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Customer Discussions > Video Games forum

BioShock Infinite Box Art Revealed


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Showing 1-25 of 41 posts in this discussion
Initial post: Dec 1, 2012 9:45:40 AM PST
Last edited by the author on Dec 1, 2012 11:09:06 AM PST
NICE

http://www.ign.com/articles/2012/12/01/bioshock-infinite-box-art-revealed

Uh, guys, the pose is almost exactly the game as it was on the first game.

Posted on Dec 1, 2012 10:18:02 AM PST
Flores. says:
Nice to see 2K is including the first Bioshock for free on the PS3 version.
Finished it a long time ago and traded it away, so it would be a good time for a revisit.

In reply to an earlier post on Dec 1, 2012 10:19:42 AM PST
I don't know. It seems like some people are starting to knock it.

Posted on Dec 1, 2012 10:33:49 AM PST
Seems a little bland and generic. A tad bit uninspired for such an inspired game.

In reply to an earlier post on Dec 1, 2012 10:37:01 AM PST
elect Tron says:
I feel the same. Not impressed with it at all.

I am curious how Move will be implemented in the PS3 version.

In reply to an earlier post on Dec 1, 2012 10:37:08 AM PST
Pick 34 says:
Yeah, they have included at least Elizabeth as well, and maybe Columbia and that giant bird thing.

In reply to an earlier post on Dec 1, 2012 10:38:52 AM PST
Sure, but he looks absolutely downbeat and beaten. Even seems to be thinking with introspection. I thought that was the point.

Posted on Dec 1, 2012 10:41:52 AM PST
Last edited by the author on Dec 1, 2012 10:42:37 AM PST
Paper Tiger says:
The art is boring. I am interested in the Move aspect of this game. I finally got around to getting a Move bundle when they had a great deal from Newegg. I hope the whole game can be played with it so it's not just silly mini games. I'm surprised they decided to use Move in this game after all.

Posted on Dec 1, 2012 10:50:48 AM PST
StriderNeo15 says:
I think it's terrible.

In reply to an earlier post on Dec 1, 2012 10:51:01 AM PST
elect Tron says:
Knowing Ken Levine, and the rest of the folks at Irrational, I doubt that the Move integration will just be an alternate control scheme for the game like it is for Killzone 3 and Resistance 3. I'm guessing their use of it will be more creative.

Posted on Dec 1, 2012 10:58:35 AM PST
Last edited by the author on Dec 1, 2012 11:15:47 AM PST
Kirksplosion says:
Yeah, it's not that impressive, but gets the job done. The usual "guy on cover with weapon" motif. Still, I imagine a burning American flag will catch some people's attention, heh.

In reply to an earlier post on Dec 1, 2012 11:00:07 AM PST
Last edited by the author on Dec 1, 2012 11:00:17 AM PST
Who knows, it could be a deconstruction like Spec Ops: The line.

Look at the horrible cover on that game.

Posted on Dec 1, 2012 11:04:44 AM PST
K Archer says:
I'm not a fan either. It doesn't seem to really say anything about the game; its pretty generic, IMO

In reply to an earlier post on Dec 1, 2012 11:16:51 AM PST
Pick 34 says:
People were freaking out about the flag in the ign comments. Fox news should have a field day with it.

In reply to an earlier post on Dec 1, 2012 11:19:37 AM PST
That should be fun.

Anyway, maybe they'll change it. What's with the whining. It's not like the original BioShock had a comic book pose. Seriously, look at the original. It's not all that different from this new one.

Posted on Dec 1, 2012 11:24:11 AM PST
Eh, now that I think about it, maybe it should be more old fashioned. I'd like that.

In reply to an earlier post on Dec 1, 2012 11:34:34 AM PST
Last edited by the author on Dec 1, 2012 11:34:48 AM PST
K Archer says:
Well, didn't the first Bioshock have a Big Daddy on the cover? It showcased the iconic enemy of the game.

The only thing that's "different" about this one is the flag burning...and even then, it have have been added more for the "shock-value" then anything.

Overall, cover is meh.

In reply to an earlier post on Dec 1, 2012 11:38:11 AM PST
Yeah, but it doesn't change the fact its pose is very similar to almost every game out there. Seriously, I see no difference.

How many games have similar poses on the cover any way? Not just in the military genre. Oh that's right, almost EVERY game. Why are people whining about this particular game only?

In reply to an earlier post on Dec 1, 2012 11:47:16 AM PST
K Archer says:
The game is supposed to be more "epic" then this. A game's cover should reflect the game. A generic pose wouldn't do the game justice

In reply to an earlier post on Dec 1, 2012 11:48:33 AM PST
BioShock never struck me as being epic. Epic box art would just look stupid.

Posted on Dec 1, 2012 11:49:03 AM PST
DVvM says:
It's not really a great cover.

In reply to an earlier post on Dec 1, 2012 12:05:16 PM PST
Flores. says:
I really hope Move support is implemented the way Killzone 3 was. It was really good.

In reply to an earlier post on Dec 1, 2012 12:34:31 PM PST
elect Tron says:
Not saying it didnt work well for that game. I'm just saying that that's too basic for Irrational Games. They're always breaking conventions...using Move for the same old tired alternate control scheme that other devs use it for, would seem very un-Ken Levine.

Posted on Dec 1, 2012 1:00:54 PM PST
DVvM says:
Kotaku on record as disliking the cover: http://kotaku.com/5964876/yes-bioshock-infinites-cover-is-terrible-and-yes-that-actually-matters

In reply to an earlier post on Dec 1, 2012 1:03:35 PM PST
Last edited by the author on Dec 1, 2012 1:03:55 PM PST
This is going to be interesting...

I dunno. Once again, I find myself in the middle of all this mess.
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Discussion in:  Video Games forum
Participants:  16
Total posts:  41
Initial post:  Dec 1, 2012
Latest post:  Dec 2, 2012

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