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I Ninja
 
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it in action [Flash]

I Ninja

Other products by Namco
Platform:   Xbox   |   ESRB Rating:  Teen
3.3 out of 5 stars See all reviews (9 customer reviews)

Price: $21.00
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14 new from $12.72 7 used from $4.35

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Customers buy this item with Scaler by Global Star

I Ninja + Scaler
Price For Both: $45.99

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  • This item: I Ninja by Namco

    In Stock.
    Ships from and sold by Hitgaming Video Games.
    $7.99 shipping.

  • Scaler by Global Star

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    Ships from and sold by ToysDiva.
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Product Features

  • Use I-Ninja's agility and weapons training to navigate dynamic fighting environments
  • Multiple weapons to choose from - shurikens, swords, blowguns, rocket launchers, guided missiles and more
  • Face the deadly Ranx army on the ground, in the air and across the sea -- you'll even face a 150-foot robot
  • Don't worry about their superior size & numbers -- trigger I-Ninja's special Rage abilities and watch them all go down

Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B0000CBGJT
  • Item Weight: 8 ounces
  • Media: Video Game
  • Average Customer Review: 3.3 out of 5 stars See all reviews (9 customer reviews)
  • Amazon.com Sales Rank: #10,052 in Video Games (See Bestsellers in Video Games)

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Product Description

Product Description
I-Ninja takes you into a high-energy manga-style adventure as a warrior who's small in size but big on skill! Despite his size, I-Ninja is a master warrior. He's been challenged by the villaon Master O-Dor and his army of Ranx ninjas, and he'll conquer them using stealth and superior weapons!

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Customer Reviews

9 Reviews
5 star:
 (2)
4 star:
 (3)
3 star:
 (2)
2 star:    (0)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.3 out of 5 stars (9 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
7 of 7 people found the following review helpful:
5.0 out of 5 stars Nice playability, challenging enough, funny, July 20, 2004
By Carlos Santiago (Virginia, USA) - See all my reviews
(REAL NAME)      
Fun:5.0 out of 5 stars 
I purchased this game mostly on a gut feeling that it was going to be fun. I found the pudgy ninja character to be hilariously looking, and the screenshots made the game look varied and creative as well. If I were to follow the "picky" reviewers I would've never enjoyed what I consider today an excellent action title.

The Game:
You start out as a white-belt ninja. There are five worlds to be visited (no spoiler here, it is in the instruction booklet). Each world has an x amount of stages. You earn grades by completing each stage. A certain amount of grades are required to reach a higher level belt (yellow, green, blue, red and black). There are different katana (sword) levels, earned by defeating enemy ninjas in combat (chickening out will not get you powerful swords). The katana is not the only weapon, there are also shurikens (bladed throwing stars) and explosive darts. Your character also builds up rage abilities in combat. There are four rage abilities (Berserka, Revive, Ninja Shuriken and I-Ninja) activated by you in different combat situations. You also collect coinage on every stage by defeating enemies, opening crates or walking to hidden spots. Coinage gives you the ability to play additional challenge levels called "bonus tests" and earn additional grades.

About winning:
Let's make something clear about the difference between winning this game and obsessively-compulsively completing the game 100%

To win the game you have to complete enough stages to earn a black belt and defeat Master O-dor.
You also have the choice of completing the game 100% (earn every grade including the ninja master grade and unlock a secret battle arena)

I admit that in order to earn a black belt you will have to visit some stages (not all of them) two and sometimes even three times, but what other reviewers haven't mentioned is that the additional stage missions are slightly different. For instance, an alternate mission on a given stage could be time-limited, or maybe you are required to collect red coinage, etc. Another important aspect not mentioned is that you don't necessarily need to repeat the stage immediately; you can wait until later to go back to the additional stages and by the time you do that it will be like you've never visited them before.

The stages are creatively designed, you'll always see the Ranx foot soldiers (enemy ninjas) scattered all around, but there's always something new to challenge you. Sometimes you even take the part of a giant rolling ball (reminded me of Marble Madness and Monkey Ball) among other things.

5 stars for an extremely entertaining, fairly challenging, playable and graphically charming game.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars Great Game for Early Gamers!!, March 9, 2004
I-Ninja is one of those games like Banjo Kazooie and Crash Bandicoot that could be a verry good mascot for the X-Box system due to its very rich enviroments and easy game play, it is also a great game for thos little kiddies that ya dont really want to play Resident Evil. The game is captivating in that the game play changes through out, from driving a mamoth robot to shooting turrets and the ability to upgrade your belt and swords make the game much more entertaining to see how fast you can get to be the best! I very much enjoyed this game but wouldnt play it much as it should be played by those in the age range of 5-12 years old. I hope to see a sequil in the future.
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2 of 2 people found the following review helpful:
3.0 out of 5 stars Tiny Swordsman, June 21, 2004
By coopertex (CA United States) - See all my reviews
I-Ninja is a platformer game for the XBOX. You run around levels collecting money and killing bad guys (who also happen to be ninjas.) The levels have a futuristic design, with robots, computers, traps and lasers. Your character is a pint-sized ninja who does, flips, walks on walls, slashes with his tiny sword, swings across gaps, and grinds on rails. When you fight bad guys, your rage meter fills up until you go into hyper mode. In hyper mode you are very agile and your sword slashes are more powerful. You can gain new abilities and upgrade to bigger swords. Slicing enemies with your sword is fun and done tastefully enough so that younger crowds can enjoy. The main problem is repetition with the game because if you don't have enough belts you cannot enter the next level. So you need to repeat the same levels to gain more belts for level access.

Pros:
+excellent controls
+excellent graphics
+combo moves
+does ninja moves
+cool levels
+good music

Cons:
-very repetative

-levels very short
-very linear gameplay
-timed missions sucked
-no replay value

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Most Recent Customer Reviews

4.0 out of 5 stars I Confused it with Something Stupid, Pointless and Crude.
It is a good thing that I replayed this game, because it was much better than I remembered. You have at least that to thank me for. Read more
Published on December 22, 2004 by Colin "The Ninja Guy"

4.0 out of 5 stars Great Game for Early gamers!!
I-Ninja is one of those games like Banjo Kazooie and Crash Bandicoot that could be a verry good mascot for the X-Box system due to its very rich enviroments and easy game play, it... Read more
Published on March 9, 2004 by Alex Dunham

3.0 out of 5 stars I-Ninja is a lot of fun, but gets tired soon.
Fun platformer with good action and a decent amount of humor thrown in. Animation is pretty good too. (The way his mouth goes into a scream when chopping up baddies is great. Read more
Published on January 8, 2004 by Bill

5.0 out of 5 stars GREAT GAME
this game is great because there may be alot of thinking to it but its fun to work your way through the levels using your special ninja powers and also the graphics are very cool... Read more
Published on December 29, 2003

1.0 out of 5 stars hate i-ninja
what a bad game, no challene, lame graphics, i-ninja is a waste of virtual space.
Published on December 15, 2003 by slow

1.0 out of 5 stars The challenge of playing this game is as minute as the hero
I guess I just expected too much from I-ninja... I've seen better.
Published on December 9, 2003

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