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Why don'tthe games just charge up front for games instead of saying they are free, seems fishy to me.

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Showing 1-19 of 19 posts in this discussion
Initial post: May 17, 2014 9:40:16 PM PDT
Katy M says:
I love RPG's, been playing them since the first ones, but I get frustrated when searching apps. Most good ones say free (which I don't care about, I just want to play a good game) and then you have to pay later. Why? Why don't they tell you how much you'll have to pay? Seems fishy to me.
I'd rather pay up front than be expected to go into it blindfolded and get frustrated over and over when simply trying to find a good game only to see "in app purchases."

In reply to an earlier post on May 17, 2014 10:05:39 PM PDT
Artist says:
I always read the product page and the reviews, so I've never been stuck with one that requires purchases after a certain amount of game play.

In reply to an earlier post on May 17, 2014 10:16:27 PM PDT
Katy M says:
That's not my issue. I do so as well, I'm an old lady and have played on virtually every system out there at one time or another; pong, anyone? :D It's just too many RPG app's are like that. I just want to pay for a game and play it, as in The Bard's Tale or FF III, FF IV, etc. Or if there were, maybe, purchase options, like free with in app purchases or pay up front.

In reply to an earlier post on May 17, 2014 10:17:48 PM PDT
CBRetriever says:
I just try not to buy free apps as those are the ones most likely to charge more to continue to play

In reply to an earlier post on May 17, 2014 10:22:06 PM PDT
Artist says:
I don't know why people are surprised that app developers/Amazon want to make money.

Maybe you should look on Big Fish Games to see if their rpg games work on your device, and are more suited to what you're hoping for.

I used to play hidden object games on my PC from Big Fish until they got too complicated for my failing eyesight.

Posted on May 17, 2014 10:23:50 PM PDT
Katy M says:
I have no problem paying, did you read what I wrote? I just want to pay up front.

In reply to an earlier post on May 17, 2014 10:58:06 PM PDT
Artist says:
I read what you wrote, but what kind of answers did you expect on a Kindle Discussion forum, since there's nothing other customers can tell you or anything we can do? I suggested Big Fish because one pays up front for a game.

Posted on May 17, 2014 11:01:07 PM PDT
Katy M says:
OK, let me back up a minute, sound less like a crotchety old lady.
I'm new to all of this on line buying, etc. You'd think at my age it would be different but it's only been since I got my Kindle Fire HDX 8.9 (my genie in a bottle) that I've been doing all this.
So, does anyone have any suggestions on good RPG's that I can pay for, for my android phone or my Kindle, that I don't have to do in app purchasing to enjoy the game?

In reply to an earlier post on May 17, 2014 11:02:33 PM PDT
Katy M says:
You did, thanks. I realize I wasn't clear about what I wanted. What, you can't read my mind? Please see my most recent post.

Posted on May 17, 2014 11:11:37 PM PDT
arcana73 says:
App developers make more money off the game if you keep needing to buy stuff. Let's put it this way: if you pay up front for the app then you only buy it once. People expect there to be constant updates to the app because of bug issues, operating system issues, among other things. Well what's the incentive for a developer to keep working on that app because you've already paid for it once. They'd have no financial gain. Also, most people become bored with games easily, so when they've stopped playing you lose future potential earnings.
But if a developer offers a game for free, people try it out, enjoy it, then buy things to mAke it easier, power/level ups, or what not to keep playing. It's more $$ for the developer. In turn they create updates with new features and create more incentives to earn income.
That's a short, easy explanation. Basically those who want to buy once are the problem in developer's eyes.

Posted on May 17, 2014 11:19:27 PM PDT
Last edited by the author on May 17, 2014 11:22:09 PM PDT
Katy M says:
I do understand that. It's capitalism at it's best, or worst; that doesn't mean I can't get frustrated about it. Game developers have been doing this for decades, my opinion is that they can do something like that for these things, too.
It' the age old consumer vs vendor thing. They can only do that if everyone "buys" into it.
I'm an activist at heart and seldom accept the status quo if I think it needs to be challenged a bit.

Posted on May 17, 2014 11:21:49 PM PDT
Hi Katy, it's clear that you're not a crotchety old lady but the fact the you're new to this is significant. In the past some very fancy expensive games were available (indeed that's still the way with console systems) but developers soon learned that they can entice users into their game more effectively by lowering the barriers to entry. Once in the game, people get excited and will more readily pay $0.99 twenty times than they woul pay $19.80 up front for an unknown entity. So why do the developers do it? Because it works.

In reply to an earlier post on May 17, 2014 11:23:53 PM PDT
Katy M says:
Thanks for the info, Colin. Again, consumer vs vendor!

In reply to an earlier post on May 17, 2014 11:24:39 PM PDT
arcana73 says:
This is why I stopped buying games for Xbox or PlayStation. (Well at least at release time)You rush out to buy the new "it" game on release day for $60, rush home to start playing, and then are asked to pony up more money for more content. It's a bunch of b.s. I'm not the only person who feels this way. AND eventually it com's out as a game of year top seller game that includes the dnl and it costs only $20. Sickening

In reply to an earlier post on May 17, 2014 11:29:50 PM PDT
Katy M says:
I feel the same way and do that, too. Patience saves lots of big bucks.

In reply to an earlier post on May 17, 2014 11:39:37 PM PDT
CBRetriever says:
you can look for game apps in the app store and set a price range and perhaps some will fall out that way

In reply to an earlier post on May 17, 2014 11:41:19 PM PDT
Katy M says:
Thanks! Frustration has a way of making a person forget common sense.

In reply to an earlier post on May 18, 2014 12:56:15 AM PDT
R. Wilde says:
I think they figure they can nickel-and-dime you to death. Sort of like how a lot of MMOs are no longer subscription based, but get their money through microtransactions.

Posted on May 25, 2014 6:46:25 AM PDT
Katy M says:
Yeah. I just won't use those. More frustrating is when you pay for a game app and still they want more.
Thanks to everyone who's replied to my post and for the helpful hints. Especially Colin, sometimes a newbie needs a little support.
Feels odd, I'm the one people usually ask about tech stuff and giving newbie support.
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Discussion in:  Kindle forum
Participants:  6
Total posts:  19
Initial post:  May 17, 2014
Latest post:  May 25, 2014

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