Black Art of Macintosh Game Programming is the essential reference for anyone who wants to program 3D games on a Macintosh. It provides complete, step-by-step instructions for creating a fully-functional 3D maze game and a 3D flight simulator on the Macintosh. - Covers free-form texture mapping, menus, event loops, fixed-point arithmetic, optimizing game-specific code for the Power PC, and more
- CD-ROM includes a fully-functional 3D maze game and a 3D flight simulator in both Symantec C and CodeWarrior environments
