Most Helpful Customer Reviews
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14 of 15 people found the following review helpful:
4.0 out of 5 stars
Great game, but with a few flaws, February 17, 2006
A Kid's Review
Fun:5.0 out of 5 stars
This game is like no other James Bond game before for two reasons: you're not James Bond, and you can dual-wield weapons.
Pros
With the dual-wielding weapon system, you can be shooting an Uzi in one hand and a pistol in the other (there's a bunch of different combinations). Some weapons are too heavy and require you to use both hands, but they're like a bazooka or sniper rifle. What's weird is that instead of just walking over a weapon to pick it up, you touch the right or left hand icon when the name of the weapon shows up (you can choose which hand you want the weapon in).
The graphics are really pretty good. It really looks realistic.
I like how you can go up and hit people with your gun or fist, and then you can take them hostage (it's more using them as human shields, because the other guys will shoot the hostage until he dies and then they'll aim at you. You have a gun in your hand when you take someone hostage, so you can shoot back at them).
A nice thing is the Goldeneye powers. You can see enemies through walls-and if you have a certain weapon you can shoot them through the wall. You can make enemies reload when you want them to, and you can turn on machine traps from far away (like a mining cart that runs over enemies). You can have a shield which will deflect bullets for a little while, or you can discharge it into a bad guy by punching them which kills them. Probably the best one of all is the last one. If you look at someone with it activated, a square will appear around them, and when you press the button, they will fly backwards and die.
The controls are pretty nice if you use the thumbpad; it's almost like using a mouse. It's a little hard to turn around fast, as you will have to move your finger across the touch screen a couple times to completely turn around, but it doesn't really affect anything.
Of course, there is no blood or anything, but they do cuss at the end, and although they don't actually say it, it's written at the bottom of the screen.
Cons
You can't stockpile weapons; the weapons you have in your hands are the only ones you have (besides the handgun and the grenades you get when you run out of weapons). That's not really a bad thing, but it would be nice to be able to pick up all the weapons that you find, but it's not a big problem.
Probably the worst thing about this game-and I don't even think it's a big problem-is the sound. For example, the music is not very good; it might be all right on some other kind of game, but not on a shooter game. You can turn the music off, anyway, so it doesn't matter. Some of the sounds are not very good, like when you get on a zip line, it sounds like a door squeaking over and over. Otherwise, though, the sounds are pretty good.
The other thing is, it's too short; I beat the game on easy in three days; don't take this in the wrong way, there's still plenty to do. You can go back and beat the game on normal, hard, or You Only Live Once (you only have one life). If you get tired of that, you can always do the Virtual Training, which is like multiplayer for one person. I haven't played it much, so I don't what it's like.
Also, the checkpoints are too far apart on some parts-not all the time, sometimes they're fine. Mainly on the last level, where they have one-hit kill weapons, and the checkpoints are so far apart that you end up doing the same thing over and over again.
I haven't tried multiplayer, so I don't know anything about it.
Overall, I think it's a fun game, and even after you beat the game there's still stuff to do. There are a few flaws, but it's still a great game.
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8 of 8 people found the following review helpful:
5.0 out of 5 stars
very very good game!, June 21, 2005
A Kid's Review
Fun:5.0 out of 5 stars
I like this game dispite what other people may say...but it is kinda short. my friend and I both have this game and play multiplayer alot.The sound can get anoying at times,but I can work with it.The graphics themselvs are great!This game is very fun to say the least!I giv Goldeneye Rogue Agent DS a n overall score of 8.97.I recomend it highly for any first person shooter fan!
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8 of 9 people found the following review helpful:
3.0 out of 5 stars
Ok, but nothing spectacular, June 20, 2005
Fun:3.0 out of 5 stars
I was a HUGE fan of Golden Eye for the N64. This game however is not even close to that game. I would even argue that the graphics arent even as nice.
Lets just go right into it: Scale out of 10
Storyline: 3,0
-Probably the weakest story line I have ever seen. This is NOT a 'get into it game,' its JUST a shooter. Nothing more.
Fun Factor: 6.0
-Multiplayer with others IS fun. 10x more entertaining than the standard game. Problemm is, you need friends to pull this off. IF this was a game you could play online with people like Unreal Tournament,Half-Life, etc, I would have nothing negative to say about it.
Sound: 2.0
-The music in this game sounds like it was created by me at 7 years old on my 1982 casio keyboard with synthesized sounds. Gun sounds are ok, but background music is.. well lets just say 'elevator music' would be more entertaining. To keep yourself sane, just turn the music volume ALL the way down.
Control/Gameplay: 7.5
-The dual weapon system is nice, but you CAN'T carry an arsenal of weapons like in the N64 version. Auto reloading is nice, but you have to manually pick up weapons with the touchpad to add more ammo.
-You can try the stylus if you want, personally I feel I have more control with it. However, I found myself holding the DS in the most awkward fashion with my right pinky somehow hitting the 'R' shoulder button. The best way to play this game is EXACTLY how you play a FPS on a PC.. Left hand moves the body forward and backward, right hand (with the thumbstrap) guides the view. Left index on L, right index finger on R. Takes some getting used to, as well as fiddling with the sensitivity of the touchpad, but when you get it right, accuracy in the game IS possible.
Graphics: 7.0
-Maybe I am being a stickler here, but compared to Wolfenstein 3D, these graphics are jaw dropping amazing. Compared to what I normally play on PC's, its a waste of time. The processors in the DS just cant keep up with the demands of the background being rendered; not to mention the tiny 128mb cart that all games are made on. I already wrote Nintendo a LONG email telling them they should increase the size of their cartridge if they ever want to make a descent game to compete with the Sony PSP. Their response was minimal, but professional.
Overall experience of Goldeneye on the DS: 6.0
-The only reason anyone should buy this is if you are going crazy waiting for a FPS for the DS and just cant wait until Metroid Prime Hunters comes out. This is a 'hold ya over' until then game, nothing more. Thankfully the options for control are similar to the Metroid Demo options, but they kindly added a sensitivity slide bar for the touchpad as well as invert mouse options. All in all its NOT a horrible game, but its by no means spectacular, its just 'OK.'
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