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Photoshop 5 3D Textures f/x and design: The Premier Resource for Creating 3D Digital Realities by Producing Photorealistic Image Maps
 
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Photoshop 5 3D Textures f/x and design: The Premier Resource for Creating 3D Digital Realities by Producing Photorealistic Image Maps [ILLUSTRATED] (Paperback)

by Geoffrey Smith (Author)
3.8 out of 5 stars See all reviews (11 customer reviews)


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Editorial Reviews

Amazon.com Review
This book provides plenty of hands-on guidance for creating and working with a variety of image maps in Adobe Photoshop 5. First, you get an overview of basic and advanced painting techniques. Next, you learn about acquiring good materials for maps by using scanned images and images from digital cameras. The book also discusses how to choose a scanner and fine-tune scanned images. Then the author covers image-map creation by explaining the importance of color-image, bump, specularity, diffusion, transparency, and luminosity maps; by teaching planar, cubic, cylindrical, and spherical image-mapping methods; and by showing you the utility of layered image maps. He gives you a lot of hands-on help in creating industrial, science fiction, organic-creature, natural, and displacement-map textures. You also learn how to create character accessories and light gels. A full-color section features images from the book's projects, and the companion CD-ROM contains images for working along with those projects. --Kathleen Caster

Product Description
Shows everything the reader needs to know to achieve undeniably realistic 3D images and animations. Covers intermediate through advanced 3D image creation with Photoshop. Uses spectacular image maps to create realistic images, showing how to develop multilayer image map surfaces.

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Product Details

  • Paperback: 350 pages
  • Publisher: Coriolis Group Books (December 4, 1998)
  • Language: English
  • ISBN-10: 1576102742
  • ISBN-13: 978-1576102749
  • Product Dimensions: 10 x 8 x 0.8 inches
  • Shipping Weight: 2 pounds
  • Average Customer Review: 3.8 out of 5 stars See all reviews (11 customer reviews)
  • Amazon.com Sales Rank: #1,492,989 in Books (See Bestsellers in Books)

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Customer Reviews

11 Reviews
5 star:
 (3)
4 star:
 (5)
3 star:
 (1)
2 star:
 (2)
1 star:    (0)
 
 
 
 
 
Average Customer Review
3.8 out of 5 stars (11 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
10 of 10 people found the following review helpful:
4.0 out of 5 stars Interesting and intuitive, January 9, 2000
By A Customer
I am a Photoshop user who thought this book would be good for use solely within Photoshop, the truth is that this book is for use in conjunction with a 3D program - if you don't own such a program, then think twice before ordering this title. I am in the process of learning Strata Studio Pro, so eventually I will be able to put this book to some good use. The reason I gave 4 stars instead of 5 is that the ad./title for this book can be a little misleading, it should read: Photoshop 5 3D Textures f/x and design FOR USE WITH A 3D PROGRAM. Having said that, the book is well written, and I learned much from it. The tutorials are easy to follow, the results of which I will only be able to fully appreciate when I have finished learning my 3D program. The book covers creating the different texture maps within Photoshop to be used on your 3D models. Do not hesitate to purchase this book if you own both Photoshop and a 3D program.
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4 of 4 people found the following review helpful:
3.0 out of 5 stars A good book for someone starting out., December 4, 1998
By A Customer
If you are looking to add more realism to the look of your 3-D, or to get oriented toward creating realistic 3-D, this book is a good start. If you are already familiar with the Photoshop tool set and want to enhance your knowledge, this book isn't going to help you because there are no tips or tricks that are beyond the basics. What the book demonstrates is how to use standard PS tools to make different kinds of image maps, though not always in the best and/or quickest ways. Some very useful concepts are presented in the book, however -- that is the important thing. If you already know how to implement various maps (diffusion, specular, transparency/opacity, clip, bump, etc.) in a surface material, know a thing or two about mapping coordinates/texture placement, and have used 3-D software for a while, I don't recommend buying this book. The book/author is also seemingly Macintosh and Lightwave-centric, leaving out terminology, or incorrectly stating things about other software and even PC Photoshop conventions.
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1 of 1 people found the following review helpful:
4.0 out of 5 stars Useful but limited, January 11, 2001
By arisen "arisen" (Toronto, Canada) - See all my reviews
Nice tips and tricks for someone that dosen't want to go that deep into Photoshop but still be able to produce decent textures for 3D. Being the only book on the subject I have to say it's the best =), but if you are seriuos about Photoshop as a 3D artist (which you should) you'll be better off getting one of those "in depth" Photoshop books. Like that you should be able to figure out what this book has to say by yourself.
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Most Recent Customer Reviews

4.0 out of 5 stars Great for beginners
I found this book quite educative, and it is a great introduction for newcomers. These are the pros and cons as I see it:

pros: Easy to follow step by step tutorials. Read more

Published on August 24, 2000 by ola Gustafsson

2.0 out of 5 stars This Books Su!!@#s.... And Here Is Why.
First of all, I baught the book because it says "Photoshop 5 3D" I forgot to look at the "texture" part. Whatever.

1. Read more

Published on July 9, 1999

5.0 out of 5 stars Absolutely Indespensible to Any 3-D Artist.
I don't go anywhere without my Photoshop 5 3D Textures F/X and Design Book. Great Techniques, Well written, and well planned out.
Published on June 20, 1999

4.0 out of 5 stars Good down-to-earth writing with indepth explanations.
Though I haven't finished the book, I am particularly impressed with the down-to-earth writing style of the author. Read more
Published on April 16, 1999

5.0 out of 5 stars A great help and confidence builder!
Mr. Smith's book is a great way for the intermediate 3D artist, striving for answers on how to put the final touches on his 3D models to make the most out of Photoshop5 in doing... Read more
Published on April 10, 1999

2.0 out of 5 stars Poorly written and edited
I bought this book hoping to learn more about the specifics of making 3D textures. Instead, I was confused and misled. Read more
Published on April 4, 1999

4.0 out of 5 stars Take your 3D further!
For any 3D artist, Photoshop is invaluable. It's great to see a book like this finally come along.
Published on January 25, 1999

5.0 out of 5 stars A must have for any 3D artist who uses Photoshop!
Wether you create 3D imagery for games, film, print or the world wide web, this book belongs on your X-Mas list. Read more
Published on November 13, 1998

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