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Sacred 2: Fallen Angel

Other products by CDV Software Entertainment
ESRB Rating:  Mature
3.0 out of 5 stars  See all reviews (37 customer reviews)

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Platform: Xbox 360 | Edition: Standard

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Product Features

Platform: Xbox 360 | Edition: Standard
  • Fight effectively from the back of a number of mounts under your control, including ones exclusive to character classes.
  • A 22 square mile, seamless and dynamic fantasy world that allows for free-form exploration.
  • Two parrallel campiagns: Play as the Light or Shadow side, complete with distinct skills, rewards, and story-elements tailored to the chosen path.
  • Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.
  • Captivating online modes via Xbox LIVE challenge gamer's in cooperative PvP and PvE play.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001IKHVTE
  • Product Dimensions: 7.5 x 5.4 x 0.6 inches ; 5.3 ounces
  • Media: Video Game
  • Release Date: May 12, 2009
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (37 customer reviews)
  • Amazon.com Sales Rank: #2,193 in Video Games (See Bestsellers in Video Games)

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    #20 in  Video Games > Xbox 360 > Role-Playing

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Product Description

Platform: Xbox 360 | Edition: Standard

Amazon.com Product Description

Sacred 2: Fallen Angel is an Action Role-playing Game (RPG) where the paths players choose and the decisions they make along the way, determine not only the destinies of their character, but also that of their chosen race as a whole, members of the other five other in-game races, and perhaps the game world of Ancaria itself. Set 2,000 years prior to the self-titled first game in the Sacred series, Fallen Angel is prequel to the events and quests of earlier RPG hit, that drops players in the midst of an epic struggle for control of elemental power on the grandest of scale.

'Sacred 2: Fallen Angel' game logo
Sacred 2: Fallen Angel

Players:
Offline 1-4; Online 1-4

Other:
Co-op multiplayer; HDTV 480p, 720p, 1080i; 16:9 widescreen; In-game Dolby Digital sound.
6 stunning character classes in 'Sacred 2: Fallen Angel'
6 stunning character classes.
View larger.
Battle using brute force and steel in 'Sacred 2: Fallen Angel'
Battle using brute force & steel.
View larger.
A massive weapons inventory in 'Sacred 2: Fallen Angel'
A massive weapons inventory.
View larger.
Master the lore of the ancients in 'Sacred 2: Fallen Angel'
Master the lore of the ancients.
View larger.
Classic RPG leveling in 'Sacred 2: Fallen Angel'
Classic RPG character leveling.
View larger.
The Story
T-Energy has been flowing through Ancaria since time immemorial. This mysterious power forms the beginning of all life, is the source of all magic and the origin of all thought. For eons the angelic Seraphim watched over the T-Energy and therefore over the fate of the entire world. But eventually tiring of their burden, they passed their knowledge on to the High Elves. T-Energy helped the realm of the High Elves to experience an unimaginable boost of prosperity, making it the reigning culture in Ancaria. But a force as powerful as T-Energy carries great dangers. Not taught how to deal with this, no sooner did the Elves take control, then a heated dispute erupted among them as to how and to what purpose the T-Energy was to be used. Dispute morphed into irresolvable conflict, then rift and eventually to a civil war among the High Elves, where all participants were losers. Their realm collapsed and with it the entire power structure of Anacaria. In the turmoil all the peoples of Anacaria coveted the right, either openly or in secret, to wield the power of T-Energy and in the end, unmanaged, the T-Energy raged out of control warping creature and lands alike. Can anyone regain control over the T-Energy. And if so, will he/she strive to prevent the world from lapsing into final chaos, or deepen it?

Gameplay
Gameplay in Sacred 2: Fallen Angel in divided into two campaign paths: Light and Dark. As the game begins players choose and customize their character and choose the path they will follow. This choice determines the ultimate goal and intentions of their character, and as the game progresses through literally hundreds of quests and side quests, the paths of different characters intersect at different junctions. Choose one way and you may be tasked to defend a town and its people, while another path could result in you attacking the same town. The choice is yours and the fate of the world and your well-being are at stake.

Key Game Features:

  • A massive, seamless and dynamic world delivering hundreds of hours of freeform exploration.
  • Two deep campaigns: play as the 'Light' or 'Shadow' side, complete with distinct skills, rewards and story-elements tailored to the chosen path.
  • Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.
  • Modifiable combat arts: change, upgrade and link together your alter ego's combat skills to match your playing style.
  • Fight effectively from the back of a number of mounts under your control; equip and upgrade your character's unlockable special mount.
  • Deities offer unique combat disciplines and unlock additional quests.
  • Seamless transition between single and multiplayer gaming modes via Xbox LIVE.
  • Captivating online modes of play challenge gamers in cooperative, PvP and PvE play.
  • Extraordinary, cutting-edge graphics and Dolby 5.1 channel surround sound utilize the latest technologies for a truly immersive experience.
Character Classes
In Sacred 2: Fallen Angel players assume the role of one of six characters -- five of which are new to the franchise -- and delve into a thrilling story full of side quests and secrets that you will have to unravel. Breathtaking combat arts and sophisticated spells are waiting to be learned. A multitude of weapons and items will be available, and you will choose which of your character's attributes you will enhance with these items in order to create a unique and distinct hero.

Seraphim character class from 'Sacred 2: Fallen Angel' Seraphim
Often referred to as 'Fallen Angels,' these mystical and angelic creatures are the oldest inhabitants of Ancaria. Fast, elegant and acrobatic warriors from a technological future they fight with light to medium weapons and, if required, with massive technological support. Players can assume the role of a Seraphim and protect the world from chaos.
Shadow Warrior character class from 'Sacred 2: Fallen Angel' Shadow Warrior
Shadow Warriors were originally humans trained as elite soldiers in service to the High Elves. Upon their death their souls were stolen by an Elven general, bound to lifeless bodies and imbued with T-Energy. Now free, they travel between this world and the next as undead beings with only the desire to return to the peace of the golden halls of Elysium.
High Elf character class from 'Sacred 2: Fallen Angel' High Elf
The best student at the ancient academy of magic in Thylysium, the High Elf character lives and breathes magic. Her hunger for adventure and her insatiable desire to increase her personal knowledge and the influence of her once-powerful house are the driving forces as she sets off into an Ancaria boiling over with turmoil.
Dryad character class from 'Sacred 2: Fallen Angel' Dryad
Masters of the hunt and akin to the Elves, The Dryad are in tune with nature and are equipped with the strength of the forests. The most powerful and the strongest among them are knowledgeable of the dark art of voodoo and were chosen in order to save their peoples from extinction. All are expert with the bow, traps, poisons and lore of the forest.
Inquisitor character class from 'Sacred 2: Fallen Angel' Inquisitor
The Inquisitors are the High Priests of the High Elves. Arrogant and deadly, they are only committed to themselves and their ultimate goal of assume control over the T-Energy. Proficient in close combat and able to gain increasing power as damage is taken, their manipulative spells make them powerful fighters from the shadows.
Temple Guardian character class from 'Sacred 2: Fallen Angel' Temple Guardian
Since the beginning of time the purpose of Temple Guardians were to maintain and protect the Great Machine, so that it could keep the world in balance. Neither fully flesh or mechanical, they are half human and half machine. Propelled by T-Energy and devoted to protecting it, they are part of the Great Machine and so able to use the T-Energy for their purposes.

A Wide Variety of Mounts
Across Ancaria you will find many horse dealers. They offer all kinds of animals, from the simple nag up to a real war horse. You can equip a war horse with bridle, saddle and even special armor. These special items can be found in the game just like player items, ranging in quality from regular to rare and even unique items. In addition, every character also has a unique mount created specifically for their character class. This mount not only fits the personality of the character, but also complements the various aspects of the character's playing style perfectly. All character classes can fight from a mounted position using a variety of tactics that the player chooses depending on the terrain and battle conditions.





Product Description

Sacred 2: Fallen Angel X360

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Customer Reviews

Platform: Xbox 360 | Edition: Standard
37 Reviews
5 star:
 (4)
4 star:
 (12)
3 star:
 (7)
2 star:
 (8)
1 star:
 (6)
 
 
 
 
 
Average Customer Review
3.0 out of 5 stars (37 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
27 of 29 people found the following review helpful:
3.0 out of 5 stars Made a good move to console but still needed some polish, May 13, 2009
Fun:4.0 out of 5 stars 
Sacred II

Hmm...5hrs in and less than p% completed and still a large map unexplored, mosters to kill tombs to loot. This is the game that Two Worlds wanted to be and Too Human should have been. If you need a Diablo fix before part 3 comes out...this is about the best you will get. I will say tho, the game I would have preferred seeing being ported over to console of this type would have been Titan's Quest as it's the game closest to Diablo right now in fun.

Well, moving right along, the stregnth in playing this game is in its simplicity. All of the controls work as they should and you don't have to fumble too much trying to find the proper button to push to make spells work when they have to. Its a find mosters, kill loot, level up and have fun kind of game without all of the combos and intricate button learning seen in some newer types of games.

As far as exploring is concerned you can't go 5 feet without finding a new quest and truth be told, you can take them and never complete them because sometimes you may get one better than the last or you way finish so far ahead on the map you may not want to travel back to finish another, but that's ok, you don't get penalized too much for missing missions.

There are varieties of monsters to engage and as I am only on level 10 I haven't fought anything huge yet outside of a giant.

Speaking of leveling, so far the first 10 I have done seems to go by quickly considering I only bought it yesterday.

Some of you are on the fence about getting this game...so let me run down some fo the bugs that bring this game down now:

- Pathfinding and AI: The map could have had a better zoom feature built in allowing you to really figure where you are going as you have to follow the path to get to your destination. cutting thru the woods will have you backtracking a lot as more times than most you will run into a wall or a mountain and can't find a way around it. The AI is also sometimey as in many cases they just stand around and do nothing when I am attacked. Also what i really hate is when they run off and aggro a large mob and initiate "The Benny Hill Chase Effect" which doesn't end until the mob is dead or your companion

- Descriptions of objects could have been better: Sometimes you simply have to experiment with items to figure what they do as the descriptions aren't aways clear in what magical items are for.

- NO PAUSE BUTTON. I don't know what Ascarion was thinking but ummmm I really hate being in the middle of a mob fighting and want to step away for a min but CANT because I can't pause in the middl eof playing and have to run into the nearest town in order to get a reprieve. I hope this gets fixed.

- No way to sort items self explanatory however one thing I do like is that you have sotrage chests scattered all over to put your items in.

- Limited customization: There were some classes I
wanted to choose but because you couldn't change the sex, I didn't.

- Camera severely limited: On one hand, it could have been what i got in NWN II but still you are severely limited what you can see around you in terms of distance but you rarely miss much.


Graphically speaking, it's passable for a 360 game as a game of this sort I wouldn't expect to have great graphics...it works for a game of this sort but it's not stellar and the gore facor? Hehe, could have been upped a notch.

What will get you laughing or a straightface are some of the comments you get from your character as they wisecrack thru the game...problem is about 2hrs in you have heard them all.

Thankfully what some will get this game for is the multiplayer aspect and it offers a campaign mode, PVP mode and free roaming mode. One thing I did note is that instead of Ascaron building this as a pseudo MMORPG game, they set the servers up similar to how Blizzard did with Diablo and allow you to instance your own map with up to 4 people joining in and allows you to make small tweaks on who gets in...a nice touch.

All in all, it's not a bad game but not a great game either. it's been out for PC for a little while and seems like it made a decent move to console and while it's not the Diablo killer or Oblivion killer, it's a nice light game to play while waiting for bigger and better to come out later.

Again, here is to hoping that Titan's Quest makes a move to console...but I won't hold my breath.
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23 of 26 people found the following review helpful:
5.0 out of 5 stars Great Game, May 13, 2009
Fun:5.0 out of 5 stars 
My review of Sacred 2 after playing Coop for 4 hours last night.
Graphics:
I must say I was wondering how ugly this was going to look after seeing the review about graphics being nothing to brag about. I think they need to clean their glasses or stop sniffing that glue, because the graphics in this game are really good. The world is alive with waves crashing into the shore, rivers are flowing, fish swim in the water, rabbits hop around, stuff swaying in the breeze, grass moves when you run through it, shadows and lighting. It looks very GOOD to me.

Controls:
The controls took a little the get used to but are not bad. You have 12 slots for spells which is good. I found out you must hold A to attack and while holding it can move the left analog stick to change targets. When opening the interface you can use A button to pick the screen you want to go too or just release the Left Bumper.

Interface: The interface is not bad once you get into it. You use the left/right buttons and bumpers to move around and they have lots of screens with info on skills and attributes. I could not figure out how to use the Compare correctly, but it seems to try and switch back and forth between two items you viewed. Hopefully someone can figure that one out. I don't like we cant trade with offline buddy, but I did hear they are looking at that.

Gameplay:
We had a blast doing quests and finding caves to explore and loot. Some quests give more xp and gold than others and there are tons of them too. We started with Bronze but will restart with silver to make it a little more challenging. Finding new loot and a person to swap combat skills out with was very rewarding. Using the different weapons and skills is where this game id fun. The summoning of the undead with the shadow warrior was cool and they explode when they run out of time too.

Overall:
We did not have any framerate issues while playing, but you do have some screen tearing when rotating the camera view. It was not that bad and did not really matter once we got to playing and having fun. If you like these type of hack and slash games you will like this one. It will take a long time to fully explore the large world in this game. I would give it a 4.5/5. Nothing is perfect but this one is close :-)
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16 of 18 people found the following review helpful:
4.0 out of 5 stars A few issues, but overall an excellent game., May 13, 2009
By Skyclad (Michigan) - See all my reviews
Fun:5.0 out of 5 stars 
I've been waiting for a game like this on the consoles... a full-fledged dungeon crawler that has decent online gameplay.

I haven't played the PC version of the game, but 1Up wrote in their review the console version is actually better than the PC version for various reasons.

You get to choose from one of many different classes and then choose whether you want to follow the gods of light or dark... and what you choose directly impacts the flow of the game with differing quests.

I had to knock off a point for some small control issues and some graphical glitches, but they in no way ruin the game at all.

Fun in single player, even funner in online co-op.
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Most Recent Customer Reviews

1.0 out of 5 stars Beware! This is a terrible product!
I cannot believe how there are people who would give this terrible product 5 or even 4 stars. This is a substandard game in almost all respects.

MOST IMPORTANT! Read more
Published 12 days ago by Captain Maximus

3.0 out of 5 stars Wishing it was better
Since this is about as close to a 2-player co-op (a la Baldur's Gate) as the 360 has, I gave it a whirl. I should never have made the comparison. Read more
Published 1 month ago by Rich Ball

2.0 out of 5 stars Not worth 60 bucks
I'd call this game a rental, but you'd have to rent a few times to beat it. It's huge. Just know that this is NOT Baldur's Gate, this is NOT Diablo II. Read more
Published 2 months ago by Jason Beeman

2.0 out of 5 stars Not that good
This game just wasn't very fun to me. I had a hard time getting into it. I'm not a big gamer but I own about 90 titles. Read more
Published 2 months ago by Worm

1.0 out of 5 stars The Most Fun I've Had Playing a Terrible Game
Sacred 2 is loaded with flaws, glitches, and bad ideas.
If you can get past the bad, there's some fun to be had.
(Sorry, couldn't resist... Read more
Published 2 months ago by Poisoned Blade

2.0 out of 5 stars Played it and wasn't that impressed
When I received the game in the mail I was so stoked to play it because I used to play the old sacred on PC and I loved that game and i thought this was going to be just as much... Read more
Published 2 months ago by Nathan Jeffords

4.0 out of 5 stars good adventure game
The hours disappear when playing this game. There is just so much to do and see.
likes:
the number of quests is amazing
the graphics are great
the... Read more
Published 3 months ago by M. Bresnahan

4.0 out of 5 stars A fun and expansive action RPG
When I initially fired this game up, I didn't quite know what to expect. You get dumped into a little dungeon with one quest on your log, so you run to the first town, turn it in,... Read more
Published 3 months ago by M. Roland

4.0 out of 5 stars How is Sacred 2?
that's been an ongoing question for many. i rated the game on how much i enjoyed it, people's taste varies widely though. this is a real time rpg. Read more
Published 3 months ago by Jack Anderson

2.0 out of 5 stars Very Unimpressive, Wait for Diablo III
The pathing was poor.
The map/zoomout was very lacking. I felt like it was cumbersome to look at my character from the angle i wanted to look at it. Read more
Published 4 months ago by Randy C Treibel

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