Most Helpful Customer Reviews
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19 of 19 people found the following review helpful:
3.0 out of 5 stars
Amazing game; requires amazing hardware., July 30, 2007
Fun:5.0 out of 5 stars
Upon downloading the Lost Planet demo, I was quickly in love with the simple, fluid gameplay and the beautiful graphics. I have not been so immediately enamored by a game in as long as I can remember. It plays like something I could imagine being on the n64 or ps1-- and I mean that in a good way-- updated to the year 2007.
I ordered it from Amazon, and booted it up to find the full version even better than the demo. A previous reviewer remarked that the game only shows the 360 version controls ("press a" etc). This is the case with the demo version, but on the full version both the keyboard keys and gamepad buttons are displayed ("press e/(a)").
On an 8800 GTS, this game runs beautifully. The FPS stay near 50 with almost everything on high (only 4x AA, 1152 x 864) with no serious drops. In Oblivion, for example, my FPS ranged from the 70s to the 20s, and the stability Lost Planet offers is much appreciated; this game was very well ported. Moreover, I have both a 360 controller and a keyboard, and I find the game fun using either.
The single player is the best I've played in ages. The absolute best. Levels are all varied, with different scenery and enemies. Figuring out the most efficient way to defeat an enemy-- or having fun doing it inefficiently-- is amazing. The boss battles are excellent-- all are very distinct and interesting-- and the giant Akrid are very well modeled.
The games plot initially seemed like its weakest aspect, but I grew more interested towards the end. I found the cut-scenes and plot more than enjoyable enough and the story good. The surrounding game is just a lot to live up to. Nonetheless, I play Lost Planet's campaign to have fun playing, not to force myself to the end of a story (unlike most games in recent history).
The multiplayer is very fun, although many people have problems connecting (including myself, initially). You can gain levels by earning points for your team, which will unlock new avatars for you to play as. It is also a vastly different experience from many other games. Throughout the maps are Data posts, which when enabled give your team point, and allow you to see any nearby enemies on your map.
This game is a must-own if you have awesome hardware begging to show off, or a desire to play a shooter less serious (but more fun?) than its peers. It comes with a free (20$ value) one year subscription to Games for Windows magazine, which sweetens the deal even more. Great game, highly recommended.
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7 of 8 people found the following review helpful:
3.0 out of 5 stars
Lost Planet got a little lost.... Its hit or miss, too bad, great potential, May 26, 2008
Fun:3.0 out of 5 stars
I'm dumb enough to buy all the DirectX 10 titles, I have no idea why. Some are just really good games and look nice (Bioshock, Hellgate), some are severely overrated (Crysis), and some are just plain dumb (Lost Planet).
This was a serious console game, that went seriously awry on its way to the PC. Its actually the complete XBox 360 version ported to Windows. And man is is painful to play.
Good points are the visuals are terrific. The frozen world, the physics of gameplay, are all top notch. Not COD4 or Bioshock great, but nice nonetheless. The snowing, some of the character animation, the scenery all rate highly. The goofy mech warrior clones that you can ride around in are decent, as are some of the weapons (my favorite is the shotgun that hangs off the robots, its one of the most kick butt weapons I've ever seen).
But the gameplay just destroys ANY goodness this game may have. It is dreadfully slow, there is NO SAVE SYSTEM, which means you have to repeat the same checkpoints 1000 times. And, there are lots of "boss" battles, which I personally, find to be massively time consuming and annoying in general. And in Lost Planet they are even more annoying, as the "secret" to killing the bosses are always some ridiculous thing that takes 1000 plays to figure out.
And then there is the "waddya do?" problem. You know, where you wander around aimlessly for a long time, unable to figure out how to advance to the next checkpoint or cutscene. There is no navigational assistance, no direction pointers per se (there's a weak map, but it gives no info), and you can walk around for hours trying to figure out what to do. What a waste of time.
As many have pointed out, the story is weak, but serviceable. I can live with it. The characters are all video game cliche, large busted women, extremely handsome and pretty young men, all accompanied by cheesy voice acting in the badness scale of the all time winner of bad voice acting, Uber Soldier.
All in all, this is a somewhat weak product for the PC. What makes it sad, is that it was SO CLOSE to being really good. The studio that built it clearly has talent in the art department, just not in the game dynamics department. The slowness of movement, the mysterious and annoying "boss battles", the lack of a save system totally kill the gameplay for me. I can take all the other things, even the simple XBox 360 interface is workable (just dopey for a PC port). But the horrid gameplay kills it. Oh well, another waste of money
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4 of 4 people found the following review helpful:
4.0 out of 5 stars
Cinematic game play!, October 20, 2007
Fun:4.0 out of 5 stars
This game begins like a movie, and then you are thrust right into combat.
As you advance you will be given tips on the control scheme. The story moves along slowly at first as you try to uncover the mysteries of the past. The enemies are sort of easy, but the bosses are very tough.
I recommend this game to any who want a cinematic adventure.
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