The first thing I noticed is my box is different than that... Read more
Published on January 17, 2006 by Jefferey W. Lewis

3.0 out of 5 stars Great expectations leads to disappointment
I'm an Artist / Animator not a programmer.
I tried learning C++, Java, Unreal Script. No matter how hard I try, I just can't learn it. Read more
Published on April 13, 2005 by Timothy L. Heermann

5.0 out of 5 stars Best in class
After trying several game engines, in the "affordable" class, DarkBasicPro is the only one without high end limitations. Read more
Published on October 10, 2004 by Willy

3.0 out of 5 stars Once the shine wears off
I have read the other reviews of this product, and wouldn't dispute any of those users experiences with it. Read more
Published on May 21, 2004 by Peter Patterson

5.0 out of 5 stars Awesome!
In three days of using this program I made. (note: I had never used Dzrk BASIC before)

A 3d pong game
A first person shooter (with
a calculator with buttons (harder than... Read more

Published on January 25, 2004

5.0 out of 5 stars Great for beginners
I have tried other game development systems like 3DGamestudio,Blitzbasic and 3Drad but none of them can touch DBPro. Read more
Published on October 25, 2003

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