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Series that killed their own legacy this generation


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Initial post: Nov 28, 2012 5:43:28 PM PST
Harsh question, but what do you think?

In reply to an earlier post on Nov 28, 2012 5:45:37 PM PST
Anthony says:
final fantasy. of course, it was already damaged due to X-2.

Posted on Nov 28, 2012 5:46:29 PM PST
Resident Evil.

In reply to an earlier post on Nov 28, 2012 5:48:18 PM PST
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In reply to an earlier post on Nov 28, 2012 5:49:25 PM PST
Anthony says:
FFX i didn't really have a problem with. i hated X-2. and XIII.

In reply to an earlier post on Nov 28, 2012 5:49:30 PM PST
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In reply to an earlier post on Nov 28, 2012 5:50:11 PM PST
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In reply to an earlier post on Nov 28, 2012 5:50:11 PM PST
Anthony says:
i agree with you on this one.

In reply to an earlier post on Nov 28, 2012 5:51:16 PM PST
Anthony says:
that, i disagree with you on. X-2 was worse than X in just about everyway possible.

In reply to an earlier post on Nov 28, 2012 5:52:24 PM PST
Street Fighter

In reply to an earlier post on Nov 28, 2012 5:54:21 PM PST
X-2 is my fourth favorite Final Fantasy game after 6, 9, and Tactics.

In reply to an earlier post on Nov 28, 2012 5:54:43 PM PST
How so? SF4 basically rejuvenated the fighting games genre.

In reply to an earlier post on Nov 28, 2012 5:55:08 PM PST
I agree with you in a way. RE4 was pretty good. I didn't think it was nearly as good as a lot of people did. RE5 and 6 were just bad in my own opinion.

In reply to an earlier post on Nov 28, 2012 5:55:52 PM PST
X was full of bad gameplay decisions. X-2, on the other hand, had wonderful gameplay (except for the minigames which were universally terrible).

In addition, X-2 took the stupidity of its world and the shallowness of its characters to such an extreme that it was easily ignorable (not to mention how little focus was placed on them), while those elements where focused on to the exclusion of almost everything but the nonsensical plot in X, so it was a bit more difficult to take.

Don't get me wrong: everything but the gameplay in X-2 was absolutely gratuitous. It was easily ignored, though, and the gameplay was so great that it made up for the rest.

In reply to an earlier post on Nov 28, 2012 5:57:57 PM PST
Anthony says:
in terms of gameplay, i preferred the battle system of X over X-2. i prefer turn based battle instead of that half-***ed version of real time they had in X-2.

Posted on Nov 28, 2012 5:58:20 PM PST
Joshua C says:
Street Fighter X Tekken. I feel it's destroyed crossover fighting games.
RE5. I actually really enjoyed 4 (it was the first one I played all the way through). 5 just felt like a chore.
Final Fantasy (Main Series). Discounting spin-offs like Tactics, I enjoyed 1-10. I even had a little fun with 11, for awhile. But 13? No. Done.

Now if we take this back a generation, the list is much much longer because of things like Shining Force and Breath of Fire.

In reply to an earlier post on Nov 28, 2012 6:03:16 PM PST
X-2's battle system was ATB, the same as every Final Fantasy since... I don't even remember which game they first implemented it in. In any case, the only real difference was that turns could take place at the same time, which made the battles feel much more fluid. In terms of mechanics, however, there was virtually no difference.

Posted on Nov 28, 2012 6:05:13 PM PST
StriderNeo15 says:
None, they're all still good.

In reply to an earlier post on Nov 28, 2012 6:05:42 PM PST
Last edited by the author on Nov 28, 2012 6:07:39 PM PST
Anthony says:
i just plain don't like the combat system in X-2.

Edit: i remember just feeling rushed to pick an action to take as quickly as possible so i didn't get penalized. i never felt that way about the battle systems in any of the other FF games, even the horrid battle system in XIII.

In reply to an earlier post on Nov 28, 2012 6:06:48 PM PST
Even Kane & Lynch?

Posted on Nov 28, 2012 6:14:18 PM PST
Fullme7al says:
Socom. Clearly.

In reply to an earlier post on Nov 28, 2012 6:14:46 PM PST
Last edited by the author on Nov 28, 2012 6:16:28 PM PST
Okay, SF4 did rejuvenate fighting games, I'll give it that, but SSFIV,SSFIV: 3D, and SSFIV Arcade? What did they do?

Also, even though this is an issue with Capcom, but on-disc dlc most certainly does not help Capcom's case, and people are getting tired of Street Fighter(like me, I'd rather see a new Mega Man game).

In reply to an earlier post on Nov 28, 2012 6:19:36 PM PST
Well, Street Fighter II was basically responsible for getting the fighting genre off the ground, so do we really complain about Street Fighter II: Championship Edition, Street Fighter II: Hyper Fighting, Super Street Fighter II, Super Street Fighter II Turbo, Hyper Street Fighter II, and Super Street Fighter II Turbo HD Remix?

Iterative releases are what Capcom does, we've known this since like 1993. People who complained that there were a bunch of versions of SF4 probably never paid close attention to the franchise.

In reply to an earlier post on Nov 28, 2012 6:20:54 PM PST
Last edited by the author on Nov 28, 2012 6:22:36 PM PST
StriderNeo15 says:
I didn't realize Kane and Lynch had a legacy.

edit: though I guess it did get that dude fired from Gamespot and helped create GiantBomb, that's something.

In reply to an earlier post on Nov 28, 2012 6:21:58 PM PST
Last edited by the author on Nov 28, 2012 6:22:23 PM PST
That's how Capcom's fighting games have been since the beginning. If anything, Street Fighter 4 is completely living UP to the legacy.

EDIT: Aww, ninja'd. Now I just look like a jerk. :'(
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This discussion

Discussion in:  Video Games forum
Participants:  38
Total posts:  139
Initial post:  Nov 28, 2012
Latest post:  Dec 5, 2012

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