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Why is Steam suddenly bad?


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In reply to an earlier post on Apr 27, 2015 6:55:34 PM PDT
Last edited by the author on Apr 27, 2015 7:02:32 PM PDT
H. Le says:
"Steam's Most Popular Skyrim Mod Is A Protest Against Paid Mods...

...there are now "donation" versions of mods that are otherwise free so you can pay their creators on Steam, but only if you want to..."

http://steamed.kotaku.com/steams-most-popular-skyrim-mod-is-a-protest-against-pai-1700486550

------

Looks like Gabe Newell will have to look for another way to plump up Steam for 'The Big Fat Sell' prior to jet-setting into the retirement sunset. I really do applaud Gabe in this particular case -- He rectified a bad situation pronto before the damages spread.

http://kotaku.com/valve-cancels-paid-mods-for-skyrim-1700526130

In reply to an earlier post on Apr 27, 2015 11:56:10 AM PDT
WolfPup says:
That's a good idea to have a system where you can donate. Could still allow people to charge if they want to, but receive donations if they want.

In reply to an earlier post on Apr 27, 2015 3:43:42 AM PDT
H. Le says:
Yes, please pave the road for online auction house and paid multi-player monthly subscription to complete the sweet deal...

On a serious note, although I don't approve, as long as it is optional whether the mod authors want to charge or not, I don't have much problem with it... for now. A more positive option is for Steam to set up donation for the authors as I think outstanding modders should definitely be recognize and perhaps even financially rewarded.

Mods are awesome because they are free and unregulated for the most parts. If modders really think that they can rip-off gamers with paid mods, they will find out soon enough that their mods will be treated as paid DLCs - and will be pirated right along with the games.

Posted on Apr 23, 2015 1:56:10 PM PDT
Last edited by the author on Apr 23, 2015 1:56:27 PM PDT
sysgen says:
Take back anything good I've ever had to say about Valve, they are the epitome of evil.

https://www.reddit.com/r/Games/comments/33m403/steam_introduced_paid_workshop_mods/

In reply to an earlier post on Apr 7, 2015 1:19:16 AM PDT
WolfPup says:
I ran into that with Dead Rising 2...spent a few weeks playing it, then lost my save after the update.

They claim they're working on an import tool, but that seems like it would be comparatively easy to do, and its been weeks...

In reply to an earlier post on Apr 6, 2015 8:11:15 PM PDT
H. Le says:
Sorry, Batman series game saves with GFWL will no longer work with the new non-GFWL version on Steam... Such is the eternal beauty of DRM.

You'll have to start a new game. It sucks, but not having to deal with double DRM - especially GFWL - makes it more bearable in the long run.

In reply to an earlier post on Apr 6, 2015 9:13:48 AM PDT
WolfPup says:
Ugh, I wonder if I've re-backed up the Batman games since the switch. Looks like Resident Evil 5 is going through it right now too. Not sure if RE6 was ever GFWL.

I have a feeling I'll never get to play Universe at War...

I just gave up on Fallout 3 and bought the console version.

In reply to an earlier post on Apr 4, 2015 1:42:40 PM PDT
Last edited by the author on Apr 27, 2015 3:48:45 AM PDT
H. Le says:
"Games for Windows Live still works"

Yes, unfortunately so. GFWL is dead but not yet buried.

Recently, I uninstalled the PC version of Dark Souls - which is double DRM'ed with Steam and GFWL - and re-installed on a different PC. When I run the game again, GFWL no longer accept my login info, which is the very same login info I've always used and worked fine on the previous install.

I've looked up different workaround methods and have come to the conclusion that either torrenting the game or buy the console version *used* for dirt cheap is the most painless and least time consuming solution.

In spite of the negative experience, I happily gave Namco Bandai an "A+" for effort in their attempt to get on my (crap)list. As a side note, thank you to WB and Steam for removing GFWL from the Batman series.

----

Update 4/27/15: I just reinstall Dark Souls again and GFWL is really gone this time around. It sucks that my game save no longer work - especially because the game is so challenging - but it's always a pleasure to hear another clump of dirt hitting GFWL's coffin.

In reply to an earlier post on Apr 4, 2015 12:59:49 PM PDT
H. Le says:
J. Palmer,

In regard to DRM disclosre, Amazon was getting better in the past, but has changed their DRM disclosure policy since then. Currently, virtually all digital games have proper DRM diclosure - which is a thumb up. On the other hand, basically all physical disc games either have their DRM disclosure removed (if previously disclosed) or withheld altogether - which is definitely a thumb down.

Either way, as a DRM-conscious Customer, about the only place where you can put on a DRM-blindfold and whistle a happy tune while game shopping is GOG. Otherwise, the same code red condition apply - which is to conduct a DRM research prior to purchasing any game.

In reply to an earlier post on Mar 30, 2015 11:05:20 AM PDT
WolfPup says:
All of this junk just wrecks PC gaming. Like Assassin's Creed...I've got it with activation from Steam, Uplay, AND it installs this "punk buster" thing without my permission.

Posted on Mar 30, 2015 10:57:54 AM PDT
J. Palmer says:
Steam gets to advertise all these millions of steam accounts that people where forced to get as advertising fodder. Sell threw us we have millions of users!

Every one has their reasons for loving it or hating it for me its ownership rights and the forced wall or middle man approach to play the game. Steam has the right to do what ever they want to me after i buy a steam game. Like get into my computer, tell me when I can play or when I cant, when I have to update, hit me with as many advertisements as they like. I pay 60 bucks for a game and I have zero rights. If I cant play my game because steams down tuff luck for me. My only power is to not buy a steam game.

I think I posted on here years go, I never liked the title to this thread the original poster only suddenly noticed at the time a lot of people dont like steam and now this is the official amazon steam thread. On a side note as im writing this im looking at Fallout New Vegas & Ultimate edition pc version here on amazon and no where is there any indication its a steam game, and it is. Only way you would know is reading the questions people asked on the ultimate edition or got o bethseda site. Unless i missed the fine fine print on that page.

In reply to an earlier post on Mar 28, 2015 8:49:36 PM PDT
Last edited by the author on Mar 30, 2015 11:04:08 AM PDT
WolfPup says:
Nope....Games for Windows Live still works, and even if it didn't, that would have nothing to do with why Steam doesn't allow you to restore from backups.

This problem is 100% Steam's. They need to allow you to restore from backups and have control over whether something gets updated or not.

Posted on Mar 28, 2015 8:35:55 PM PDT
Because of the way the GfWL game was run and abandoned, your backup is not functional anymore. That's less a Steam issue and more a GfWL issue.

Posted on Mar 27, 2015 10:24:24 PM PDT
WolfPup says:
Ugh, I know a few years ago someone on here was talking about how bad it is that if a Steam game needs an update, it'll pull down the entire game over the Internet rather than letting you use the local copy. That had been my experience too, but someone on here was claiming that wasn't the case.

Well, I just ran into a situation where it matters again...

Dead Rising 2/Off the Record just got patched from Games for Windows Live to Steamworks, but the Steamworks version has all kinds of bugs, including no way currently to import save games, and no time frame on when that's coming.

Because I have backups of my games, I'm like okay, I'll just delete it and reinstall the version prior to the Steamworks patch...

But it doesn't let you. It starts, and then almost immediately switches from installing from disc to redownloading the entire 6GB game.

It almost makes backups worthless, if it won't actually use them if it needs an update, and not everyone is always in a position to redownload ever larger games over the Internet... It SHOULD let you install from disc, then patch up if you want to.

There's also no real setting for disabling updates, and I'd been under the impression there was. It should ASK when you install from a backup but this doesn't even have a setting to stop updates when it's installed. The drop down menu in properties I'd assumed had that option, but it only gives you the option to wait to update until you launch it.

The only other thing I see is a system-wide setting to restrict when Steam can download, and how much bandwidth it can use. You could set that for some weird time I guess to sort of stop updates, BUT that setting isn't respected when installing a game...I had it set to only install from 12am-1am, tried to restore from a backup, but no good, it still started downloading the whole game.

Sooooo my 12GB of DR2 backups (and probably hundreds of GB of other games) are completely worthless. A functional game is sitting there, but Steam will not install from it...

Posted on Feb 16, 2015 12:28:05 AM PST
[Deleted by Amazon on Feb 16, 2015 4:32:57 AM PST]

Posted on Jan 15, 2015 8:22:54 PM PST
Last edited by the author on Jan 15, 2015 8:31:01 PM PST
R. J. Satori says:
All the MMOs I've got handy can be migrated either by simply moving the files (and maybe copying a couple of registry entries) or by doing an install from the installer (on disk or downloaded) and then copying the updated files to the install directory. You may be out of luck if you didn't hang on to the installer that sets up your registry and other links, but a manual registry migration is still worth trying if your bandwidth is precious.

Granted, I can't speak for the situation with MMOs purchased and installed through Steam. That may or may not involve more hassle.

In reply to an earlier post on Jan 15, 2015 9:47:45 AM PST
WolfPup says:
I actually intentionally bought the disc version in the hopes of making installs easier, except these things get patched so much that it's probably basically downloading an entirely different game from what's on the disc LOL.

I did notice in the Battle.net client under Settings/Game Install there's a "scan for games" button. I don't know what it does but that SOUNDS like maybe it would scan the default install directory for games? Or else...?

Besides MMOs, so far Xbox One games are the worst for patches. I'm not sure if there's an intentional (and weird?) design decision, or there's some massive bug, or what, but most One games I've installed then go out and download like 20-40GB on top of the disc install! I literally had my One just installing updates for days straight at one point LOL. The PS4 seems normal, like had a 15MB patch for some game. I was thinking maybe it was an issue with One launch games, like maybe they weren't finished so were downloading basically an entirely different game, but I heard about some recent game doing the same thing.

Regarding Grim Fandango remastered, it's available for pre-order on Gog.com!

http://www.gog.com/game/grim_fandango_remastered

I never played it either, though from the time it launched people always act like it's the best of those types of games.

And sweeeeet, while looking for that link, I saw they just posted the Double Dragon trilogy!

http://www.gog.com/game/double_dragon_trilogy

Back in the day I loooved those. Honestly I'm guessing it'll be one of those things where I go "ugh, what was I thinking", but for $4.79 for all three, why not?

In reply to an earlier post on Jan 15, 2015 9:16:41 AM PST
Rockhardly says:
I'm excited for that. I have the game on disk, but never ended up finishing it. I'm planning on getting it for the PS4.

In reply to an earlier post on Jan 15, 2015 9:16:03 AM PST
Rockhardly says:
No - at least with WoW - you'd have to actually install the game on the other PC.

Until you guys started talking about Origin making it possible, I had assumed that Steam was the only type of install that could be completely swapped like that.

I'm guessing Star Wars would be the same as WoW regarding not being able to simply swap it over without reinstall.

I'm assuming you got the straight digital version and can't just disk-install on the other PC?

In reply to an earlier post on Jan 14, 2015 6:54:18 PM PST
H. Le says:
*Off-Topic*

For the PC gamers who are tracking this thread - especially the old school gamers - you may be pleased to know that Grim Fandango Remastered will be released on 1/27/15.

I already own this game on disc, but will most likely buy the digital version as well based on the reviews.

In reply to an earlier post on Jan 14, 2015 6:47:52 PM PST
Last edited by the author on Jan 14, 2015 6:55:39 PM PST
H. Le says:
The biggest issues I have with Starcraft 2 and battle.net DRM are:

1) In offline mode, you are forced to play as a "guest" in the game that you paid for on your own PC.

2) Unlike Steam, you are forced to log in to battle.net once every 30 days.

Posted on Jan 13, 2015 7:49:49 AM PST
Last edited by the author on Jan 13, 2015 7:50:11 AM PST
WolfPup says:
Err...I should ask about Battle.net stuff too. I kinda sorta got the two new Starcraft games on black friday a year ago 'cause Starcraft 1 is one of my favorite games ever.

Battle.net has been down every time I've logged in this month...

Posted on Jan 13, 2015 7:32:17 AM PST
WolfPup says:
Another question...is it possible to move any MMOs like that? I haven't played it yet but I've kept Star Wars installed on my main PC, but it would be awesome to be able to just copy the install to another PC rather than having to redownload 26GB!

I should have put it on my mechanical hard drive...it's the one game I installed on my SSD, and I'm paranoid about it using up writes every time I launch the launcher and it spends minutes "reorganizing" data lol. It's like duuude what are you doing, why does this need to be reorganized at all, much less every time I launch it ?

In reply to an earlier post on Jan 8, 2015 7:54:21 AM PST
WolfPup says:
I haven't used UPlay for PC, so it sounds like downloading and installing are two separate things there? You do the downloading step but not install it and then can copy that over...

Thanks! That's good to know, given sooner or later I'll probably end up with something through Uplay.

Oh, dumb question, what happens if you have a Uplay game that you've bought through Steam? Layers upon layers of DRM LOL Not sure how that effects backing stuff up.

I just remembered another reason I need to be able to back stuff up...I can download unlimited stuff basically at home, but I often play games in locations where I can't. I can maybe handle some updates, can activate, but downloading GB after GB is not a good idea.

Hmm...I guess I can just go ahead and copy my Origin folders then. Maybe even see if zipping them will save some space.

Posted on Jan 8, 2015 7:19:58 AM PST
Last edited by the author on Jan 8, 2015 7:22:59 AM PST
Copy the game folder to an external drive. When you need to install the game, copy the game folder to your games directory. (In your case, D:/Program Files (x86)/Origin Games/.) Origin will read the game folder from there. If there are pending updates for the game, Origin will download the updates. For uPlay, designate a directory for temp game installers. (Example, D:/Games/uPlay Temp Installers/) After downloading a game on uPlay, look for the game file in that directory. The folder will have a number as the folder name. For example, the temp installer for Driver: San Francisco will be labeled as "13". Back this folder up before installing the game; when a game is installed, the temp folder will go away. To reinstall, copy the folder to the temp installer location and uPlay should recognize it from there. Then install your game.
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Discussion in:  PC Game forum
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Initial post:  Feb 15, 2009
Latest post:  29 days ago

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