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Tom Clancy's Splinter Cell Pandora Tomorrow

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Other products by UBI Soft
ESRB Rating:  Teen
4.3 out of 5 stars See all reviews (116 customer reviews)

Price:$42.94
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Frequently Bought Together

Platform: Xbox
Tom Clancy's Splinter Cell Pandora Tomorrow + Tom Clancy's Splinter Cell Chaos Theory + Tom Clancy's Splinter Cell
Price For All Three: $126.87

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Product Features

Platform: Xbox
  • Incredible real movement and control - you can even shift Sam's weight when preparing him for a split jump between two walls
  • Exciting new moves maximize Sam's lethal fighting skills -- spin out of the shadows and kill silently
  • All-new moves and levels - fight in jungles, on rooftops, on top of(and under) a moving train
  • Advanced AI makes it harder than ever to get past enemies - if you reveal yourself they'll get reinforcements and put on armor
  • Weapons now have secondary functions that can be equipped on the fly - be amazed at the advantage you get from the red dot of the laser sight

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00012TIW8
  • Item Weight: 8 ounces
  • Media: Video Game
  • Release Date: March 16, 2004
  • Average Customer Review: 4.3 out of 5 stars See all reviews (116 customer reviews)
  • Amazon.com Sales Rank: #6,296 in Video Games (See Bestsellers in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Platform: Xbox
Amazon.com Product Description
2006: The U.S. installs a temporary military base on East Timor to train the developing defense force of the "world's youngest democracy." Resistance to the U.S. military presence in Southeast Asia is widespread and passionate, but the threat Indonesian militias pose to Timorese democracy is deemed sufficient justification. Anti-U.S. resentment comes to a head under the leadership of guerrilla militia leader Suhadi Sadono, acting with the unofficial support of major corrupt factions of the Indonesian government. Suhadi's men attack and occupy the U.S. Embassy in Jakarta, taking dozens of civilian and military personnel hostage.

Deployed by a top secret wing of the NSA (National Security Agency) known as Third Echelon, Sam Fisher is a lone field operative supported by a remote team. Fisher must defend and assist the U.S. military, both locally and from remote locations, until Suhadi's terror-driven policies can be subverted and the guerrilla faction eradicated. Charged with saving the world, it’s a high stakes game. If he fails, the U.S. will deny any knowledge of his existence.

An experience so compelling you feel it.

  • Believe the story. Inspired by the world of Tom Clancy, and endorsed by the famous author, and written by JT Petty, who penned the original Splinter Cell, Tom Clancy’s Splinter Cell Pandora Tomorrow features a storyline so real you can feel it. Tension filled stealth-action springs from a compelling original storyline so realistic it could have been ripped from the headlines.
  • Understand the characters. In this sequel to the original game, favorite characters like Sam Fisher and Irving Lambert return and unveil even more about their personal histories in the more character-driven storyline. New antagonists appear, including Suhadi Sodano an Indonesian guerilla leader whose beliefs are sound, but whose methods are barbaric. And then there is Norman Soth: CIA-trained mercenary deep under cover or traitor working for the enemy? Whose side is he really on?
  • Immerse yourself.Revolutionary lighting, shadowing, animation, physics, and sound effects pushed to the limit to create a universe so tightly woven that the line between reality and gaming starts to blur. "High res" cinematics, amazing sound design and music as well as top quality voice over give SCPT as unique movie production quality. Voice actors, music composers and cinematic directors to be announced in the coming months.
  • You’ve got the moves. Now more than ever, Sam relies on his moves. In this sequel to the original Splinter Cell, circumstances demand that Sam use his agility and athleticism to avoid detection and death. In fact the level design demands them. Use a half split jump to reach a ledge, zip line across an open courtyard, rappel along the side of a building, SWAT-turn to bypass an open door unseen.
  • You’ve got the gear. Based on prototypes currently in development, or gadgets out on the field, Sam Fisher has a menu of high tech gadgets and tools from which to choose.
Revolutionary multiplayer stealth action gameplay online for the first time.
  • Take Splinter Cell online. Taking place in a graphically-rich environment we expect from Splinter Cell, the multiplayer gameplay is a natural extension of the Splinter Cell world. Just as in Splinter Cell, players will call on a wide variety of gadgets, weapons and athletic moves to best their opponents. The light and shadow-filled environment offers dark retreats for stealth gamers and wide open spaces that spell danger for spies. The multiplayer game is integrated into the compelling offline story, though both offline and online gameplay can be enjoyed independently of one another.
  • Choose a side. Taunt your enemies from the shadows as you meet stealth objectives playing through wide multiplayer maps in third-person view as a Shadow Net Spy. Or track spies using a first-person perspective as a heavy armed Argus Mercenary protecting your compound. The abilities and resources on each side are evenly matched. Winning will come down to skill and strategy.
  • Feel the tension. Just as in the original game, online players will feel the tension that comes from never knowing what might happen next. Shadow Net spies hold their breath as mercenaries pass by close enough to touch them. They hide in the dark and wait for the right moment to spring into action. They work in concert—one can distract the mercenaries, while the other(s) meets the objective. Mercenaries never know when a Shadow Net spy might silently drop down from the shadows to attack, or slip by detection efforts to complete a mission. By relying heavily on their detection devices they feel like they can stop the threat—at least for now. Are spies stealing your secrets while they toy with you?
    It’s important to note that the maximum number of players on a multiplayer map is four. Too many people in a map would create chaos and result in shooter gameplay. But this is Splinter Cell. It’s a stealth action game not a shooter. This game tests your stealth and your strategy, your readiness and your resourcefulness. Are you ready?
  • Feel the game. The multiplayer maps feature the revolutionary lighting, shadowing, animation, physics, and sound effects that have become the Splinter Cell trademark. Graphical effects push that even further. Electronic interference can disrupt the vision and tools of the mercenaries. Spies must avoid the searching flash lights and laser pointers. Flash bang, shaft and gas grenades are also powerful visual effects that players will have to deal with. Thanks to their advanced goggles, Shadow Nets can see in the dark and read thermo signatures in their environment while mercenaries detect movements and electro-magnetic disturbance in their surroundings…and much more to discover.


Product Description
Splinter Cell: Pandora Tomorrow takes players back to the shadowy world of Third Echcelon - a special spy unit using high-tech weapons and equipment in defense of their government. Special agent Sam Fisher is waging a one-man war against Indonesian terror networks. He'll travel to far-off corners of the world and try to figure out who can be trusted. This conspiracy-filled story will test your wits and your nerves, by throwing you into the world of international espionage. Unbelievable online gameplay -- you'll become a team of Third Echelon agents like Sam, competing against deadly mercenaries, in a series of multiplayer action/shooters!

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Customer Reviews

Platform: Xbox
116 Reviews
5 star:
 (68)
4 star:
 (31)
3 star:
 (8)
2 star:
 (6)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
4.3 out of 5 stars (116 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
47 of 56 people found the following review helpful:
5.0 out of 5 stars Play it again Sam - Splinter Cell how it should have been, March 1, 2004
Lets face it the first Splinter cell was a third person romp that proved to be the best stealth game in its genre. When i got the first game i played it non stop and before long it was over. For some reason i've never went back to it. It hasn't drawn me in again like it did the first time. When i heard about SC:PT i had mixed views - expecting without doubt a MGS type sequel, (very dissapointing in other words), although the more i found out about it the more i was impressed. Firstly theres the new abilities such as moving side to side while doing the splits - and jumping(higher) from the splits position. This was one of the coolest things about the first game but did'nt really have very much potential as the levels were not constructed with this in mind. However in PT the levels are a lot more diverse, meaning you may be able to use this to get to a higher vantage point over the enemy such as a ledge (about two stories high), giving you a more non-linear path. Another cool move is hanging from pipes. You can do this in the original splinter cell. But now you can let go with your hands and be hanging upside down meaning you can target enemies better. The new weapons include booby traps such as trip wires which you can employ to lose that annoying guard! Theres also motion sensors and a few new grenades. While the singleplayer will be great, there will also be multiplayer which will be an extra appeal for anyone not wanting to spend their hard earned cash. In MP you can control either the spies or the guards, there are three types of game mode - For the spies it usually involves retrieving or destroying certain objects and obviously the guards job is to stop them. Basically the spies are the same Sam Fisher you play in the game, whereas the guards are all-new playable characters (in MP only)in the game and use a first person view. Spies can have (like Sam) night and thermal vision - whereas the guards have electronic tracking vision (meaning they can track electronic devices - used by spies) and motion tracking vision - meaning they can track any movement in air turbulence - you have to see it to believe it, The Movement tracking vision uses a red screen - similar to the (bad) Thermal vision in MGS. Suddenly a small square can be seen on the screen focusing onto an object (ala Terminator). Inside the square theres the normal colour. The squares getting bigger and bigger and then the figure takes shape and you realise its a spy darting towards you at speed of light. Its all so smooth and extremly satisfying to watch.The Multiplayer aspect should be enough to keep Live players up until the early hours and warrant buying the Xbox version as the Ps2 version isn't due to July and will look like a Nes compared to the Xbox lighting and effects - as well as draw distance - anyhow, if you like the first game and crave somemore, or are looking for a stealth/action game - keep your eyes peeled for this. This is the definitive stealth game for any system and no xbox owner can go without it.
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28 of 32 people found the following review helpful:
5.0 out of 5 stars Best Stealth Game EVER??, March 29, 2004
By Chris Peters (Austin, Texas) - See all my reviews
(REAL NAME)   
Now -this- is a game that can give Metal Gear Solid a run for its money. Both of Pandora Tomorrow's single or multiplayer modes are amazing by themselves, and taken together this game is one of the best -ever- in this generation, on any console. Stop reading and buy it!

SINGLE PLAYER:
The cutscenes are better than Rainbow Six 3, and the missions are SOOOO cool. Wait until you see Sam crawling under a train going 120 mph, or infiltrate a guerrilla camp in the jungle during broad daylight. There aren't any generic alleys like in the first game, ALL of the missions take place in exotic locations like Jerusalem or Indonesia. The plot has some cool twists that I won't give away, but they even managed to work the multiplayer mode into the plot. Graphics are such a huge improvement, the whole games looks like some high-budget James Bond movie. The production values are astronomical. Other observations:

-Controls are tigher, gadgets are easier to access when you need them.

-You actually have a use for Sam's cool acrobatic moves in this game.

-Plenty of ways to approach any situation. Nothing is linear, play the way you want.

-Lighting is more useful, you can visual tell what places will or won't hide you.

-A quick flash of the stealth meter tells you if a body is in a good hiding spot.

MULTIPLAYER:
One-of-a-Kind. Four players max. Spies vs. Mercenaries, each team has radically different strengths & weaknesses that play off each other very well. Mercs can use the inplace security systems and set their own traps, plus they are armed to the teeth, but they are blind compared to the spies; Spies hide in the ceilings and air ducts, places the mercs can't go, and have lots of diversion gear from the single player game, but they are physically weak. The emphasis is on stealth and outwitting your opponent, not action. There are lots of environmental details you can use to your advantage. Some other observations:

-Two-on-a-team makes for very close, intense teamwork. Best game to make friends with.

-Spies play in 3rd-person, Mercs in 1st person. It's not a gimmick, it's an inspiration, and it works perfectly.

-Huge maps give you that scary "somethings out there" feeling, a la "Predator"

-Lots of variety on each map because they are so large and complex.

-You need 1 game/Xbox/TV per player. No split screen.

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16 of 17 people found the following review helpful:
4.0 out of 5 stars Devil's Advocate: Something for the fans, April 7, 2004
By "razoredge24" (Park Ridge, IL USA) - See all my reviews
Sam Fisher is back in the suspenseful sequel Pandora Tomorrow. Improved maneuverability and options are only slightly marred by the modification of the original game engine. Overall, I'm rating this one 3.75 stars. If you enjoyed the original, odds are you will love this game (as I do), but with some qualms. I played it on Normal difficulty, and beat it within about 12 hours (total) playing time.

As another reviewer previously noted, the departure of the Montreal team detracts from the originality and continuity of the original Splinter Cell. The story arc is fairly broad and impressive in its scope, yet does not connect together as well as the original. There are a few grammatical errors in the HUD display--which leads me to believe this game was somewhat rushed into the pressing stage. Also, the sense of immediacy is lost except for the final mission in LAX--which is one of the most intense levels of any game I have ever played.

New maneuvers include the Swat turn, which allows Sam to deftly and silently maneuver between doorways and windows without being detected. This is an amazing feature that helps you on more than one occassion. The jump/split is back with a slight modification for narrower spaces. All in all, the stealth system has been improved quite well. However, you lose the option of switching your rifle into single-shot mode when you're not sniping, this annoyed me.

Michael Ironside is back as Sam, and overall the voice talent is pretty darn good. Sound effects are excellent. A few places feel as if the actors were working with lackluster copy and making up for the writer's mistakes.

The shadow engine has been improved and the interactive environments are well rendered. The game looks just as beautiful as the original and the variety of environments are splendid.

With all this praise, what didn't I like about the game? That I beat it in less than 20 hours of play time on "Normal". Also, I did not like how "generic" the opponents of this game were. It would have been nice if they had integrated more of a natural cultural environment in with the different locales. Like a reviewer before me, I believe this lack of originality and inventiveness comes from leaving the Montreal team out of the project. Save points are fairly well constructed, with a few exceptions, where if you blow it...you will have to go back and re-do lots of menial tasks that take a lot of play time to accomplish. Also, the cinematics (while beautifully rendered) get to be a little buggy with the 'in between missions' screens. When I beat the game, the credits rolled, then the mission summary came up AFTER this. Maybe I'm missing something, but this was an example of how disjointed/jarring it can be.

As I do not have Xbox Live, I will not review the multiplayer aspect. I tried the training version, and it seemed OK...a bit like counter-strike/unreal tournament.

So, in summary, if you enjoyed the first Splinter Cell, you will probably like or love this one. However, it does play like a hybrid of Metal Gear and Splinter Cell--which isn't always a bad thing. I hope for the next version they bring back the Montreal team. Still, I recommend you try this one out. Enjoy, gamers!

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Most Recent Customer Reviews

5.0 out of 5 stars The splinter cell series is great
The Splinter cell series are all great games for adult gamers. You cannot just go blazing in, you actually have to think about what you are doing. Not mindless game
Published 24 months ago by Timothy A. Spears

5.0 out of 5 stars :0)
LOVED IT
great game can't get enough of splinter cell series..makes you feel like your apart of the game a job well done....very entertaining
Published on June 19, 2006 by Lady Raven

5.0 out of 5 stars Stealth and Action to the Fullest
Splinter Cell: Pandora Tomorrow is one of those games that everyone is talking about and you have to try it out for yourself. Read more
Published on May 18, 2006 by Adam B

5.0 out of 5 stars Most Innovative Game Ever
Splinter Cell: Pandora Tomorrow is the second game in a series of three (to date). It is available for XBOX, Play Station 2, PC, Game Cube and Game Boy Advance. Read more
Published on May 3, 2006 by OmnilimbO

5.0 out of 5 stars Pandora Tomorrow is an utterly amazing game that offers an extraordinary experience that revolutionizes the stealth genre.
The first Splinter Cell was a revolutionary game that changed the stealth action genre forever. Pandora Tomorrow simply builds on the foundation set by its predecessor and... Read more
Published on March 2, 2006 by gamerdude27

5.0 out of 5 stars Splinter Cell: Pandora Tomorrow
Well, its the second game in the series. I was really hyped up about this game before it came out. I rented it along time ago and never beat it. Read more
Published on February 26, 2006 by Wu-Tang_Assassin

5.0 out of 5 stars Pandora's Tomarrow
I am a big fan of all the Splinter Cell games. It has been great to see the progression from the first to the third.
Published on February 20, 2006 by Maureen Evans

4.0 out of 5 stars Linear, but with some heart-thumping suspense.
I played the orignal Splinter Cell on PC and bought Pandora's Tomorrow ("PT) with the purchase of my Xbox 360. Read more
Published on January 30, 2006 by Veeter

1.0 out of 5 stars What? No split screen?
I bought this for my kids because according to the box, up to 4 players can play at the same time.
Well, as it turns out, that means 4 different players with 4 different... Read more
Published on January 26, 2006 by starry_night

3.0 out of 5 stars Its al..right i suppose
Tom Clancy and UBI-SOFT make good games but i don`t think Clancy is cut out for stealth,don`t get me wrong Splinter Cell:Pandora Tommoro is OK but is.. Read more
Published on December 22, 2005

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