Most Helpful Customer Reviews
|
|
16 of 17 people found the following review helpful:
5.0 out of 5 stars
Good Vs. Evil Play Both for One Price, June 6, 2007
Fun:5.0 out of 5 stars
The submitter below me is wrong, you only need to pay a single subscription fee to play both City of Heroes and City of Villains, all you need to do is set up your account and add the code for the second game to the current game once you've set up the first. Two awesome games, one 15 dollar subscription fee. NCSoft support is awesome for helping customers sort this out.
I'm not really a fan of MMOs but I have to say I've been continually impressed with the City of franchise providing innovative and fun play, interesting character archetypes, and probably the best character builder in any game. I'm also impressed with their continued dedication to free game updates instead of paid box updates for new content.
With the addition of Inventions in April, 2007 you really begin to feel like a super hero or a devious villain, able to craft new enhancements to make your powers more robust and awesome. Veterans awards also make me feel appreciated as a customer for my continued play of the game by rewarding me a new costume piece, or item for every 3 months of play. (I'm at 18 now ^_^).
If you're looking for a fun game, low on gore violence (I consider it to be PG-13), that teaches good lessons for kids (especially in city of heroes), and lets you play out a childhood dream of being a good guy or a bad guy, this is definitely it.
|
|
|
10 of 13 people found the following review helpful:
4.0 out of 5 stars
best Superhero game (and MMO) i've played, May 29, 2007
Fun:5.0 out of 5 stars
this box contains both of Cryptic Studios award winning titles, City of Heroes and City of Villians. allthough they are essentially counterparts of each other, you needed to buy each game seperatly, as well as pay a seperate subscription fee for them. now with this Good VS Evil pack both games are installed and one subscription fee of 15 dollars a month is payed for both games
i had my doubts but once i got the game going i was shocked by how good it was, and how dull and boring it made my previous time in World of Warcraft seem
1: I am Myself and Noones gonna tell me otherwise!
the character creation tools in this game is a toy/game in on itself. not only is it the best i've ever seen in an MMO, the only games that i can think of that does better is the Elder Scrolls series. you start off by choosing Heroes or Villians, and than 5 class options. each class offers different powers and roles, and there are unique ones that the other faction doesnt have, like a Mastermind for villians who can summon ninjas, mercenaries, or robots. from there you pick one of 5 options from where your character gets their powers from : Magic, Science, Technology, Mutation, or Natural. this adds for a little bit of extra Role-playing but it also gives an extra Super-Power. you than pick a Major and Minor Superpowers pool, which adds more uniqueness in that two players of the same class will likely have very different superpowers. after that you can pick Male/Female/Huge body forms, and than shift the shape and proportions of the character. after that is done, you give the character thier "tights" though there are more options than i care to count. wanna make a superhero-businessman? go for it. how about a purple-alien black belt-military commando? no sweat. as you increase in level other options open up, such as capes at level 20.
2.Welcome to Paragon.
the areas in Pargon City (Heroes) and the ROgue Isles (Villians) are seperated into clearly zoned areas, and when you change from zone to zone there is a minor loading moment. this is both a plus and a minus in that one the lag is allmost nill (thats the good thing), but if you have to go back and forth from area to area, it can get really irritating. Missions are done in small instanced areas, and scales depending on the ammount of people in your group. i aprecciate this alot becausee it takes you out of the overall enviornment and other players cannot disturb you.
3.have i been here before?
one thing that i did notice, and the only thing that i can say that bad about this game, is that the environments within the game can get very repitive, especially when on the mission maps, but considering that this is supposed to be a close-knit urban city (or a prison-island if your a villian), that bears some realism that much of the areas look like one another
4. look at me!!
one of the things about the game that i really enjoyed was the Badge system. when you make certain achievements, like you reach a certian level or kill a certain ammount of enemies of a certain allegiance, it gives you a badge, which can also be used as a Title under your characters title. it adds some personalization to be sure, but for the elitists among us it also adds bragging rights.
there is much more to go over the game, but all in all the game is a very good buy. the first month is free, so what do you have to lose? also, if you enjoy it and you want some friends to join in, there are two free 14 day trials to give out.
|
|
|
3 of 3 people found the following review helpful:
4.0 out of 5 stars
Outstanding replay value, June 3, 2009
Fun:5.0 out of 5 stars
CoH/CoV are two games in one. It's a 3rd person "over the shoulder" view 3D game (1st person view is possible, but clumsy).
The two gaming worlds, the "heroes" and the "villains", are mostly separate, but intersect in a handful of "PvP" (player vs. player) and cooperative zone, where heroes and villains can battle it out or cooperate fighting a greater common threat.
First, the negative aspects of the game:
- story lines are shallow,
- graphics and visuals are getting old: the game was published in 2004 and while it has been gradually updated and improved, the engine's age is showing
- insufficient high level content. this is compensate by the appeal of creating and playing new characters of radically different builds
The positive aspects of the game:
- a large number of "archetypes" ("professions" for the lack of better description) to play, different ones on the heroes and villains sides
- each archetype has a choice of a large number of power sets (abilities).
- every power set combination creates a different game experience.
- every power/ability can be "tuned" (through purchased or constructed or found enhancements) to emphasize different aspects of the power/ability.
- depending on the choice of initial and subsequent "contacts", who assign "missions" to be completed in various story arcs and unrelated random missions, different story lines can be explored.
All this makes for a good variety and good replayability.
Another very positive aspect of the game is the visual and audio effects accompanying the use of different powers. Every power's animation sequence looks different. The audio effects are well timed. And the target reaction animation adds realism to the game. When an opponent gets knocked down, the body motion physics and animation are calculated on the spot. So the combat doesn't look like the same motion over and over and the opponent's reaction to the attack is more viscerally satisfying than only seeing a string of numbers whiff up into the air.
Yet another aspect of the game that sets it far apart from other MMORGPs is the highly customizable look players can get from very beginning. Multiple costumes become available for every character, allowing interesting role-playing for those who are into it. In other popular MMORPGs players in the same class tend to look alike. All level 35 night elf hunters in World of Warcraft look more or less the same. The slight tweaks to their armor or color of their pants or hair braiding are insignificant. In CoH/CoV costumes range from human to animal to robotic android to demonic to angelic to an average office worker to a medieval knight and so on, mixed which ever way the player wants to mix them, with highly customizable faces, sizes, masks, color patterns, wing designs (for those who want wings), capes, horns, beards, glasses, chains, auras, etc.
The over-all look and feel of the game is realistic and gritty. NPC "chatter", both by enemy factions and by "innocent civilians", creates an interesting ambiance.
CoH/CoV (or CoX as it's sometimes referred to) occupies a previously empty niche in the MMO games: the super-powered heroes and villains of the American-style comic books. And it's highly enjoyable.
|
|
|
Most Recent Customer Reviews
|