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Kingdom of Amalur is addicting as heII


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Showing 1-25 of 164 posts in this discussion
Initial post: Jan 2, 2013 7:34:47 AM PST
Kendahl says:
I have had this game in my backlog and just put it in yesterday. I couldn't stop playing it. Most fun I've had with an RPG in a long time. It feels like sort of a cross between Skyrim and Dark Souls - a lot of questing and leveling up and putting points towards "perks" but also an emphasis on fighting and learning moves. I am playing on Hard level and it hasn't been all that challenging yet. I actually hope it gets a little tougher. Took me about an hour of playing to level up one level, so I think it goes at a pretty good pace.

The only drawback, and it's really not even a drawback, is that I can't focus long enough to complete a quest. I'll set out and then run into someone else who has a quest which sounds interesting and so I'll switch to that quest and then while on the new one, I'll stumble across another and so on. I've pretty much neglected the main storyline.

Shame about the developer...I would have loved to see a sequel.

Posted on Jan 2, 2013 7:35:52 AM PST
StriderNeo15 says:
Great game for sure.

Posted on Jan 2, 2013 7:35:58 AM PST
I love this game. I played it last year when I was recovering from back surgery. I was hooked and ended up doing 2 playthroughs and getting 100% of the achievements. I played the hell out of it.

Posted on Jan 2, 2013 7:36:59 AM PST
[Deleted by Amazon on Feb 13, 2013 3:03:51 PM PST]

Posted on Jan 2, 2013 7:37:49 AM PST
Last edited by the author on Jan 2, 2013 7:38:10 AM PST
I thought it was exciting until about 15 hours in. I ended up losing all interest in the game and never finished it.

In reply to an earlier post on Jan 2, 2013 7:38:44 AM PST
Soulshine says:
I liked the demo for this game mostly because of the combat focus. I could see myself buying it over the next black friday sales.

And wasn't the IP bought by some other company? A sequel probably has a very slim chance of ever happening, but might not be impossible.

In reply to an earlier post on Jan 2, 2013 7:39:24 AM PST
[Deleted by Amazon on Aug 22, 2013 5:34:22 PM PDT]

Posted on Jan 2, 2013 7:39:39 AM PST
http://www.britannica.com/EBchecked/topic/684121/chemical-bonding/43424/Molecular-orbitals-of-H2-and-He2?

In reply to an earlier post on Jan 2, 2013 7:40:14 AM PST
Yes, would have liked to see another one as well.
I loved that game as well.
I felt like it got tougher as you get further.

Posted on Jan 2, 2013 7:41:05 AM PST
Kendahl says:
I am tempted to say I like it better than Skyrim. I loved Skyrim, but it felt a lot like Oblivion, perhaps my all time favorite game. I didn't feel like I was playing a new game. Amalur feels new and exciting. I enjoy the combat far better...

In reply to an earlier post on Jan 2, 2013 7:41:31 AM PST
[Deleted by Amazon on Aug 22, 2013 5:34:22 PM PDT]

In reply to an earlier post on Jan 2, 2013 7:41:49 AM PST
StriderNeo15 says:
Everything is in your journal, you can switch between active quests on the fly.

In reply to an earlier post on Jan 2, 2013 7:43:04 AM PST
Kendahl says:
Quests stack. You can have an active quest and still work on other quests at the same time. It's a good system with the minimap too as the active quest is highlighted in yellow but you can see where you need to go for other quests too so if you're the area you can knock out a few requirements at the same time...

In reply to an earlier post on Jan 2, 2013 7:44:12 AM PST
StriderNeo15 says:
I definately like Amalur better than Skyrim.

Since you like these games make sure to check out: Divinity II: The Dragon Knight Saga eventually, it's my favorite WRPG of this gen.

In reply to an earlier post on Jan 2, 2013 7:46:09 AM PST
[Deleted by Amazon on Aug 22, 2013 5:34:22 PM PDT]

In reply to an earlier post on Jan 2, 2013 7:47:06 AM PST
StriderNeo15 says:
Yeah, that was a bit of an annoyance for sure.

In reply to an earlier post on Jan 2, 2013 7:48:29 AM PST
Kendahl says:
I'll check it out...thanks.

Posted on Jan 2, 2013 7:48:47 AM PST
Coffee says:
I....I really wanted to like this game. I really did. Played the hell out of the demo, and when it first came out. But after about the 15-20 hour mark, man I dunno...I just lost interest in it. I even tried to re-roll a different character completely to see if a different playstyle would make it better, but it didin't. I think it was the difficulty (or rather, the lack of difficulty) that turned me off.

I do have it on my PC, so maybe one of these days I'll plug it back in and try once more. It was a good idea, but with the unbalanced crafting and enemies who really didn't get tougher as you went on -- It felt more like a grind than an enjoyable experience.

In reply to an earlier post on Jan 2, 2013 7:50:45 AM PST
[Deleted by Amazon on Aug 22, 2013 5:34:22 PM PDT]

In reply to an earlier post on Jan 2, 2013 7:52:42 AM PST
Last edited by the author on Jan 2, 2013 7:53:01 AM PST
StriderNeo15 says:
It's more Hack and Slash than Amalur or Dark Souls, though definitely harder(at times) than Amalur.

But yeah, tons of loot and quests.

It's definately more old school in design, where it doesn't hold your hand at all when it comes to figuring out quest clues and such, but the world is absolutely beautiful, the story is interesting and funny, and you get to turn into a Dragon.

In reply to an earlier post on Jan 2, 2013 7:54:23 AM PST
[Deleted by Amazon on Aug 22, 2013 5:34:23 PM PDT]

In reply to an earlier post on Jan 2, 2013 7:56:32 AM PST
StriderNeo15 says:
Oh, and you also get to hire Necromancers and have them build you a cool little goblin buddy with body parts you find all over the place lol, and you can read minds.

In reply to an earlier post on Jan 2, 2013 7:57:05 AM PST
Last edited by the author on Jan 2, 2013 7:57:37 AM PST
The combat definitely isn't as smooth as the Souls series and it's closer to a hack/slash action game.

It may not have as much loot as Amalur, but there is still plenty to be found and the puzzles are far superior in Divinity 2 in my opinion. I really enjoyed the time I spent with the game and will finish it eventually.

In reply to an earlier post on Jan 2, 2013 7:58:16 AM PST
StriderNeo15 says:
I thought the loot was better than in Amalur.

And it definitely helps that there is no crafting system, with Amalur that basically made all the loot you found obsolete, in Divinity 2 I was changing my equipment constantly.

Posted on Jan 2, 2013 8:00:05 AM PST
[Deleted by Amazon on Aug 22, 2013 5:34:23 PM PDT]
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Discussion in:  Video Games forum
Participants:  41
Total posts:  164
Initial post:  Jan 2, 2013
Latest post:  Jan 28, 2013

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