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Real-time Volume Graphics
 
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Real-time Volume Graphics (Hardcover)

by Markus Hadwiger (Author), Joe M. Kniss (Author), Christof Rezk-salama (Author), Daniel Weiskopf (Author), Klaus Engel (Editor)
4.5 out of 5 stars  (2 customer reviews)

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Real-time Volume Graphics GPU-Based Interactive Visualization Techniques (Mathematics and Visualization)
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Product Description
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.

Product Details
  • Hardcover: 497 pages
  • Publisher: A K Peters; 1 edition (July 24, 2006)
  • Language: English
  • ISBN-10: 1568812663
  • ISBN-13: 978-1568812663
  • Product Dimensions: 9.1 x 6 x 1 inches
  • Shipping Weight: 2.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  (2 customer reviews)
  • Amazon.com Sales Rank: #369,206 in Books (See Bestsellers in Books)
    (Publishers and authors: Improve Your Sales)