Yoshida was also quizzed about the performance of PS Vita, and it seems he's not overly impressed that just 3 million units have been sold globally to date. "These results are below our expectations," he stressed, "and explain first the players' equipment. Consumers now have multimedia devices, such as smartphones."
"These devices include the ability to play," he added, "and it is difficult for us to justify the purchase of an additional machine. To us to produce added value to attract players to the PlayStation Vita. The other reason is the number of content available on the console."
"With the rise of mobile gaming studios have begun a transition in part, allocating more resources to this type of production," he concluded, "Even if the creators want to develop games on Vita, they unfortunately fewer resources to do. One solution is to encourage the support of the platform by smaller development studios."