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Bad Port or Bad Hardware? We're Already Hearing Complaints About Wii U Visuals.


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Initial post: Nov 17, 2012 7:49:29 PM PST
got mayo?™ says:
http://kotaku.com/5961467/bad-port-or-bad-hardware-were-already-hearing-complaints-about-wii-u-visuals?utm_campaign=socialflow_kotaku_facebook&utm_source=kotaku_facebook&utm_medium=socialflow

As Nintendo's first high definition console, Wii U will join the neverending, nothing-really-proven debate between the PS3 and the Xbox 360 over which console's visuals for whatever multiplatform game are superior. Some people are convinced it's a bad port, others are convinced it proves inferior hardware.

It doesn't sound like Mass Effect 3 or Ninja Gaiden 3: Razor's Edge are the best candidates to show off the new console's graphical capabilities. 1Up, in its review of Mass Effect 3, said the game "seems a lot less visually stable," than the Xbox 360 version, with choppy frame rate, "rougher" animation and even worse audio in the game's spoken dialogue. (Jason Schreier, in his time with the game so far, hasn't noticed any hardware issues with the Mass Effect 3 visuals. Here's a video of him testing out the game's Wii U features.)

NeoGAF has almost unanimously judged this to be a lazy port courtesy of Electronic Arts, with some expected moaning and groaning about third party development on Nintendo hardware. There may be some question as to how well the Wii U's hardware can handle ports of something developed for another console.

1Up didn't seem to think it was a lazy job. "There was some actual thought put into this port, which is always nice to see," 1Up said in its review, although it was praising the integration of the GamePad and the unique details and features it brings to this game.

IGN says Ninja Gaiden 3 isn't going to win a beauty pageant, either. "Razor's Edge is arguably uglier than its cousins," its review says, citing "bland textures and a bad case of the 'jaggies.'" However, its framerate remains smooth. 1Up said Ninja Gaiden 3 can hang with either the 360 or PS3 "until too many things start happening at once." That reviewer noted some bad frameskip, but it wasn't predictable and its source wasn't easily identifiable.

We're not reviewing either title but we will be providing impressions, with video, of Ninja Gaiden 3 soon. And we'll keep our eyes peeled in our playthroughs. But it's not like this issue is going to be settled based reviews of launch-window ports.

Posted on Nov 17, 2012 8:04:07 PM PST
Doomed

Posted on Nov 17, 2012 8:05:09 PM PST
Whew...

Glad I got a Vita...

Posted on Nov 17, 2012 8:05:40 PM PST
Agreed. The Wii U is looking more and more like a sick joke now.

In reply to an earlier post on Nov 17, 2012 8:08:01 PM PST
IT'S NOT EVEN OUT YET.

Jesus, people! Seriously!

In reply to an earlier post on Nov 17, 2012 8:10:32 PM PST
The gaming press got their hands on WiiUs for a couple of weeks now.

Posted on Nov 17, 2012 8:13:16 PM PST
Of course devs aren't going to be as good at making games for brand new hardware as they are for 6 year old hardware.

I mean, compare the visuals on Kameo to the visuals on Halo 4. Compare the visuals on Heavenly Sword to the visuals on Uncharted 3...

In reply to an earlier post on Nov 17, 2012 8:15:16 PM PST
>> Compare the visuals on Heavenly Sword to the visuals on Uncharted 3...<<

Quite honestly, both look amazing.

In reply to an earlier post on Nov 17, 2012 8:21:42 PM PST
But the people commenting on said articles haven't.

In reply to an earlier post on Nov 17, 2012 8:22:28 PM PST
I picked good looking games from the beginning and end for both consoles. Kameo looks really good too.

But you can't honestly tell me that Heavenly Sword looks just as good as UC3, since that's crazy talk.

In reply to an earlier post on Nov 17, 2012 8:25:12 PM PST
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In reply to an earlier post on Nov 17, 2012 8:26:22 PM PST
Last edited by the author on Nov 17, 2012 8:31:28 PM PST
(2008 game) MGS4 > Halo 4 (2012 game)

In reply to an earlier post on Nov 17, 2012 8:26:53 PM PST
Well, ports available at launch are usually fairly lazy affairs. I mean, consider the port of "Gun" that launched with the original Xbox.

In reply to an earlier post on Nov 17, 2012 8:27:19 PM PST
Last edited by the author on Nov 17, 2012 8:27:49 PM PST
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In reply to an earlier post on Nov 17, 2012 8:27:51 PM PST
Okami HD looks better. ;p

In reply to an earlier post on Nov 17, 2012 8:28:50 PM PST
Last edited by the author on Nov 17, 2012 8:29:16 PM PST
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Posted on Nov 17, 2012 8:30:36 PM PST
John McClane says:
The PS3 versions for both those games were worse than the 360 too.

In reply to an earlier post on Nov 17, 2012 8:32:50 PM PST
Last edited by the author on Nov 17, 2012 8:34:43 PM PST
ME2 (confirmed) and ME (being reported) to both look[ing] better on the PS3 vs Xbx360.

Posted on Nov 17, 2012 8:36:53 PM PST
got mayo?™ says:
ME3 port doesn't surprise me...as it was some nobody dev that was assigned to do it. Straight Edge?

Gaiden Wii U was all Team Ninja though.

In reply to an earlier post on Nov 17, 2012 8:38:35 PM PST
Last edited by the author on Nov 17, 2012 8:38:56 PM PST
John McClane says:
The PS3 had frame rate issues on ME2 and ME 3. I'll even bet $20 that ME will have frame rate issues on the PS3.

Posted on Nov 17, 2012 8:44:31 PM PST
Ugh the Wii-U. I hereby call it a failure. Game over. Nintendo will be going out of business next year. YAY!

Disclaimer: this was a troll post.

In reply to an earlier post on Nov 17, 2012 8:53:05 PM PST
Heh, have to make the stick more obvious after I went completely for the carrot now, eh?

In reply to an earlier post on Nov 17, 2012 8:56:41 PM PST
ninja Gaiden 3 was better on PS3

In reply to an earlier post on Nov 17, 2012 8:58:18 PM PST
http://www.ign.com/games/mass-effect-2/ps3-14235018

In reply to an earlier post on Nov 17, 2012 8:58:38 PM PST
That and all the Nintendo hate on the forums annoys me so I like to mock it. I think some people on these forums actually want Nintendo to go out of business. I don't see how that benefits anyone.
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This discussion

Discussion in:  Video Games forum
Participants:  33
Total posts:  82
Initial post:  Nov 17, 2012
Latest post:  Nov 19, 2012

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