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Customer Discussions > Video Games forum

American gaming companies or Japanese gaming companies?


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Showing 1-25 of 94 posts in this discussion
In reply to an earlier post on Nov 5, 2012 3:17:04 PM PST
True, that's why the 360 is beating the PS3 in sales.

In reply to an earlier post on Nov 5, 2012 1:22:38 PM PST
DVvM says:
Isn't that more about Sony's failure to do effective marketing than anything else?

In reply to an earlier post on Nov 5, 2012 1:21:41 PM PST
Last edited by the author on Nov 5, 2012 1:21:58 PM PST
How about this:
The PS3 has more exclusive shooters, but the ones on Xbox are more well known.

In reply to an earlier post on Nov 5, 2012 1:18:51 PM PST
Same here, in fact some of my favorite games were made by American companies:

Batman: AA
UC2
RDR
GTAIV
CoD 4
Oblivion
TF2 (if Valve is American)

Those are the ones I can think of off the top of my head.

Want to Play:
UC3
Batman: AC
Skyrim (have it, but haven't played on PS3)
Bioshock

Posted on Nov 5, 2012 11:35:46 AM PST
StriderNeo15 says:
Xbot gaming companies.

Posted on Nov 5, 2012 11:26:57 AM PST
Mike J. says:
Definitely Japanese - most famous and popular fighting games in the world are made in Japan and many of their games have great fantasy,music, animations, actions and sweet characters in general. I am not saying American games are bad, but Japanese games are just much more appealing in general.

In reply to an earlier post on Nov 5, 2012 10:54:48 AM PST
Wow, and yet the majority of the current gen games on my shelves were somehow developed and published by Japanese companies. That's pretty good for a dead industry.

In reply to an earlier post on Nov 5, 2012 10:42:25 AM PST
Japan can't make games

Posted on Nov 5, 2012 10:36:48 AM PST
M. McFly says:
Seriously what a dumb thread. Japan gaming has been dead for 5 years, and Japan even admits that. That is like comparing 80's american cars to 2012 american cars. Gaming is just the reverse, 80's japan games ruled and 2012 japan games blow

Posted on Nov 5, 2012 10:32:30 AM PST
Soulshine says:
I dunno - I'm thinking Canadian on this one.

In reply to an earlier post on Nov 5, 2012 10:23:48 AM PST
SuperHiro says:
I was referring to rpgs specifically, but thanks for that whole business explanation that I didn't ask for.

In reply to an earlier post on Nov 4, 2012 7:45:45 PM PST
DVvM says:
"Hard work" costs more money than "un-hard work" because in programming hard is measured in "man-hours needed to complete the task" and people don't generally work for free.

So rather than vast worlds with 80+ hours of stuff to do in them, you get corridor shooters with 4 hour campaigns.

In reply to an earlier post on Nov 4, 2012 7:25:27 PM PST
SuperHiro says:
Who cares? Work is supposed to be hard.

In reply to an earlier post on Nov 4, 2012 7:18:06 PM PST
DVvM says:
That's because making a Bethesda-esque game is very hard and expensive, not because no one would like to.

In reply to an earlier post on Nov 4, 2012 7:16:25 PM PST
SuperHiro says:
Yea, though I don't consider them representative of the "western" trend since nobody seems to follow their lead.

In reply to an earlier post on Nov 4, 2012 7:10:34 PM PST
Patriotism in the form of video game preferences. Yay.

In reply to an earlier post on Nov 4, 2012 7:10:11 PM PST
So do Western devs. Notably Bethesda.

In reply to an earlier post on Nov 4, 2012 7:09:42 PM PST
*sigh*

They are not exclusive. If you have to specify "console-wise," then that is a blatant admission of their non-exclusivity.

At any rate, the point stands: the PS3 has more exclusive shooters than the 360.

In reply to an earlier post on Nov 4, 2012 6:58:57 PM PST
SuperHiro says:
Yea, I did make an exception for Square and the FF games, but I mean that's why I still respect nintendo. Because they still make games and not B movies with limited interactivity.

In reply to an earlier post on Nov 4, 2012 6:48:09 PM PST
Or make crappy casual games.

In reply to an earlier post on Nov 4, 2012 6:32:22 PM PST
Modern Bear says:
That would make for one hell of a camping trip. I'll bring the smores.

In reply to an earlier post on Nov 4, 2012 6:27:42 PM PST
DVvM says:
I think we need to break into more camps, breaking loyalties into both console and market.

We need Xbots who like Japanese games to fight with Xbots who like American games!
We need the SDF to defend itself from former comrades who like the wrong country's games!

Posted on Nov 4, 2012 6:25:57 PM PST
Last edited by the author on Nov 4, 2012 6:26:42 PM PST
Modern Bear says:
It's bad enough people have to argue over game quality based on what console they are available for, now people want to argue over which ones are better based on what country they come from? This is a pretty lame argument. It's full of generalizations and stereotypes.

In reply to an earlier post on Nov 4, 2012 6:24:58 PM PST
Dukeshire says:
I agree that they do from time to time. We do get a lot of cutscenes from Western developers. But I would say the same with Japanese with FF and the long ass spell scenes! I think all companies do it now with the unnecessary cut scenes.

In reply to an earlier post on Nov 4, 2012 6:21:16 PM PST
SuperHiro says:
Yea the difference imo is that they actually occasionally make non cinematic games. Your marios, your zeldas, your capcom fighters and so fourth. American companies almost universally spooge over their unnecessary cutscenes and cinematics.
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This discussion

Discussion in:  Video Games forum
Participants:  31
Total posts:  94
Initial post:  Nov 4, 2012
Latest post:  Nov 5, 2012

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