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The Godfather II

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ESRB Rating:  Mature
3.4 out of 5 stars  See all reviews (20 customer reviews)

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Product Features

Platform: Xbox 360
  • Relive the greatest moments from "The Godfather II" in an open-world action experience inspired by the movie.
  • Act like a mobster to command respect, intimidating and extorting business owners and rival families with devastating new attacks and executions.
  • Recruit, develop, and promote members of your crime family. Recruit your friends to join your family and take them into battle online to find out who is the Don of Dons.
  • Bring up to three crew members along on jobs, including an arsonist, demolitions expert, safecracker, and more. Command their actions in battle and unleash their specialties on your enemies.
  • Be a true Don as you coordinate all the action using a 3D world map: survey your turf, place defenses on businesses, analyze crime patterns, identify new illicit racket monopolies, and choose the target of your next attack.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001GJ306U
  • Product Dimensions: 7.5 x 5.4 x 0.6 inches ; 5.3 ounces
  • Media: Video Game
  • Release Date: April 7, 2009
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon.com Sales Rank: #1,506 in Video Games (See Bestsellers in Video Games)

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Product Description

Platform: Xbox 360

Amazon.com Product Description

Inspired by the events of the classic film of the same name, in The Godfather II players take on the role of Dominic Corleone, a little-known member of the Corleone crime family tasked with rebuilding the once dominant, but now faltering mafia empire. Set in an open-world gameplay universe full of dangers and opportunities, players must maintain and develop the Corleone crime family's resources using every and all means available if they hope in the end to prevail in the ultimate challenge, to act like a mobster, but think like a Don.

'The Godfather II' game logo
Commanding a crew of three in 'The Godfather II'
Command a crew of three as Dominic Corleone.
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A view of your family's empire using the Don's View in 'The Godfather II'
Analyze your empire with 'The Don's View' .
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Open-world gameplay in 'The Godfather II'
Enjoy open-world gameplay.
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Multiplayer action online in 'The Godfather II'
Take your family online.
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Story
On the eve of the Cuban revolution, a major mob meeting in Havana takes a bloody turn. The Don of your family is killed in Cuba, leaving it to you to take the reigns and lead your battered organization and reestablish the Corleone powerbase in Queens. Success breeds opportunity: after you've proven you have the chops to run a top-tier crime organization, Hyman Roth invites you to expand and support him in South Florida. Do you accept his offer or do you remain loyal to the Corleones? Things get even more complicated when Michael Corleone comes under investigation by a Senate Committee on Organized Crime, and you're tapped to run the Family with support from Tom Hagen. Whatever decisions you make, you must build up your arsenal, command your crew, and establish and maintain power... or face the consequences. Stack your pockets with favors from those in positions of influence as you fight off attacks and strike back at your rivals. As the Godfather there will be a price on your head and a target on your back, but don't take it personally. After all, it's only business.

The Don's View
Be a true Don as you coordinate all the action using a 3D world map: survey your turf, place defenses on businesses, analyze crime patterns, identify new illicit rackets, and choose the target of your next attack. As the Don of a family, there are a ton of strategic choices to make in The Godfather 2. Just one example are Monopolies. Monopolies are groupings of rackets that "run" the same criminal activity. Controlling, and defending a monopoly comes with both a monetary bonus and game perk benefits making them key to owning the map, gaining wealth and amassing power. Monopolies can be local to one city or span across the cities. Larger monopolies made up of many targets, spanning multiple cities are obviously more difficult but offer greater rewards. Other in-game rackets include: Fronts - extortable legitimate businesses of the game that provide payouts as well as money laundering opportunities; and Small, Medium and Large Rackets - venues containing an illegal criminal activity and usually disguised as legitimate businesses. These three require various degrees of muscle to defend and keep under your control.

Key Game Features:

  • Build Your Family - Recruit, develop, and promote members of your crime family.
  • Command a Crew - Bring up to three crew members along on jobs, including an arsonist, demolitions expert, safecracker, and more. Command their actions in battle and unleash their specialties on your enemies.
  • The Don's View - Be a true Don as you coordinate all the action using a 3D world map: survey your turf, place defenses on businesses, analyze crime patterns, identify new illicit racket monopolies, and choose the target of your next attack.
  • Blackhand Brutality - Act like a mobster to command respect, intimidating and extorting business owners and rival families with devastating new attacks and executions.
  • Bring Your Family Online - Recruit your friends to join your family and take them into battle online to find out who is the Don of Dons.
  • 'It's Only Business' - Relive the greatest moments from The Godfather II in an open-world action experience inspired by the movie.
Commanding Your Crew
There are six ranks within each family, starting with the Don. As the Don you will have a right hand man, your Consigliere Tom Hagen, who will teach you the ropes and advise you on how to take down the other families. The rest of your family is comprised of an Underboss, Capos, Soldiers and Associates. These are the men who guard your interests and follow your orders without question. Members of your family within these ranks, known as Made Men, possess exclusive skills and specialties that can be taken into battle. Direct them wisely and upgrade them to develop their specialties and increase the power of your organization. But beware. Each rival family has it’s own family tree as well. Learning how to hunt down and permanently eliminate their Made Men will be critical to your success.

Take Your Family Online in Multiplayer Modes
Play The Godfather II online multiplayer modes and become the true Don of Dons. Take your money, weapons, and crew from your singleplayer experience online and wage mob warfare against players around the world. Play as one of your family’s Made Men and put your best strategies to the test as you battle for riches and honors that transfer back and forth between your singleplayer campaign. Some available modes include:

Fire Starter Game Mode - Arsonist crew members attempt to destroy as much as possible in a race to reach the scoring limit.

Safe Cracker Mode - Safe cracker crew members attempt to find safes throughout the map. Cracking them earns your team points and money.

Demolition Assault Mode - Use your demolitions specialty to destroy the enemy’s three assault points.

Team Deathmatch - The bloodiest mode and so not for the squeamish. Team with most kills wins.



Product Description

On the eve of the Cuban revolution, a major mob meeting in Havana takes a bloody turn. The Don of your family is killed, and you must take the reigns and lead your battered organization. Success breeds opportunity, so when Michael Corleone comes under investigation by a Senate Committee on Organized Crime, the Corleone Family calls upon you to reestablish its operation in New York and expand into a new territory -- Miami. Build up your arsenal, build alliances, and make whatever deals you need to as you fight off attacks and strike back at your rivals. There’ll be a price on your head and a target on your back, but don’t take it personally. After all, it’s only business.

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Customer Reviews

Platform: Xbox 360
20 Reviews
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Average Customer Review
3.4 out of 5 stars (20 customer reviews)
 
 
 
 
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22 of 25 people found the following review helpful:
2.0 out of 5 stars Disappointingly shallow..., April 10, 2009
Fun:3.0 out of 5 stars 
Don't get me wrong, Godfather was my favorite Xbox 360 game hands down, so as you can imagine I took the day off in eager anticipation of its sequel. Little Did I know that after 10 hours I'd be finished with the game!

There are some vast improvements on the control of your Family in this version of Godfather and I love how you can hire men, promote them and upgrade their skills and weapons. Don's view is a nice quick way to order men to help protect your investments. The developers were also nice enough to provide us with the locations of any missing safes, finishing moves, etc. for your achievement hunting.

The sad thing is that's about where the game's improvements ends and the bad points begin. While very fun to play in single player, the game's AI strategy is very poor. Outside of the occasional random bombing or attack, the AI posed little to no threat as my empire grew.

For a game that claims to be open-world it's frustratingly closed.

There are three city maps to compete on including NY, or what amounts to about 3 city blocks of NY, Florida (the largest city) and Cuba. In each city the number of buildings you can take control of was considerably lower than in the original game and outside of Florida the maps are really small. Each building is part of a racket which expands your family with upgrades such as additional ammo and eventually armored cars. Sadly the AI families don't appear to use or gain any benefit from holding onto rackets and many of them you cannot control until you unlock the next map. By the time I unlocked Armored Cars the game was well in the bag with about 30 minutes left of game play.

Gone from the original game:
- Don't expect drivebys. Not once did the AI Families chase me down with a vehicle.
- Armored Truck robberies (Not a part of this version at all!)
- Long in depth story in which you feel your weaving together events that shape the Corleone family.

I wish that the developers would have given us a game with the depth of the original Godfather with the control improvements of this game. While the racket bonuses are a nice touch, taking over businesses just didn't have the same feel as its predecessor. It would have been nice if each racket you controlled reduced the cost to purchase weapons, cars or incrementally increased capacity instead of the all or nothing bonus

The game engine is so much fun to play with, I wish there was a random map generator or something to give this game some replay value. As it stands now there is zero replayability.

Multiplayer could have been extremely cool if it had been built as a strategic RTS with each player controlling a family in Don view and using their single player resources (family, weapons, money) to battle with or against friends across the games city maps. It would have been awesome to team up with a buddy and ally against NPC families of varying AI strength. Instead it's yet another frag fest 3d shooter thrown in using its own maps and some of the game engine mechanics. Sure you get to `use' your single player family members while running around fragging each other but in name and abilities only. My made men lost all of their uniqueness in multiplayer in exchange for a lovely blue or red suit and the same face as the next guy. I'm guessing the developers thought they would bring you to multiplayer mode with the lure of unlocking level 4 weapon licenses but after a couple of hours finding out that my made men earned nothing was a huge disappointment. A nice touch in theory, but certainly not enough to keep me playing Godfather 2.

I highly recommend renting this game over a weekend as you can beat it easily in 10-12 hours and if you haven't played Godfather it's worth your money instead of this one.
The Godfather the Game
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4 of 4 people found the following review helpful:
3.0 out of 5 stars Just Average., April 13, 2009
Fun:4.0 out of 5 stars 
The following is for the single player aspect of the game. While this game does have an on-line component, the SP is the primary reason for me purchasing most any game that is not an FPS (and some that are).

First the good.

The game starts off well and the overall story is not bad. You begin in Cuba, just before the revolution, moving from there to NY, to Miami, and eventually a bit back to Cuba, so there is a lot of opportunity to create a detailed and different game than GTA or the like. In addition, the Don's View is interesting and is quite nice visually, separating it from the pack a bit. The team system developed here is very good as well. Your NPC associates are actually somewhat useful (more than just a bullet shield at least) and it is nice that you don't have to worry about losing them, if you drive off they will just appear with you later, eliminating an annoyance from games such as Saint's Row. The hand-to-hand and gunplay is fun and the aiming system works well for a third-person game. The graphics for the characters are actually surprisingly good for a game of this type, but there are a lot of "clones" around.

There are also some very innovative game play elements that bring this game up a notch as well. The ability to eliminate the members of a rival family one-by-one, thus weakening the family's attacks, is a nice touch. Also, the rackets and associated bonuses are nice to have, reminding me of an real-time strategy (RTS) game. Each racket you control gives bonuses, both to the player and to the computer. When you first start, the computer has BP vests, extra ammo, etc. and you have almost noting. To even the score you can bomb one of the enemy's locations, disrupting a racket, and making them lose the bonus, making it easier for you to take over another location you may want. The computer can do the same to you as your rackets grow, so defense becomes important.

Now at this point you might be wondering why I would give a game like this an average rating. The reason is that while the above innovations are quite impressive, they are not followed through on and instead of a deep, interesting game, you are left with a quick, repetitive, standard third-person shooter (yes this is where the cons begin).

The story. While overall it is engaging and a nice, if clichéd, mob tale, the character development for the main character is almost nonexistent. You just don't care about the man you are supposed to be playing, this takes away too much from the game.

The locations. I think the designers got a little too ambitious here and spread things too thin. All the levels are tiny by today's standards, as noted by a previous poster, and the level of detail is sub-par. I would have liked to have seen a larger emphasis on one area, letting the designers focus on this would have made a world of difference and create a better overall look.

The team. While the team members are mostly a help, you just do not need them for this game. Sure you will need their skills for some quests, as you have none of your own, but in taking over rackets, just you and a gun can do this with no problems. In fact, as with most games, the team can get in the way, causing you to have to repeat a level if they accidentally kill someone you needed. Go on your own for the hitman targets, as they will just end up blowing up a nearby car, killing your target and not letting you get the required condition for a permanent kill. I would have liked to see more controls for them than just commanding them to follow, use a skill, or sit in one place.

The above are annoyances, but ones I could live with, what keeps this game from being great is two things, both related to game play. First, the game is just too dang repetitive. Secondly, the AI is a bad joke. The combination of these two factors is what makes the game clock in at about 10 hrs of real gaming and makes this one of the easiest games I have ever played.

I think the designers got a bit too ambitious once again with the RTS elements they added. They did not create a playing field where it really matters if you lose any of the bonuses the rackets create, so they are useless. While the computer usually bombs a good location, taking a bonus for a bit, it doesn't matter as it is still easy to defend against the resulting attack, provided you stationed enough guards there. The only reason to obtain the rackets is really so the enemy compound opens and lets you attack. You end up doing the exact same things over and over until suddenly the game is done. First, attack a racket location (again you can do this by yourself, with no bonuses, with no problem). Second, torture the shopkeeper and grab the business. Third, set up guards (you will always be able to afford what you need). After that, all you do is defend, sending a made man or two if the other side really gets ambitious, until you get all the businesses. Any differences only arise in the main quest and it is just a variation of the above theme, again, very easy to complete. The side missions are nothing more than completing favors for people, sometimes gaining semi-useful ones in return (mostly just the ability to call off the cops). You only have a few things to do though, beat someone up, kill someone, crack a safe, or vandalize a location, all things you do over and over again in taking over the rackets.

One note on the Don's View. While this is a good concept, they need to work on the controls for the next one. It would have been easier to have all your options available on the screen as pop-up (or drop-down) menu system, instead of having to go into each, one-by-one. It gets too tedious when you want to do something quickly and click the wrong button. Also what is with having to use the + pad and not the analog sticks for menu selection??? Not an intuitive control scheme at all.

To sum up, if you are a fan of the GTA or SR-type games, you will like this to an extent. There are some interesting RTS elements that warrant fuller exploration, but the combination of a poorly programmed AI and the repetitive game play overshadows any gains from the innovations. This is a game one should rent or borrow from a friend, but definitely not a must-have purchase.

My 2¢
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2 of 2 people found the following review helpful:
3.0 out of 5 stars It's Got The Potential But..., May 12, 2009
Fun:3.0 out of 5 stars 
Though I love me some 3rd-person shooter action, the original Godfather game bored me to tears. I just couldn't get into it! I know I know, some of you out there really enjoyed this game quite a bit--and I respect that--but it never struck a chord with me despite my several attempts at playing it.

I'm happy to say that The Godfather II is a little bit of a different story...for the most part. To be frank, it's not much to look at, but I found the overall game engaging enough that I was compelled to play it all the way through to the end in roughly 10 hours.

Initially the experience didn't feel much different from the first as the game (slowly!) introduced all the gameplay mechanics, but in about an hour or so the game began to hit its stride and everything sank in. It turned out this game was deeper--gameplay-wise--than some most other open world games and I found that refreshing as it was unexpected.

The Don View (initiated by hitting the Start button) essentially pulls the game out to a 3D map of the mob world you're trying to take over. Here you will be able to control your game in much greater detail. You'll find yourself inviting people into your family for their beneficial abilities (like lock picking or demolitions), promoting them up the chain (which in-turn grants them additional skills), upgrading their abilities (there are roughly 15 abilities per character ranging from increased health to better aiming), purchase them new weapons and more.

The Don View also offers the ability to delegate tasks for your family by send some of your men to assist in defending a business of yours that's under attack, or bomb an enemies business to cripple a crime ring, or even to attempt to take over another business making it your own. It's a cool system that wasn't as buggy as I was expecting it to be.

In one instance I was attacking a much needed trucking depot to complete a crime ring that would have added bullet proof vests to my crew. While I was waging war the game notified me that one of my other businesses--a bar--was under attack (the notification helpfully offers to take you to the action via the Don View at a press of a button). No problem--I simply instructed 4 of my thugs to help fortify the defenses at the bar. Once I was done taking over the trucking depo I quickly drove over to the bar to assist and as I arrived I could see my guys laying waste to the other family as they finished up the last few guys. It's a rewarding system that works really well and is easily one of the highlights of the game.

Initially I was worried that I was going to spend more time in the Don View than actually playing the game because I was under the impression that this game might have been part 3rd-person shooter and part RTS--but that was not the case at all. Though you do spend a decent amount of time in the Don View, you really spend the majority of your time running around and attacking other families. Also, it's worth mentioning that the Don View might offer enough options to make some peoples head spin at first as it has a plethora of options. I do feel like it could have been organized a little better or at least consolidated in some ways to make it a little more approachable.

There are three cities throughout the game: New York, Cuba and Florida. You can (and will) visit back and forth by visiting the airport in each city. It sounds like a pain, but the maps are small enough that I found it painless.

Without a doubt the most fun I had with the game was when I was attacking other families businesses cannibalizing them into my own crime rings. These rackets--which normally consist of several businesses--have additional benefits that are exclusive to that string of businesses. For instance one racket will grant you larger ammo clips for your crew. One of the bigger ones spans several cities and offers incendiary bullets doubling the damage of your bullets. It's a nice carrot-on-a-stick until the end of the game.

There are some annoyances in the game worth mentioning (some minor but I'll let you be the judge). You will use the thumbsticks to navigate the world, but as soon as you enter any menu system--including the Don View--you must switch over to the D-pad--its inconsistence is an annoyance, and what's further frustrating is that it doesn't even offer the option to do so. Also, the game expects you to interact with the world by talking with people on the streets who need favors (and boy there are a lot of them), but there isn't enough variation on the NPCs, their voices and the environment to keep in very interesting. The graphics never go beyond mediocre and are never impressive.

But I think the biggest gripe I have with the game is the severe lack of side missions or alternate activities to participate in. The whole idea of an open world game is to offer the player choice. In Saint's Row 2 or GTAIV you have so many different activities or side missions at your disposal one could get lost for hours! You can (and in some cases are encouraged) to stray from the main story and get completely lost. That's the joy of an open world game--you make it your own! Yes I understand that there is a specific story to tell here with The Godfather 2, but the other games I mentioned do as well. I just feel like there was a huge opportunity here to move this game into a more interesting experience than it is and in the end we get a game whose world is nothing more than an empty shell. Perhaps EA is hoping people will get lost in the multiplayer experience? Personally I have no interest in that portion of the game.

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