Most Helpful Customer Reviews
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6 of 6 people found the following review helpful:
4.0 out of 5 stars
Great kof game but no online play :(, October 25, 2006
Fun:5.0 out of 5 stars
The next addition to the king of fighters series.... is it a hit? Hell yeah it is. The original 3d hit: King of fighters Maximum Impact was a great addition to the King of Fighters series. SNK took one of the best 2d fighting series and puts it in to 3 dimensions with 3d character models and 3d backgrounds. The King of Fighters 2006 takes this engine, and gives it a work out. The fight system is extremely fast pasted, which is a little different from the 2d King of Fighters games, which have always been slow. The game makes a big emphasis on using combos and special moves. This game, unlike many other 3d fighters, is not a button masher. Meaning, I cannot just hit X over and over, and win the round. The AI is not the best I have played with, but playing it on hard was tough as nails. Sometimes I think the game knows what moves I am going to be dishing out. Even while playing on easy, I am not able to win fights using only projectiles. The AI has been upgraded significantly from MI.
A huge addition to this game is a Counter System. Hit L2 while standing to counter high attacks, or while crouched to counter low attacks. These will basically, block and stun the enemy unit for a split second allowing you just enough time to attack him. I did not find myself using it very much, since the game is so fast paced, it is extremely hard to counter and attack. Overall the battle system works great. You can fight using just combination attacks, special moves, or a mixture of both.
A total of 38 characters to choose, from most of which you have to unlock along with over 15 costumes per characters, make each fight different. The addition of Billy Kane and Kula brought back some of the best characters to tournament. Some of the unlockable characters are characters with a very identical move set. You can unlock Wild Wolf, who is Terry Bogard from Fatal Fury: Mark of the Wolves. They decided yet again not to add some of the most important characters from the KOF series: Andy Bogard and King.
Gameplay: Very few times I run into frame rate issues, other than that the game runs smooth as silk, and very easy control scheme.
Graphics: The backgrounds are some of the best backgrounds I have seen on ps2 fighting games. It seems the focus for the characters was the clothing and the hair. Their faces and bodies could have been worked on a little more, but the character movements are classic, and realistic.
Online: How much I would have wanted online play, there is no online play, but there are many verses modes.
Overall: This is one of the best additions to the series, and shows that SNK can make a fighting game that critics can compare to bigger titles such as Tekken and Virtua Fighter. King of Fighters Fans will love this game to death.
Rating: 9/10
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4 of 4 people found the following review helpful:
5.0 out of 5 stars
Graphics that push the PS2 to the limit, December 23, 2006
Fun:5.0 out of 5 stars
The King Of Fighters 2006 shows how far the series has come, 12 years after the initial breakthrough arcade release of The King Of Fighters 1994. Although some key KOF characters fail to make an appearance, the cast is vast and wide, totaling to 38 characters with a few refreshingly obscure members, such as B. Jenet from Garou: Mark of the Wolves and Hanzo Hattori from Samurai Shodown. New moves and combos are available for all characters as well as the old ones players know and love. The graphics, as the title implies, are stellar on the PS2. It is evident that there are dramatic improvements made from the previous 3D endeavor, KOF Maximum Impact. The bouncing breasts of Mai Shiranui and other female characters are animated more realistically than ever before, and other key elements such as facial styles and hair are rendered in exquisite detail. There is an exorbitant amount of bonus material as well, including a "Party Mode" and a large number of missions to complete and special features to unlock. I couldn't reccommend a better fighting game this year.
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2 of 2 people found the following review helpful:
4.0 out of 5 stars
Made by the most respected company in the world, October 8, 2006
Fun:4.0 out of 5 stars
Well to those who do not know already, this is the sequel to SNK's first King of Fighters 3D released back in 2004 entitled Maximum Impact. (everywhere else in the world besides here in the states this game is known as KOF Maximum Impact 2) Anyway for those turned off by the first game put your apprehensions aside and pick this one up quickly! The fighting system has been reworked (parries, supercancels, Max Desperation Moves all available), also the roster is almost double what it was before with over 10 unlockable characters ranging from Hanzo from the Samurai Shodown fame to Fio from Metal Slug, bringing the roster to almost 40. If you are a fan of SNK Playmore or just of fighting games in general this package comes highly recommended! Even if you are unsure I suggest you give this game a try, with several play modes including mission, quest survival, extra mission, along with many more you will be entertained for many hours on end.
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