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Final Fantasy Versus XIII now called Final Fantasy XV

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Posted on May 31, 2012 6:42:34 AM PDT
GarionOrb says:
Actually, this video has been proven to be a fake. The Japanese characters under the title still say "Final Fantasy Versus XIII".

In reply to an earlier post on May 31, 2012 6:48:32 AM PDT
J. Pardee says:
The video probably wouldn't have been that hard to create with a little video editing skills if it is fake. Take a dark college classroom. Add the FF Versus XIII video onto the screen, the titles on the screen after, and then add the voices.

Posted on May 31, 2012 7:11:41 AM PDT
I wish they would change the name
Final Fantasy Versus XIII has got to be one of the dumbest game names ever...

In reply to an earlier post on May 31, 2012 7:16:05 AM PDT
GarionOrb says:
Square-Enix excels at overly cryptic and nonsensical names. FF Versus, Dissidia, Dream Drop Distance, Birth by Sleep, etc...

In reply to an earlier post on May 31, 2012 7:17:47 AM PDT
Kirksplosion says:
And don't forget the overarching mythos we're dealing with here in Fabula Nova Crystallis.

Posted on May 31, 2012 8:50:14 AM PDT
Ragnar says:
Final Fantasy just tells you it's a JRPG with high production values, and it may contain Chocobos, Moogles, and/or a person named Sid.

I don't understand the complaints that they're generic, or that they need to put out a new IP. Every game is a new IP, set in a new world (XII and Tactics are both set in Ivalice), and even the combat systems keep changing. X is turn-based, XI is an MMO, XII is real-time, XIII is a cross between ATB and real-time. Each has a different character progression system. They're clearly not afraid to try new things, and some of them work well while others don't. Even the sequels may be completely different, such as X and X-2. Now, you may not like them, and that's ok, but you can't accurately say that they're putting out the same thing over and over again. This isn't Call of Duty. I can't think of another developer that is as willing to abandon or completely change a winning IP and formula.

Personally, I loved X, never bothered to try XI (friends were unhappy with it), thought XII had a good story that I couldn't enjoy because of the terrible gameplay (battle system, level design, boss fights, and character progression were all bad), absolutely loved XIII (most fun gameplay of any FF game, and I loved that it didn't waste my time like JRPGs tend to), and never tried the wreck that is XIV.

I think XIII is a huge step forward for FF (and similar JRPGs). It was fast and exciting (how many JRPGs can you say that about?), with save points every 20-30 minutes (a family means I don't have 2-3 hours to devote to finishing a dungeon), and challenging boss fights that not only required me to change my gear / strategy, but actually let me do so without wasting my time re-clearing 30+ minutes of trash mobs. Yes, some of the characters could be annoying, but none were so too bad (Maijin). Yes it lacked minigames, but Blitzball was the only minigame I actually found worth playing. Yes, it was linear, but so is every JRPG, it comes with the genre (making the hallway very wide, with dead-ends down the sides, doesn't change the fact that you have to come in from one end and exit out the other). The gameplay was so much fun that going through the game was a joy, and I hope future games adopt that.

Posted on May 31, 2012 8:55:24 AM PDT
GarionOrb says:

Posted on May 31, 2012 9:01:15 AM PDT
Joel H. says:
Word Up

In reply to an earlier post on May 31, 2012 9:05:59 AM PDT
Kirksplosion says:
I have loved the streamlining efforts of Final Fantasy XIII. No need to re-fight your way through the last 30 minutes if you lose a fight, no need to waste time healing between battles, using Libra fills your queue with attacks I would have used anyway removing the unnecessary memorization aspect, no pointless NPCs to waste time talking to, lots of save points, etc.

Yeah...I like the changes...

In reply to an earlier post on May 31, 2012 9:07:01 AM PDT
GarionOrb says:
I second this. There's no point to having to repeat progress once you die. Xenoblade Chronicles and Diablo III does this perfectly too.

Posted on May 31, 2012 9:56:14 AM PDT
I thought FFXIII was a HUGE step in the right direction. People need to realize that no FF will ever be perfect or probably close to FFVII/X whichever is your favorite. They will never get everything right for everyone. I couldn't stand XII but I thought XIII did everything great except for a few things (linearity and sidequests). It's definitely one of the better ones in the series.

In reply to an earlier post on May 31, 2012 2:27:49 PM PDT
Last edited by the author on May 31, 2012 2:44:35 PM PDT
Etc says:
Does it? I can read Japanese, and I can't make out at all what the words say there. It's too blurry.

EDIT - actually upon looking at it in full screen, I think it says "final fantasy" in Japanese, then it has a number. The number looks like it could be a XV. Look at it closer...
The Japanese spelling of "Final Fantasy" ends with an extended vowel. Notice how it ends with with the extended vowel "ー" ?
if it was saying "Final Fantasy Versus" it would end with a "ス"

The video may very well be fake. Still, anyone claiming that the katakana at the end is proving it is lying.
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This discussion

Discussion in:  Video Games forum
Participants:  32
Total posts:  62
Initial post:  May 30, 2012
Latest post:  May 31, 2012

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