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Elder Scrolls IV Oblivion
 
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Elder Scrolls IV Oblivion

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Platform:   Xbox 360   |   ESRB Rating:  Teen
4.6 out of 5 stars See all reviews (88 customer reviews)

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Product Features

  • Create and play any character you can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer
  • All-new 1st-person combat and magic systems for a new level of intensity
  • Groundbreaking AI where NPCs will make their own choices - they'll even eat, sleep, and complete goals all on their own
  • More than 1000 NPCs come to life like never before -- complete with facial animations and unscripted conversations
  • Open-Ended Game Play - The world of Oblivion is massive and completely open to exploration -- filled with shorter challenges like ighting bandits, mixing potions, creating magic items and persuading friends

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000BI3QK2
  • Item Weight: 6.4 ounces
  • Media: Video Game
  • Release Date: March 20, 2006
  • Average Customer Review: 4.6 out of 5 stars See all reviews (88 customer reviews)
  • Amazon.com Sales Rank: #1,723 in Video Games (See Bestsellers in Video Games)

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    #80 in  Video Games > Xbox 360 > Action
  • Discontinued by manufacturer: Yes

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Product Description

From the Manufacturer
Step inside the most richly detailed and vibrant game-world ever created. Oblivion is the latest chapter in the epic and highly successful Elder Scrolls saga and utilizes the latest PC and next-generation video game hardware to fully immerse the player into the experience. With a powerful combination of freeform gameplay and unprecedented graphics, players can unravel the main quest at their own pace or explore the vast world and make their own challenges.

After the mysterious and untimely death of the Emperor, desperate factions vie for control of Tamriel’s throne. With the empire ready to crumble, the gates of Oblivion open and demons march upon the land, laying waste to everything in their path. To turn the tide of darkness the player must find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel.

Features:

  • Return of the Elder Scrolls: the sequel to the best-selling, role-playing game, The Elder Scrolls III: Morrowind, which has sold over 2.5 million units in North America on Xbox and PC.
  • Live another life in another world: gamers can create and play any character they can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer.
  • Next-generation graphics: pixel-shader effects and high-definition televisions are fully supported to create unprecedented visuals, including lifelike towns, dungeons, and the most realistic forests ever created in a game.
  • First-person melee and magic: an all-new combat and magic system brings first-person role playing to a new level of intensity where you feel every blow.
  • Radiant AI: Groundbreaking AI system gives Oblivion’s characters full 24/7 schedules and the ability to make their own choices based on the world around them. Non-player characters eat, sleep, and complete goals all on their own.
  • Realistic characters: Features over 1,000 non-player characters who come to life like never before with facial animations, lip-synching, and full speech. They even engage in unscripted conversations with each other.
  • Open-ended game play and short challenges: The enormous world of Oblivion is open, allowing players to explore at their own pace. Players will encounter shorter challenges such as fighting bandits, mixing potions, and creating magic along the way to unraveling the main quest.


Product Description
Elder Scrolls IV: Oblivion is the most richly detailed and vibrant game-world ever created. This new chapter uses next-generation technologies to create a fully immersive gaming adventure. After the mysterious and untimely death of the Emperor, the throne of Tamriel lies empty. With the Empire ready to crumble, the gates of Oblivion open and demons march upon the land. To end this growing darkness, you must find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel. Next-generation graphics for lifelike towns, dungeons, and the most realistic forests ever created in a game -- optimized for high-definition TVs

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Customer Reviews

88 Reviews
5 star:
 (70)
4 star:
 (9)
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Average Customer Review
4.6 out of 5 stars (88 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
136 of 141 people found the following review helpful:
5.0 out of 5 stars How do you review a game like this?, March 22, 2006
By Terry Mesnard (Bellevue, NE) - See all my reviews
(TOP 500 REVIEWER)      
Fun:5.0 out of 5 stars 
I mean, honestly. This game is so huge and vast that if someone were to sit down, play it, "beat it," and then go, gee I should review it, it would be time for the next one to come out. Instead, I'll write a review that I will hopefully update as I progress incase my opinion on the game changes. I've logged a few hours into it so far and right off the bat I know I'll like it.

To break it down succinctly before I ramble, if you've played Morrowind and enjoyed it, even a little, you are doing yourself a great disservice by not picking this up right now. If you were disappointed at Morrowind because it was too big that you felt listless and didn't know what to do, pick this game up. If you loved how open and free Morrowind was, pick it up right now. If you've never played Morrowind, well, read on.

Right away, most of the complaints of Morrowind are addressed. After spending a couple hours in the first dungeon/jail escape, you finally see the light of day and let me tell you, from then on, awe and excitement are around every corner. But, unlike Morrowind, in controlled and, if you want them to be, small pieces. Generally, there were two camps of people who played Morrowind: they loved it because it was so open/free that they could do anything they wanted; or, they hated it because they didn't know what to do because it was so open/free.

Oblivion takes the best of Morrowind (the openness) and makes it more accessible. If you want to focus on the main quest, right as soon as you leave the dungeon there's a red flag on your compass and on your map showing where you need to go. In fact, you can click on that town and instantly warp there, should you want to. In Morrowind, it took a bit for the main story to actually appear. In Oblivion you are thrust into the main story right from the beginning. And, if you want, the story can be started right away and has some pretty exciting moments right away.

If you want to, instead, explore the world a bit, well go right ahead. I did the second option, exploring a nearby fort that had catacombs filled with traps, skeletons and a ghost. Tried my hand at pick-pocketing sleeping guards with unfortunate success. Stumbled upon a bandit camp that didn't like me interrupting their probably nefarious deeds.

It's setup so that if you want to, you can very easily pursue the main quest, never get lost and know what you're doing. However, you can also just set out on your own, kingdom be damned and spend the next 100 hours seeing the sights, exploring the 200+ dungeons, and scaling all 17 or so square miles of the land. As an example, one of my friends immediately began the main quest. He's now a good chunk of quests ahead of me in the quests. I took the explorer route and spent the time looking around, finding the ruins and dungeons, joining the guilds etc. Two totally different approaches, both easy to get into and fun to mess around with.

Character creation is similar to Morrowind. There are a ton of races to choose from, about 21 classes (or you can create your own), 21 skill categories and a large handful of astral signs that give you bonuses. For those who've played Morrowind, there's not much difference here. Its all about choice. How do you want to play. Also included is a fantastic character editor where you can change different facets of your character to fit your desire. Really cool.

Choosing your "class" is important in that it will define how you want to play your character. You have 7 major skills that you can assign any of the 21 skills to. Each "kind" of character (melee, stealth, magic) have 7 skills to choose from. Whatever you put in your major skills determines your "class" and how you level, while the remaining 14 become minor skills that can be leveled up (at a slower rate) and don't contribute to your leveling. Races give bonuses to skills and attributes as does the sign you end up choosing.

As you can tell, the game is about openness. Do you want, be what you want. To a lesser extent, Fable tried this with mixed results. But not until this game have I seen so much openness and ability to do practically what you want.

NPCs are on a 24/7 clock. Each one of the 1,000 NPCs in the game have varying levels of needs, desires and goals. They will carry these out without regard to you. Guards will catch NPC criminals, people will go out and hunt. I've seen a guard attack a wolf that was bothering a passerby. It all feels natural and as realistic as any game right now. Mostly. There are some sore spots. The combat AI for any partners you have can be a joke. Sometimes, they will just barrel forward without regard for the other monsters around you. That can lead to very difficult situations as the AI guards round up more than they can handle, die, and then you have a messy situation on your hands.

Other sore spots include guards with ESP. Apparently, if a person wakes up while being killed or isn't killed in one hit, the guard seemingly knows that murder is being committed. And will rush right to where you are. This has caused me a lot of consternation when I'm trying to finish a quest with guards who know not only that I'm a murderer but also exactly where I am. And will continue to chase you forever.

The interface has been retooled. The journal and your inventory is now much much more user-friendly. Quests show up in a log and you can easily select which quest you want as your active quest. Doing so immediately pops up a red marker where you need to go. You won't get lost. I will say its sometimes a little disappointing when an arrow appears over a ruin that the quest says you need to find. Instead of following general directions, I know exactly where to find it. That's a bit disappointing in that it takes away from the exploring portion of it. Minor gripe, though.

The graphics also help promote this world. Terrific, they really make Oblivion come to life. From the trees in the background, to the tall weeds you pass through, everything is animated and created painstakingly beautifully. Its a real world come to life in virtual form. The physics are pretty decent. I've caused skeletons to explode, people flying backwards with a well cast fireball, rolling down hills. Sometimes, the close-ups of people are a little jarring because they don't look so realistic when you get up close and a lot of them look like they have uber-wrinkles or a skin problem. Aliasing is practically non-existent. When you get a horse, the very very very brief pauses in between loading the outworld area becomes a bit more noticeable because it seems to happen a bit more often. Its still not in anyway shape or form to the detriment of the game and is completely understandable given that the world is so huge, but its there and noticeable.

The sound is also terrific. The voice actors are pretty decent, the sound effects awesome and the music really well done. Traveling through a thunderstorm really makes you feel like its raining, lightning and thundering. The clash of steel on steel is exciting, sparks fly.

The game does stutter at times. In the first dungeon, when I brought out a torch, the game paused briefly as it changed the light levels. Not a huge problem by any means. Placing spells on your directional pad hotkey can become a pain as you ready each spell. Though, I love the fact I can wield a sword and a torch/shield AND cast spells at the same time. Love it. I guess there's some framerate issues, but I have barely noticed them at all. There are some pop-ups with the shrubs etc in the distance but really when the game is generating all of this on the fly, I can forgive some very very very minor quibbles.

Overall, if you are a fan of RPGs, I don't know why you wouldn't like this game. Whatever you bring to the table, it will match you. Whether you want to get lost in a virtual world, discover catacombs that really feel like they've never been found before, just go after the main quest, buy and sell houses, try and become a mercantile genius or even become a vampire, everything is up to you. You can do it all, or none of it.

I will say it's hard to be objective with a game that was seemingly crafted just for me. I am usually willing to overlook minor faults etc when the end product is amazing. Such is the case with Oblivion. Everything about it are things I love. I love the openness that is controlled in that I will never get lost. I can't think of many games that give you so much freedom, but in such a way that you won't lose your way. Absolutely terrific, there's nothing here that makes me not recommend it fully-heartedly for RPGers.

NOTE: I hesitate to even bring this up, but the game has been re-rated by the ESRB as of 3 May 2006. For some reason, they have decided the amount of blood in the game is more fitting of a rated "M for Mature (17+)" game. There is talk of a mod that will strip away the female character's top portion of the clothes. Please know that this does not affect the Xbox 360 version of the game. The mod is downloadable for the PC version, but not for the 360.
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70 of 73 people found the following review helpful:
5.0 out of 5 stars Obliviated!....With Special Tweaks, April 3, 2006
By Crystal Lily "Coriolous" (New England, USA) - See all my reviews
  
Fun:5.0 out of 5 stars 
Well, to begin with this game is simply fantastic. I purchased an Xbox simply for this game. It was well worth it. Now I am a big fan of well made RPG's and the Elderscrolls titles are among the best out there. I'm not the quickest with learning the controls but once I do I find that I can fly through any menu with ease. I had heard many a review that had complained that the Xbox controls were a bit too 'touchy'. Well...yeah they are...but let's be smart shall we?....check the Options menu....oooo...look... a slider that controls vertical and horizontal sensitivity. (The default is well over to the over sensitive side) So...a little sliding down here and the problem is eliminated.
The other common complaint I have heard about this game is that the world levels with you. I can fix that too. Now some may be purists and not want to mess with it. But others (like myself) get a bit tired of wolves kicking my highly armored tush all around Tamriel. In the options menu there is another slider under gameplay. It's a Difficulty slider. Yeah...I admit it...I slid the thing down a few notches...but the difference was well worth it. Now, I face enemies EQUAL to my level...instead of two levels above. When I used to walk outside and face a pair of brown bears...I now find a couple of black bears. Still a good fight but one I can at least have a fair shot at winning. And one would imagine the loot would degrade as a result of my slippery slider....well it did change...it just got a little better.
So, I have found that making these two minor slides in the controls and difficulty settings have made this game a thousand times more enjoyable. And keep in mind that it only takes a little tweaking...you don't have to go all the way down to easy...just nudge it a bit that way and the difference is palpable. And I don't always keep it there...when I find that things are feeling too easy I nudge it back up to give me an extra challenge.
So give it a shot and see if it doesn't make all the difference in the world....Go ahead....I won't tell.

One other note on the AI.
I have a very interesting story about it. I was sneaking about in one of the many ruined forts littered about the land. The one I was currently in had a bandit infestation. I am a stealth player mostly so I snuck around the top tier until I could peer down to a large opening below that had 5 Bad Guys hanging about. Well from my dark and hidden perch far above I decided to see if I could take out a baddie or two before being spotted. I chose my mark..(the guy in robes, gotta get those casters first) and shot. I hit with the first arrow, and before I could get off another shot the injured mage started yelling and running about and began attacking his own men (he attacked the two archer bandits...he must have thought one of them shot him) This of course led to the other bandits joining in the fray until everyone was dead....except oddly enough the mage I began with. I then jumped down from my perch and took him out with my blade. But to watch the whole fight happen from above....that was priceless.
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9 of 9 people found the following review helpful:
5.0 out of 5 stars Your social life is over, May 26, 2006
Fun:5.0 out of 5 stars 
Elder Scrolls IV: Oblivion- Circa 2006

GOOD:
- This game literally has a huge world (and you can explore every inch of it), it rivals that of Grand Theft Auto: San Andreas (GTA: SA's entire world not just one city). For Example, if you went into the woods in the game and did not use a map you world get just as lost as you would in a real-world forest with no map.
- Hundreds of quests (really big and really small) to perform you can skip any you want or do them all, plus you deicide the outcome weather it be good or bad.
- Interact with NPC's, there are literally hundreds of them and they are all voiced acted and display emotions on there faces.
- A very life like world in which Police chase thieves, wives nag husbands and wolves prowl the woods looking for prey.
- Do just about anything you can think of like steal (anything), save people form gangs, fight in arena's, hunt animals, sail ships, become a vampire (pretty cool) or just hang back and do almost nothing the choice is yours.

BAD:
- This game may be way to hard for most casual gamers.
- The loading in this game is can get annoying, this game will load often and some loads (not all) take a long time. The hard drive cuts down on some loading, but it's still a pain.
- Some of the character animations especially those of your character are a little sloppy (but in 1st person you cannot see your own animations so it's not so much a problem)
- The Hit Detection (or hit boxes) sometimes doesn't work well.
- While the world is huge it's also mostly wooded forest area, which can be a little bland after a while.
- Morality seem to play little in the game in terms of your characters development, you can do evil/good act but will not really be considered evil/good in the same way that you see in Fable or Jade Empire. In the end it's more realistic but a little underwhelming.

IF IT FITS YOUR TASTE:
- A first person Swords and Sorcery RPG (Click in the left thumb stick to toggle third person mode).
- The games theme is very much close to that of the Lord of the Rings books or movie trilogy, by Peter Jackson, other similarities are found in the tabletop RPG Dungeons and Dragons.
- This is a do as you please type of RPG (like Fable or Jade Empire), this not anything like Final Fantasy, you pick [...] and you choose the outcome, that said there is little to no character identity outside of your deeds and don't expect a party of other characters who tag a long like in most other RPG's (like Final Fantasy).

GAME ITS MOST ASSOCATED TOO:
- Elder Scrolls III: Morrowind
- Fable: The Lost Chapters
- Blood Omen: Legacy of Kain
- Thief III: Deadly Shadow

ADDITIONAL NOTES:
- There is downloadable content missions/quests and areas for this game out on PC and Xbox-Live. Examples being horse Armor, Spell Tomes, The Wizard's Tower, The Thieves Den, Vile Lair, The Knights of the Nine, and The Shivering Isles just to name a few.
- The Special Limited Edition (Xbox-360) comes with a bonus disc, which has a lengthy behind the scenes documentary, also on the disc you can view concept art work for the game, plus the limited edition comes with a small book on the history and people of the Elder Scrolls world and you get a real-to-life coin from this games world.
- The world in the game if measured in real-world miles would be about 16 miles not including underground areas like caves, crypts, basements, and bunkers, also most areas in the alternate-dimension of Oblivion are immeasurable due to the fact that they are randomly generated and huge.
- All Elder Scrolls games are first Person (the other Elder Scrolls games besides Elder Scrolls III where on the PC).
- In the game (at the main city) you will see a poster for a gladiator type of fighting arena called Arena, the poster is the same picture found on the box art for Elder Scrolls first game called Elder Scrolls: Arena.
- More lots more information go to this link [...]
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Most Recent Customer Reviews

4.0 out of 5 stars Having a Blast After Giving This A Second Chance.
I am a big fan of Morrowind III for the xbox, so Oblivion was the first game I purchased for my xbox 360. Read more
Published 15 days ago by Amorphous

5.0 out of 5 stars I bought this for my brother!
I have never played it, but my brother said it is pretty awesome! He's 17!
Published 1 month ago by Allyson Scott

5.0 out of 5 stars Oblivion Review
Product quality is excellent. Timely delivery was excellent. No issues with my product. Overall, I am very satisfied
Published 3 months ago by Carl W. Thompson

3.0 out of 5 stars I dont know what all of the fanfare was about.
I don't see why all of the reviews thought that this game was great. The game mainly consists of a bunch of wandering around and once you actually go into the hell type of... Read more
Published 12 months ago by Robert Gunther

1.0 out of 5 stars Ruined My Lifw
I loved oblivion while I played it. But, it is way to long. It ruined my life. I didn't eat, I didn't hang with my friends, and I didn't sleep. This game is addictive. Read more
Published 15 months ago by P. Czernizer

5.0 out of 5 stars Good
Graphics are average for this next gen console. Was one of the first games out, so that is to be expected. Game play is fun and long. Read more
Published 19 months ago by John Dean

5.0 out of 5 stars Oblivion...That's Where Your Life Goes
Get divorced, give away your pets, quit your job, and stock the pantry because you will be busy for awhile. Read more
Published 23 months ago by Jason Norman

5.0 out of 5 stars Deep and rich.
This game is fantasticly deep and rich; it's like being in a seven-book fantasy series. The one criticism I have of it is combat: I think it should have taken a page from Jade... Read more
Published 23 months ago by Jason Jarvis

5.0 out of 5 stars Best OPEN RPG Ever
I have always enjoyed the elder scrolls series. This one takes the cake. Even better then for PC. Looks great and the controls are very friendly. Read more
Published on May 13, 2007 by J. J. Moe

5.0 out of 5 stars enjoyable
Liked it first time playing elder scrolls and it was enjoyable and fun great game playing experience for me.
Published on March 10, 2007 by Lady Raven

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