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Next Life
 
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Next Life

Other products by Dreamcatcher
Platform:   Windows Vista / 2000 / XP   |   ESRB Rating:  Teen
1.6 out of 5 stars  See all reviews (17 customer reviews)

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Next Life
52% buy the item featured on this page:
Next Life 1.6 out of 5 stars (17)
$7.25
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Frequently Bought Together

Customers buy this item with The Lost Crown: A Ghosthunting Adventure by Got Game

Next Life + The Lost Crown: A Ghosthunting Adventure
  • This item: Next Life by Dreamcatcher Interactive

    In Stock.
    Sold by Galactics and ships from Amazon Fulfillment.
    Eligible for FREE Super Saver Shipping on orders over $25. Details

  • The Lost Crown: A Ghosthunting Adventure by Got Game

    In Stock.
    Sold by BLS Mart and ships from Amazon Fulfillment.
    Eligible for FREE Super Saver Shipping on orders over $25. Details


Customers Who Bought This Item Also Bought


Product Features

  • Photorealistic graphics
  • Encounter and solve a wide array of puzzles
  • Collect and combine inventory items to make useful items for solving puzzles
  • Over 20 hours of investigation that will keep you in the adventure
  • From the makers of Black Mirror and Nibiru

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000VPNSIU
  • Item Weight: 15 ounces
  • Media: Video Game
  • Release Date: November 6, 2007
  • Average Customer Review: 1.6 out of 5 stars  See all reviews (17 customer reviews)
  • Amazon.com Sales Rank: #11,161 in Video Games (See Bestsellers in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Amazon.com

From the creators of Black Mirror and Nibiru, comes Next Life. Combines 2.5D graphics with third-person point-and-click gameplay. Engage yourself with a variety of puzzles as you attempt to untangle a web of secrets that have stood the test of time. Play as Adam, a 23 year old technician who ends up in a fatal car accident late one stormy evening. As Adam, questioning your own death, you awake in a dark and mysterious world that seems so real and begin your adventure.

Product Description

From the creators of the legendary horror-adventure Black Mirror and the mystery-adventure Nibiru, comes an all-new game that will astonish you all over again Next Life. Combining stunning 2.5D graphics with intuitive third-person point-and-click gameplay, Next Life is sure to have players on the edge of their seats for hours! Engage yourself with varying degrees of puzzling conundrums as you attempt to untangle a web of dark secrets that have stood the test of time. Play as Adam, a 23 year old technician who ends up in a fatal car accident late one stormy evening - but was it in actual fact fatal? As Adam, you'll soon awake in a dark and mysterious world that seems so real it's scary ESRB Rated T for Teen

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Customer Reviews

17 Reviews
5 star:    (0)
4 star:
 (3)
3 star:
 (1)
2 star:    (0)
1 star:
 (13)
 
 
 
 
 
Average Customer Review
1.6 out of 5 stars (17 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
14 of 16 people found the following review helpful:
3.0 out of 5 stars An adequate effort., January 15, 2008
By Joseph J. Reinemann "jjreinem" (Madison, WI United States) - See all my reviews
(REAL NAME)   
Fun:3.0 out of 5 stars 
I picked this game up knowing very little about it. I had played through another game by this studio, The Black Mirror, and while I had mixed feelings about the title I couldn't deny it had its moments.
This, unfortunately, is not as good as The Black Mirror. It is, however, an adequate adventure game for those of us who just need to work our way through a plot.
On the surface, the game has a lot of things going for it. The graphics are excellent, it runs well, and they set up a good and consistent style in their art direction. And the plot hook, that you may very well be in some Satre like afterlife, is quite promising. It reminded me of a cross between the TV shows "Lost" and "The Prisoner".
Unfortunately, the game suffers from several design choices that are just downright sloppy. For a start, almost all of the scenes have visual cues indicating an exit point at each edge of the screen. But all too often it has been implemented such that only one or two of these are actually usable, and even then you have to find a very specific point. Considering how small the primary game environment is, there is no excuse for making navigation this cumbersome. There is no sound track for the game, something that could have greatly complemented the good visuals. Instead, you are constantly bombarded by very loud, almost oppressive ambient sound effects. At first this is fine, but after spending 18 hours hearing the same wave-hitting-beach loop it gets ridiculous. The voice acting also is all over the place. Performances range from unenthusiastic to merely "reasonable", and some of the accents just sound fake.
Another major issue is the mini-games. In general I have no objection to mini-games in adventures. In fact I think they can quite often inject some much-needed tension. But this game seems to treat them as a method of slowing players down, and have difficulty levels that are so varied that I wonder if they actually bothered doing a beta-test before release. There is one ongoing mechanic where you need to tend to your physical needs: food, water, and bladder capacity, to perform demanding tasks. If you exhaust yourself by running everywhere or climbing up and down a rope too often, you'll find yourself having to stop and rest before you can do it again. For most of the game this is easily manageable and actually kind of a nice touch, but near the end it starts to fall apart. Aside from this there are 3 other puzzles that I remember. One is a fairly simple "direct the ball" puzzle to simulate trying to handle stress. This worked well, and was welcome. The next ones that followed, however, were ridiculously hard. In particular there is one which requires absolutely precise timing to execute that only gets more difficult the further you go. This in and of itself would almost be forgivable, except that once you do complete the blasted thing it turns out you have to repeat your performance two more times to get past it. This puzzle took me nearly an hour to complete, and left me ready to make one of the disks into a frisbee for my golden retriever. The final problem with the game is the ending. Like the Black Mirror, it seems like the writer simply changed their mind about what story they were telling once the end was in sight. Even worse is the fact that it seems to end with a personal message from the writer to the player, a wholly unwelcome intrusion and rather amateurish trick, suggesting they knew full well the game's story wasn't going to stand on its own.
Now that I've listed most of the bad aspects, it's only fair that I list the good. As I noted, the visuals here are excellent. One of the difficulties in the game is that most of it takes place in a very small enfironment that can be fully explored in about a dozen scenes. To compensate for this, however, every day of story-time presents you with a different camera angle, helping to inject a sense of variety and progress into the game. And despite the fact that it seems to have accidentally picked up another game's ending, the story throughout most of the game is quite intriguing. Skills that you accumulate doing puzzles, such as how to start a fire, can be reused later in the game instead of requiring you to learn something new. Also, there are quite a few characters here who are very well executed. Most notable in my mind is an old rather wiry communist from the early days of the Soviet Union, who seems to be one of the only people capable of coping with the island environment. If not for these I would probably not have bothered finishing the game.
I would recommend this game if you're fed up with FPS's and really need an adventure game to play through, but don't go in expecting all that much from this merely adequate title.
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34 of 44 people found the following review helpful:
1.0 out of 5 stars The Side Game sucks, December 5, 2007
Fun:1.0 out of 5 stars 
This game was quite interesting and fun until the first eye-hand coordination ala FIRST PERSON SHOOTERS side game during a dream sequence that disappointed me greatly. I cannot, repeat cannot, and repeat again, CANNOT even attempt to come close at completing these things so this game was cut quite short for me and must give it a negative 100 rating.
Don't buy it if you want an adventure game. Buy it if you want an arcade game.
Joe
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5 of 5 people found the following review helpful:
1.0 out of 5 stars Not a pure adventure game, August 12, 2008
By Eric Polk (Lakewood, CA) - See all my reviews
(REAL NAME)   
Fun:2.0 out of 5 stars 
This game is from a company known for adventure games. The description sounds like an adventure game. The pictures on the box look an adventure game. Heck, the instruction manual even makes it look like an adventure game.

This is not an adventure game. For the most part, it does follow the adventure format. Click to go places, pick up objects, talk to people, use items, etc. I particularly enjoyed the dream time puzzles.

The big problem is that each of the dream time sections has some sort of hand-eye coordination puzzle. If your hand-eye coordination is not very good, you are stuck. There is no way to bypass these. To add insult to injury, the puzzles are timed and have no instructions about what you are supposed to do other than some obscure icons in the upper-left of the screen.

I managed to muddle through the first one but the second one involves clicking on a rapidly spinning circle to light up blocks. Its a lot like those games with the spinning lights at Chuck-e-Cheese that always eat your money.

If you don't have superb hand-eye coordination, this game will eat your money too when you grind to a halt on one of these arcade games. Don't waste your money like I did.
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Most Recent Customer Reviews

1.0 out of 5 stars The spinning yellow lights puzzle is horrible
I am an avid adventure gamer, but I quit half-way through the game. The spinning yellow lights puzzle in this game is so unbelievably frustrating, difficult and completely... Read more
Published 1 month ago by G. Hutson

4.0 out of 5 stars Next Life
I enjoyed this game but it is a little long and time consuming going from place to place to get clues and to get the game to progress. Read more
Published 3 months ago by Jimfl47

1.0 out of 5 stars Disappointed
This was the first PC game I have played & unfortunately it was boring, slow, had awful & frustrating arcade timed puzzles, story was strange, & the ending looked silly. Read more
Published 18 months ago by Adventurer

1.0 out of 5 stars What a waste of time and money
This game is terrible. I could not get the guy to go where he was supposed to go. The game made no sense and was a complete waste of 1 hour.
Published 22 months ago by Joyce Downs

1.0 out of 5 stars Not what I expected......
I had bought this game thinking it was like any other adventure game--confusing in some spots, but eventually SOLVABLE. Read more
Published 23 months ago by Annlane

1.0 out of 5 stars Just BAD
This game is just plain terrible. It is increcibly boring. After about 2 hours of wandering around, you just don't really care about the game anymore. Read more
Published 23 months ago by Jane Dough

1.0 out of 5 stars Horrible!!!
I mean this is a truly horrible game!. The video, graphics, and sound were SOOOO bad, I didn't last 10 minutes. Read more
Published on March 3, 2008 by C. A. LeCain

1.0 out of 5 stars Very Poor Interface
The graphics are ok, but the interface sucks. Every time you click the mouse, it blanks the curser, shows your character slowly walk across the screene, pick up the object, then... Read more
Published on February 2, 2008 by Mark Jessing

1.0 out of 5 stars Like watching paint dry....
Isn't there any minus Star Rating? If there was, this game definitely deserves it!!! Made in the same gameplay as Indigo Prophecy (dialogues, puzzles and arcade challenges) it is... Read more
Published on February 1, 2008 by Hristos Ziogas

1.0 out of 5 stars Next Life
The inner games are terribly frustrating and, quite frankly, unneccessary to the story. Would not recommend!
Published on January 28, 2008 by Sharon Loudenslager

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