or
Sign in to turn on 1-Click ordering.
 
 
Express Checkout with PayPhrase
What's this? | Create PayPhrase
More Buying Choices
Add to Cart Hitgaming Video Games
$31.50 + $7.99 shipping
In Stock

34 used & new from $12.99

Have one to sell? Sell yours here

or

Get a $6.00 Amazon.com Gift Card
 
   
Mega Man ZX
 
See larger image
 

Mega Man ZX

Other products by Capcom
Platform:   Nintendo DS   |   ESRB Rating:  Everyone
4.0 out of 5 stars  See all reviews (21 customer reviews)

In Stock.
Sold by lakeplacegames and Fulfilled by Amazon.
Sign up to be notified when this item becomes available.

Only 2 left in stock--order soon.
Want it delivered Wednesday, November 25? Choose One-Day Shipping at checkout. Details
Get an Amazon.com Gift Card
Trade this, and more items, using free shipping, for an Amazon.com Gift Card that can be redeemed for millions of items store wide. See more items eligible for trade

Frequently Bought Together

Mega Man ZX + Mega Man ZX: Advent + Mega Man Zero 4
Price For All Three: $73.72

Show availability and shipping details

  • This item: Mega Man ZX by Capcom

    In Stock.
    Sold by lakeplacegames and ships from Amazon Fulfillment.
    This item ships for FREE with Super Saver Shipping. Details

  • Mega Man ZX: Advent by Capcom

    In Stock.
    Ships from and sold by Amazon.com.
    Eligible for FREE Super Saver Shipping on orders over $25. Details

  • Mega Man Zero 4 by Capcom

    In Stock.
    Ships from and sold by Amazon.com.
    Eligible for FREE Super Saver Shipping on orders over $25. Details


Customers Who Bought This Item Also Bought

Mega Man ZX: Advent

Mega Man ZX: Advent

4.1 out of 5 stars (12)  $19.99
Mega Man Zero 4

Mega Man Zero 4

4.5 out of 5 stars (11)  $14.99
Mega Man Zero 3

Mega Man Zero 3

4.2 out of 5 stars (18)  $129.88
Mega Man Zero 2

Mega Man Zero 2

4.2 out of 5 stars (21)  $147.99
Mega Man Maverick Hunter X

Mega Man Maverick Hunter X

4.4 out of 5 stars (26)  $34.89
Explore similar items

Product Features

  • Play as either a male character named Vent, or as a female named Aile -- Vent is bigger and more powerful, while Aile is smaller and more agile
  • Biometal is the key - strategically attack bosses without damaging its Biometals, so Vent and Alie can absorb its power with no degradation
  • Transformations offer a range of different abilities -- players can also transform into new Model X types like Model HX, Model LX and more
  • Unlock additional areas of the map by using different Model X forms' powers
  • Real time info system engages both screens of the DS system

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000GABTVS
  • Product Dimensions: 5.5 x 5 x 0.8 inches ; 3.5 ounces
  • Media: Video Game
  • Release Date: September 12, 2006
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (21 customer reviews)
  • Amazon.com Sales Rank: #4,316 in Video Games (See Bestsellers in Video Games)

    Popular in this category: (What's this?)

    #74 in  Video Games > Nintendo DS > Action

Buy This Product and Related Accessories

Mega Man ZX
38.74
$38.74
Select this Item
  • Most Popular
  • Accessory Kits
  • Cases & Protectors
  • Batteries, Chargers, Cables & Adapters
  • Other Accessories
See all accessories

Product Description

Product Description

Mega Man ZX continues the incredible Mega Man X saga! It's been years since the wars between humans and Reploids. They now coexist peacefully, with humans using new Biometal technology to give them Reploid-like powers and Reploids giving up their immortality. When a mysterious group attacks three couriers delivering Model X and Model Z Biometals, they respond by fusing themselves with the Biometals, creating Model ZX! With powerful abilities at their disposal, they must discover who their enemies are and what they are after.

Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 
(3)
(2)
(2)

Your tags: Add your first tag
 

 

Customer Reviews

21 Reviews
5 star:
 (8)
4 star:
 (7)
3 star:
 (5)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (21 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
19 of 21 people found the following review helpful:
4.0 out of 5 stars Mega Mania, September 20, 2006
Fun:4.0 out of 5 stars 
Mega Man ZX is, technically, Mega Man's first action venture onto the dual screens of the DS. Yes, I know we've a Mega Man Battle Network port before this, but that's more of a RPG, and doesn't exactly re-enact the type of frantic side-scrolling adventures so commonly associated with the series' games of the past. ZX, on the other hand, works like previous GBA Mega Man Zero (and before) titles, and continues to provide a sterling challenge for fans of the series with its easy-to-master, hard-to-execute platforming gameplay.

Playing either as Vent (male) or Alle (female), your character is a delivery personnel working for Giro Express, a courier company. Giro, the boss of the company, actually has the secret identity of being a Guardian, who has been fighting against the evil Mavericks for quite a while. Early in the game, you're tasked to delivery a biometal package to the Guardians, but ended up being attacked by the bad guys. The biometal then merged with you, and you gained the powers of a Mega man prototype form known as Model X. Model X provides you with increased speed, mobility and firepower, which you used to perfection in removing the immediate threat. However, Giro has gone missing during the melee, and your immediate task is to go for his rescue.

Playing as Vent or Alle has little differences to the plot. Some dialogues are different, but the premise remains identical. What's important is the introduction of Model X in the scheme of things, because it's what you'd need to transpire the various platforms and death traps in the game in your bid to uncover the evil schemes of the Mavericks and their perpetuator. As you progress, you'll unlock different forms of Model X, granting you more powers to transverse the large map that several challenging level designs. The LX, for example, allows you to move freely underwater. The HX, on the other hand, gives you the ability to hover, which in turns allows you to access previously non-accessible areas. You'll also have the option of reverting to human form as and when required - this is useful when you need to crouch under low areas, which is not possible when you're in your biometal costume.

The mission structure in Mega Man ZX has some free-roaming elements. The map is enormous, spanning over 60 unique levels, and each level has its own missions for you to undertake. It's entirely up to you to decide what you want to do first, which is a great idea for what's essentially a 2D platformer. However, despite the freedom to choose, the idea is not exactly well executed. This is because most of the time, you'd only be limited to a choice or two when you access a mission terminal. A large part of this is due to the somewhat linear manner of accessing a new area. You'd need to go into a new area via doors, but many of these doors are locked, and cannot be opened until you get a key. You'd still get to choose between missions available in the areas that are accessible, but this restriction somehow undermines the potential of a truly free-roaming environment.

The platforming in the game provides some nice challenges. Many of your jumps require extreme precision, and this is where the game sometimes becomes frustrating. Enemies also respawn almost immediately after you beat them (once you leave their "first appearance" location), and at times, you'd get hit just because you didn't expect the enemy to reappear so quickly. The challenging nature of its platforming means that Mega Man ZX may pose some problems for newcomers to the game - this is certainly not your usual feel-good Mario jumping galore. A great challenge is always good though, and this game serves up lots of them on top of the platforming. The old-school boss fights, for example, are fun and engaging. They typically require you to find out a distinctive weakness in a boss' attacking pattern, and then dealing your own counter-attacks said weakness. These fights differ from boss fights from the modern era, which are usually settled by spamming the "attack" buttons relentlessly.

For a DS game, Mega Man ZX surprisingly doesn't utilize the features of the dual screen extensively. The action occurs primarily on the top screen, while the touch screen shows nothing but a logo. During some action scenes, the touch screen will show the biometal information, but this is very much a gimmick than anything. To view your character's items, weapons and statistics, you'd need to stop the game, but these are also shown on the top screen. With several pages of statistics available, you'd end up pressing the shoulder buttons to browse through them. Surely, dividing these pages onto both screens would be a more viable choice? Moreover, for a game with such a massive number of levels, the game would do well to have a Castlevania-style map on the touch screen to guide the player. Sadly, this isn't included.

The in-game graphics in Mega Man ZX are a combination of 2D and 3D graphics, which are typical of a side-scrolling platformer on the DS. They provide some enjoyable in-game displays, and give the game a nice, dimensional look. The cut-scenes are also awesome in a sense that they're actually rendered in cel-shaded animation sequences. True, the rather weak decoding makes the animation appear blurred, but to actually watch some short cartoon scenes while playing a game? I'd take that any day. The music scores are also catchy and exciting, but most importantly, they provide much variety (no more being bored to death by repetitive music!). The levels and their bosses each have a different theme, making this a really thorough experience on top of playing the game and enjoying the graphics. The voice-overs during the cut-scenes, however, are in its original Japanese form. There's also no evidence of this game having any English voice-overs, which could be disappointing for those who wanted to actually understand what they're hearing. Subtitles are included though, so that should make understanding the story a little easier.

In a nutshell, the solid gameplay and presentations make Mega Man ZX one of the best action games on the DS. The lack of a dual-screen map support and English voice-overs pose some concerns, but the game still offers the kind of thrill that can only be found in a Mega Man franchise. And for some of us out there, it's more than enough.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
6 of 6 people found the following review helpful:
4.0 out of 5 stars A brief review..., October 3, 2006
By Kyouryuu (Portland, Oregon United States) - See all my reviews
Fun:4.0 out of 5 stars 
Other reviews for this game speak at length about the plot and new mechanics, so I won't ramble on about those. ZX is a solid platform game that successfully brings polished Mega Man action to the DS. However, while fans of Mega Man will enjoy it, the game does have some issues that can make it frustrating for newcomers.

One of the big differences between ZX and previous Mega Man games is how it adapts more of a sprawling, open-world layout similar to the Metroid or recent Castlevania games. While it's fun to explore everything the game's massive world has to offer, there are frequent times when missions you accept are not clearly defined. For example, one mission might require you to investigate strange happenings at Area H, an abandoned amusement park. But there are no hints on where Area H is located. Instead you just wander aimlessly and stumble upon Area H in Area A, the forest (huh?). And Area L, the secret munitions depot? That's not connected to Area M, it's connected to Area H (go figure?). Who would put a munitions depot in an amusement park? Even though this encourages the player to explore everywhere, it's ultimately frustrating because the linkages make no sense. What Capcom should have used is a "hint beacon" similar to Metroid Zero Mission.

The folks in the sprawling metropolis of Area C should really do something about those active lava flows in the Area next door.

The game doesn't document the various abilities of the armor. While the instruction booklet does speak of their powers, an in-game tutorial would have been nice. I had to read the booklet to learn about the different armors. Even then, I rarely used the Model L and Model P armors. The default Model Z will get you through most of the game just fine.

While the music is great and the sound effects are improved over the GBA games, I got really tired of having your character yelp like a squeaky dog toy at every attack, jump, or hit. It would have been better if these happened randomly. This is a mis-step Mega Man X4 made on the PSX and it was weird to see it repeated here.

There is no multiplayer to speak of and use of the touch screen is rare. While I'm totally against games that use the touch screen just for the sake of including it, ZX seems like it could have done more. Cooperative multiplayer, like special stages or even a boss attack mode, would have been a lot of fun and added some replay value, of which there is little.

Despite these issues, I did enjoy the game. I liked it better than all of the Zero games. As a veteran of Mega Man, I thought Normal difficulty was tuned perfectly. The bosses were fun to fight and had a plethora of well-conceived attacks. The graphics, being 2D sprites, were highly detailed and nicely animated. Also of note is the length of the game. By the time I had destroyed the final boss, I had logged almost 16 hours. This is a Mega Man game you won't complete quickly.

Overall, I just felt the above issues make it a "good" game rather than a "great" game. Mega Man ZX is moving in an interesting new direction. With minor improvements, a sequel would be a must-own for any DS owner. As it stands, it is great for Mega Man fans, but others should try before they buy.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
5 of 5 people found the following review helpful:
3.0 out of 5 stars Rock On! (Megamerge!), October 12, 2006
Fun:4.0 out of 5 stars 
Mega Man ZX has a lot varieties for you to play. There are six biometals you need to collect and used before you can procede to your next destinations.

Sound: COA removed most of the Japanese voiceover dialogues when your selected character is interacting with other sprite characters in the game, except for the anime cutscene. By the way, whenever Vent or Aile morph into their Biometal form, they say "Rock On!", despite what the game manual said "Megamerge!".
Note: "Rockman ZX" has all of the Japanese voiceovers for all of the characters.

Video:
It is a little blurry to be played on Nintendo DS, but overall most of the cutscenes run okay in my opinion.

Music:
Better than I expected to be than "Mega Man Zero" series hard rock music.

Gameplay:
Good- Fun and entertaining when selecting your preferred Biometals on some missions. There are time when you have to select the right biometal in order to procede your destination, such as flying over spikes w/ Model HX or eliminating boulders that block your path by using Model FX.
Bad- You can get lost on where you are going on your selected missions.

Overall:
The game is fun and entertaining, but the main point is that I am really disappointed with exception of the voiceover dialogue that have been removed. Plus it does not make any sense when the credit starts rolling, it shows all of the Japanese casts and most of them are not heard in this version, such as the character named Prairie.I would like to give it an overall five star-ratings if COA hired Ocean Group to act on for the English voiceovers or leave it in Japanese instead.
Note: If you want to get the original version, it's called "Rockman ZX." But the price is higher than this version because of its high game quality, unless you are a hardcore fan of the Mega Man or Rockman series.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)


Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews

3.0 out of 5 stars Definitely Not For Younger Audiences
It is geared more towards hardcore/older audiences not because of offensive material, but because of it's difficulty. Read more
Published 18 months ago by Eric A. Mejia

5.0 out of 5 stars In my book, the best megaman game so far.
Im an old megaman fan, back when all the villan robots were themed and had names to match. Cutman, Woodman, Bubbleman, and so on. Read more
Published 18 months ago by Cannon Bowers

4.0 out of 5 stars Zero gets X'd
Megaman ZX is a spin-off of the Mega Man Zero series, which itself was a spin off of Mega Man X. This game takes place many years after Mega Man Zero 4 for Nintendo Game Boy... Read more
Published on October 17, 2007 by Kevin FitzPatrick

5.0 out of 5 stars this game is amazing
this game is a spin-off of the zero series and it has better sprites, graphics, better forms, and a great story which make it a formidable rival to other games. Read more
Published on July 28, 2007 by Anthony S. Bell

5.0 out of 5 stars Fast paced fun... while it lasts...
This game is pretty well rounded, has a lot of challenge but is also toned down in difficulty if needed for those who are more casal players. Read more
Published on July 13, 2007 by Alex A. Lazo

5.0 out of 5 stars Mega Man ZX Game
I bought this game for my grandkids.....they love it. They love all the Mega Man games.
Published on May 9, 2007 by Patricia L. Meyer

4.0 out of 5 stars Good
I liked it
I prefer some other Megaman games more, But this was a lot of fun, it had some awesome animation in it.
Published on March 26, 2007 by Catherine Kerr

4.0 out of 5 stars Not the greatest,but good
When I frist heard about this game,I got the ds just for this and thier we're ups and downs
the downs:
It takes a while to get to where your going
The bosses... Read more
Published on February 21, 2007 by Steven White

4.0 out of 5 stars Great but it could be better
I am gonna make this short and as accurete as possable.
Before I say anything this game is purly driven from the game pad and keys there is very little use of the bottom... Read more
Published on January 11, 2007 by narf yagami

3.0 out of 5 stars An 'ok' game, but difficult for younger players
Having remembered how fun it was to play Mega Man on the Super Nintendo (and not having played any of the more recent titles), I jumped at the chance to purchase this game for my... Read more
Published on January 7, 2007 by D. Bjorgen

Only search this product's reviews



Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   


Product Information from the Amapedia Community

Beta (What's this?)




Look for Similar Items by Category


Look for Similar Items by Subject

Search Video Games by subject:





i.e., each item must be in subject 1 AND subject 2 AND ...
 

Feedback

If you need help or have a question for Customer Service, contact us.
 Would you like to update product info or give feedback on images?
Is there any other feedback you would like to provide?

Your comments can help make our site better for everyone.


lakeplacegames Privacy Statement lakeplacegames Shipping Information lakeplacegames Returns & Exchanges

Your Recent History

 (What's this?)

After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in.