Most Helpful Customer Reviews
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17 of 19 people found the following review helpful:
4.0 out of 5 stars
Very Useful Reference, February 17, 2005
It is usually quite difficult to find a good How-To book in the Infographics/Instructional Design arena. So, I was quite delighted to discover this book by Dr Ruth Clark and another book (Creating Graphics for Learning and Performance : Lessons in Visual Literacy) by Dr Linda Lohr.
I have found these information very useful:
- 7 communication functions of graphics (decorative, representational, mnemonic, organizational, relational, transformational, interpretive)
- mapping of appropriate graphical functions (or types) to different content types (facts, concepts, processes, procedures, principles)
- numerous graphical examples for different content types
- numerous instructional design tips, e.g., chunking and sequencing to minimizing memory load, use of visual cues to direct attention, use of certain graphic types to build mental models (e.g., cause and effect)
What would have been even more useful could be the setup of an online Infographic Design resource where members of the public can collaboratively view, discuss and refine the guidelines, use and contribute more examples (especially), etc. Would certainly look forward to be involved in such an endeavor.
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12 of 13 people found the following review helpful:
1.0 out of 5 stars
A Dangerous Book, July 13, 2008
Good: It provides sufficient research evidence to make the point that graphics, if designed appropriately, can indeed enhance the learning experience.
Bad: The authors do not follow their own advice while selecting or creating graphics for this book. For example, fig 1.4, has information displayed in the reverse order (section 1 at the bottom, section 4 at the top). Meaningless decorative curves that don't let you focus on the actual message appear in fig 20.1. Figs 3.3, 3.5, 5.1, & 7.1 are so crowded with information that it is impossible to understand what the author is trying to say. The graphics & animations that have been selected from various e-learning courses are the most atrocious that I have ever seen (and I have seen a lot in my 10 plus years of being in the learning industry). There is not a single graphic in this entire book that would even marginally pass a professional design review.
Ugly: Instructional designers & their managers are going to read this book & start creating graphics that look like the samples in this book, thereby lowering the quality of graphics in e-learning courses even more than what it is now (which is pretty sad, to say the least).The authors have shown absolutely no respect for the field of graphic design (which is not new, especially in the e-learning industry). If they had any regard for the expertise that they don't themselves have, they would have engaged a professional graphic designer to create & select the graphics for this book.
Conclusion: Please take the research advice from this book, but do not think, even for a brief moment, that the graphics used in this book follow that advice.
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8 of 9 people found the following review helpful:
5.0 out of 5 stars
Outstanding Resource for Instructional Designers!, November 7, 2007
Ruth Clark is one of the most practical theorists working in the Instructional Design field today. Her work is backed by sound research, is always clear & well organized, and (most importantly) can be directly applied in the design and development of engaging learning products. Her partnership with Chopeta Lyons on this book paid off wonderfully. Together, they've created a wonderful resource to anyone creating visuals to support learning products. As always with Clark, the research is complete and well presented to support her ideas and guidelines; the examples accompanying the guidelines are plentiful and are also available on a CD-ROM included with the book.
Key topics in the book include the functions of graphics in learning products, a systematic visual design process to use when planning your instructional graphics, using graphics to activate learning, and using appropriate graphic strategies to support specific information types. Each section contains practical guidelines, which are clearly explained and supported by research -- here is just a small sample of the guidelines taken from various chapters of the book (minus their explanations & examples):
"Use Signals and Cues to draw attention to important content." (Attention)
"Use graphics in place of text when the content can be communicated more efficiently visually." (Memory Load)
"Plan graphics that are consistent in style and low in complexity." (Memory Load)
"Use organizational visuals such as graphic organizers to show qualitative relationships among lesson content." (Building Mental Models)
"For online practice of computer procedures, support transformational visuals with on-screen contiguous text to provide directions, feedback, and memory support." (Procedures)
"Use interpretive visuals such as schematics and visual analogies to represent abstract processes such as how computer program code works." (Processes)
"Create project specific standards and guidelines through samples, prototypes, templates, and appropriate documentation." (Communicate Your Graphic Plans)
Unexpected extras? Two case studies and a really cool glossary of terms for Instructional Design Geeks!!
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