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Layoffs hit one of the Aliens: Colonial Marines development studios (TimeGate)

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Initial post: Mar 5, 2013 5:47:21 AM PST
Layoffs hit one of the Aliens: Colonial Marines development studios

By Brian Crecente on Mar 04, 2013 at 4:18p

Layoffs hit TimeGate Studios, the Houston, Texas-based studio that helped develop Aliens: Colonial Marines, today, the president of the studio confirmed to Polygon.

"Today, we had to make the difficult decision to let go of some great game developers. This is never easy, and we're doing all we can to assist those developers affected," TimeGate president Adel Chaveleh told Polygon. "TimeGate is preparing, as is the entire industry, for the transition to next-generation consoles and new business models. As part of this reinvention, all projects and strategic initiatives continue to move forward at the studio."

While Chaveleh did not detail the number of people impacted, sources tell Polygon that about 25 people were let go from the studio this morning. The sources also say the layoffs were connected to a publishing deal falling through earlier this month.

Formed in 1998, TimeGate worked with a number of large publishers and developers over the years. Their games include Section 8, FEAR Files and, most recently, helping Gearbox Software with the development of Aliens: Colonial Marines.

Aliens: Colonial Marines' mostly negative reviews were blamed, in part, on the shared development of the game and accusations that Gearbox mishandled their leadership of the game's production.

Shortly before the game's release, Gearbox co-founder Randy Pitchford told IGN that TimeGate worked on the game about as much as Gearbox did.

Posted on Mar 5, 2013 5:48:06 AM PST
Figures. This sounds like daily news anymore.

Posted on Mar 5, 2013 6:00:03 AM PST
I still would love to know the truth about what happened behind the scenes on Aliens. In my opinion, it seems more like Gearbox was at fault, they knew the game wasn't ready for release and pushed it out anyways just to avoid a lawsuit from Sega.

In reply to an earlier post on Mar 5, 2013 6:00:58 AM PST
Voice of god says:
"Today, we had to make the difficult decision to let go of some great game developers."

Ehhhhhhhhhhhhhh............ I don't know about that.

Posted on Mar 5, 2013 6:02:37 AM PST
MrFoxhound says:
This is unacceptable and totally not foreseeable! These layoffs are shocking. Where did they come from?

@Miamuta: Now that people associated with the project are getting laid off, I'm sure we'll be hearing more about this biblical disaster in the very near future.

In reply to an earlier post on Mar 5, 2013 6:03:14 AM PST
MrFoxhound says:
Did you really expect everyone associated with that travesty of an Aliens game to be completely untouched by this?

In reply to an earlier post on Mar 5, 2013 6:27:15 AM PST
I sure hope so. I mean Section 8 was a pretty decent game. I think they just released a MP only shooter at the wrong time. Thats why I found it a little odd that they would be to blame for Aliens sucking so bad, I mean I know they can make a pretty decent game.

And with what we've heard about how Gearbox handled it up until then it really makes me think TimeGate sent Gearbox an "working build" of what they had and Gearbox just stamped finished product on it and said its ready to go.

I definitely hope we hear more, one of the few game dramas I've really been interested in hearing the whole story about.

Posted on Mar 5, 2013 6:29:42 AM PST
JO MOMMA says:
Aliens CM needs a texture pack asap. The game would look so much better

In reply to an earlier post on Mar 5, 2013 7:08:06 AM PST
True - but 6 year development is crazy anyway. The game should have been ready by now.

Posted on Mar 5, 2013 8:16:31 AM PST
Last edited by the author on Mar 5, 2013 8:17:00 AM PST
TimeGate gets crap for Colonial Marines, but they're really not a bad studio.

Section 8 and Section 8: Prejudice were pretty dang good, the Kohan games were awesome, and the F.E.A.R. expansions were decent.
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Discussion in:  Video Games forum
Participants:  8
Total posts:  10
Initial post:  Mar 5, 2013
Latest post:  Mar 5, 2013

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