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Shadowrun Returns seeks Kickstarter Funding. Turn based tactical combat on PC and tablets

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Posted on Apr 9, 2012 1:26:08 PM PDT
Last edited by the author on Apr 9, 2012 1:28:49 PM PDT
I wish I was playing 2nd edition Shadowrun right now. Pre-wireless Matrix and AR. Not that I mind those things, but the old school game with my college buddies is cemented into my brain.

Edit: Anyone remember the awesome games they made for SNES and Genesis? I loved the SNES game's atmosphere even if they did let you sling spells as a cyber'd out Sammy. "Dog controls your destiny. Seek him soon or you will be lost." I love the dog totem! Fanboy explosion in 3...2...grhkh.

Posted on Apr 9, 2012 1:32:49 PM PDT
Athas says:
I only had a brief brush in with table top version of shadowrun, but the little bit I remembered I enjoyed... gonna give the snes(genesis) version a shot in preparation for this, but yes I will donate to this kickstarter project.

In reply to an earlier post on Apr 9, 2012 1:42:47 PM PDT
Last edited by the author on Apr 9, 2012 1:44:13 PM PDT
That Emu Kid says:
I heard on a podcast that it will only be the PC version. They're unable to deliver the iOS version for free due to some kind of contractual restriction.

In reply to an earlier post on Apr 9, 2012 1:43:16 PM PDT
neu Tron says:
That's cool, thanks Emu.

In reply to an earlier post on Apr 9, 2012 10:29:10 PM PDT
Not iOS--I don't think that's possible with the way the App Store works--, but you do get a Mac copy if you choose. Or maybe you get both? It's not entirely clear.

Posted on Apr 11, 2012 9:52:37 AM PDT
McAwesomeo says:
Update #4: Where's the Linux love?
Posted 12 minutes ago

It's obvious that there are a lot of very passionate fans out there who are clamoring for Linux support, and we would love to be able to include everyone in Shadowrun Returns.

As we said over the weekend, we're being very careful not to over-commit to ideas and features (especially just to get more funding).

When we added the Mac version of the game (thanks to your enthusiastic support), we did it because we have the necessary Mac experience in-house and our development environment already supports PC and Mac. We were confident that we could deliver without over-burdening the overall product.

Linux is a bit of a different story, however. While it's true that we have a great environment for cross-platform development (how else could we target PC, Mac, iOS, AND Android!), it does not, at this time, include support for Linux. Because of this and because we needed to add Linux to our small studio's skill-set, we felt that committing to a Linux version was unwise, so we (reluctantly) took it off the table.

Since that time, two important things have happened:

* We reached out to members of the Linux community to better understand the scope and developmental risk that a Linux port would introduce.

* Our partners at Zipline Games (the creators of our dev environment, Moai) have rearranged their development roadmap to support Shadowrun Returns and add Linux to their list of supported platforms.

So here's the deal: We can now say with confidence that if we hit our $1M stretch goal, we will be able to partner with the right external developer, port Shadowrun Returns to Linux, and deliver it in a reasonable amount of time after the game is released.

We'll also add it to the $15 reward level (alongside the PC/Mac versions). Now if you're a Linux-only user, you'll have to wait for your version, but from what you've told us, you're willing to do that.

Thanks again for all the support, the constructive comments, and for your patience.


Current stats:
18,901 Backers
$815,609 pledged of $400,000 goal
17 days to go
43.15 average per person.

In reply to an earlier post on Apr 11, 2012 9:55:45 AM PDT
Man, these guys sound kind of awesome.

Donate, people! Less than $200,000 to go for a second city!

Posted on Apr 13, 2012 11:54:40 AM PDT
McAwesomeo says:
Update #5: Wherein Our Heroes Learn of a New Reward
Posted 6 minutes ago

Let's start with a hearty "thanks" to the MANY fine companies and individuals writing in about composing, translating, porting, marketing, hiring, volunteering and more. We appreciate your action-oriented proactivity and enthusiasm. We'll get back to you at the right time. Until then, please don't think we're rude if you don't hear from us. There's a lot to do around here.

For those of you just learning about Shadowrun (welcome BTW, glad you're here!), we've posted an old World of Shadowrun Primer on our website. It provides an illustrated overview of the game setting, plus a handy glossary so you can start talking the talk. The primer is also a great way to share some Shadowrun love with your friends and let them know what all the fuss is about.

Speaking of sharing the love, we made a little something for you. Don't get all misty on us-it's a blatant marketing move. One of our artists made a few "Shadowrun Kickstarter Backer" images for you to post on your blog, use as your Facebook cover image, and share on the internets. (You can find more images here.)

Speaking of our artists, we put an About Us section on our website so you could get to know the team a little better. We don't want to be some faceless corp to you.

And now, on to the meat: We've been monitoring your communications for some time and have noted your desire for something . . . physical. Something you could hold in your hands and say, "I made this happen." We hear you. Downloadable games are cool but there's something awesome about opening a box containing a game you've been waiting for.

So let's do it!

Today, we're announcing a new reward level for our Kickstarter. At the brand new $125 level, you'll get a Shadowrun Returns Deluxe Box Edition including the game disc, soundtrack disc, a mini-poster, and-check this-a Shadowrun Returns USB Dog Tag set, containing DRM-free versions of the game (PC/Mac/Linux) and soundtrack (and maybe one or two other surprises, too).

Okay, that's it for now. Check our FAQ, BTW. We just added some new stuff for you. As we get closer to the $1M mark (seriously?), we're already hearing people asking us what's next. We'll talk about that in our next video update.

21,079 Backers
$908,414 pledged of $400,000 goal
15 days to go
Average 43.10 per person

Posted on Apr 13, 2012 12:17:55 PM PDT
You know, I thought this thing would breeze past its goal pretty easily, but really wasn't expecting it to get this far in fifteen days.

Posted on Apr 13, 2012 1:30:47 PM PDT
Crossing my fingers to hit that Million Dollar threshold.

In reply to an earlier post on Apr 13, 2012 1:35:30 PM PDT
McAwesomeo says:
With 15 days and new rewards? Should be no problem. Since I copy/pasted here are the stats.

21,196 Backers
$936,763 pledged of $400,000 goal
15 days to go
Average 44.20 per person.

So that's $28,349 in about an hour and a half. If anything, we've seen from Double Fine there's a strange kind of rush near 1m as everyone tries to be the person to break that dollar amount. 1m seems safe. I estimate it ends at 1.1-1.3m.

Posted on Apr 15, 2012 10:32:52 AM PDT
Last edited by the author on Apr 15, 2012 10:33:20 AM PDT
23,347 Backers
$1,080,434 pledged of $400,000 goal
13 days to go

Update #6!

"Hey everyone!

"We didn't expect to be posting this so soon! And it's sunny in Seattle!

"Our heartfelt thanks go out to you.

"In this video, Jordan talks about what's next.



In the video, they talk about a new goal at $1.5M, granting a backers-only exclusive mission, which would tie together the stories of the SNES title AND the Genesis title. Jake, the protagonist of the former, and Harlequin, a major character from the latter, are both mentioned as being involved. They emphasize that they want to focus more on adding more depth, more characters, and more locations with the money they continue to receive, which is why they aren't adding more features in as part of meeting this new goal, but go on to mention they have some "pretty twisted ideas about what could happen" if things get up to $2M by the end of the backing period.

In reply to an earlier post on Apr 15, 2012 9:04:51 PM PDT
McAwesomeo says:
Thanks for posting the update, I don't really pay attention to my email on the weekends.

Posted on Apr 19, 2012 11:11:32 AM PDT
Just a tiny bit over $250K left to get our backers-only SNES/Genesis tie-in mission, guys. Doubt we'll get to the "pretty twisted ideas" at $2M, but $1.5M seems entirely doable.

27,078 Backers
$1,249,146 pledged of $400,000 goal
9 days to go

Posted on Apr 20, 2012 6:06:47 AM PDT
McAwesomeo says:
Update #7: A Little Fireside Chat
Posted about 16 hours ago

Last week we announced that if our funding hit $1.5m, we'll create a special story, just for backers, that connects the plots in the SNES and Sega Shadowrun games. It's our way of saying thank you for all your support. Your reaction was immediate, passionate, and inspiring.

It seems like everyone is really excited about the mission (we are too!), but an overwhelming number of you don't want that the mission to be exclusive for backers. You want everyone who loves Shadowrun to be able to experience it.

That's awesome.

Your generosity of spirit and your support for people who aren't (yet, we hope) involved in this Kickstarter really says something important about the Shadowrun Community and we're proud to be a part of it. But we still want to say "thank you" to everyone supporting the project and putting their faith in us.

So here's what we're going to do: If we're lucky enough to get to $1.5m, we'll create that story and make it available only to backers but for an exclusive period of time. Then, we'll open it up so that everyone can see how the dots between Jake and Harlequin are connected.

Everybody plays. Everybody wins. Everybody calls DocWagon.

You people are incredible. As of this writing, we have well over 6,000 posts on our Kickstarter page alone. Add to that the thousands more on Reddit, Dumpshock, Facebook, the comments pages of sites hosting articles about the project, and the gazillion private messages and emails we receive and one thing is clear-people are talking about Shadowrun Returns.

Back when Jordan first created Shadowrun, this sort of community interaction just wasn't possible. The best way (it felt like the only way) to communicate with fans was in person at game conventions. Not a very efficient method, but a fun one! Happily, the Digital Age is upon us and we feel very lucky to have the ability to read your comments, listen to your debates, and write blog posts like these.

As we look across all the myriad websites and forums, it's become quite apparent that this community needs a place of its own: a Shadowrun Universe website.

* One place where fans of every aspect of Shadowrun (remember the collectible card game?) come together to learn, to express themselves, and to have fun.
* One place where everyone we can share a love of Shadowrun: forums, fiction, art, videos, news . . . everything.
* One place where we can check in with you.

So, in that spirit of community, we've teamed up with our friends at Cliffhanger Productions, who are developing Shadowrun Online and with Catalyst Game Labs, the producers of the Shadowrun tabletop game, to make this a reality.

Just to be clear: we are not going to use any of the Shadowrun Returns Kickstarter money to fund the Shadowrun Universe website.

Our Kickstarter project is about creating a new Shadowrun game with your generous support. The Shadowrun Universe website is about all of us revitalizing and re-energizing a game setting that we've loved for years.

More on this later when we've worked through the details. For now, back to crunching!

Thanks again! You make this worth doing!


TLDR version: They're making a website just for the game, not using kickstarter money. And at 1.5m they'll open the exclusive story that ties characters from the Genesis and SNES games together to everyone. ...Eventually.

27,671 Backers
$1,279,409 pledged of $400,000 goal
8 days to go
Average 46.24 per person.

Posted on Apr 20, 2012 1:54:18 PM PDT
McAwesomeo says:
Update #8: Did Someone Say "Digital-Only Reward Level"?
Posted 4 minutes ago

You did! And we heard you! And here it is!


This reward bundle is completely independent of all other reward levels, does not include any previous rewards, and is not added to reward levels above.

A Digital Downloadable COPY OF THE GAME, DRM free on PC, Mac, or Linux + one totally sweet, exclusive desktop WALLPAPER for your PC, Mac, or mobile tablet + your character will start the game with a SPECIAL ABILITY only available to backers + a PDF version of the Shadowrun Returns Anthology, an ILLUSTRATED BOOK OF SHORT STORIES written for the game and edited by Jordan Weisman, the creator of Shadowrun + you will also get the IN-GAME DocWagon benefit of a fully-armed emergency ambulance or chopper to save your team of runners when the drek hits the fan + a DRM-free digital version of the GAME SOUNDTRACK.

This bundle includes no physical goods and helps with VAT, duty and shipping costs for our international backers.
But wait! There's more!

We're also adding a DRM-free digital version of the GAME SOUNDTRACK to the $60 Reward Level. If you back Shadowrun Returns at the $60 level or above, you get it!
How about those Backer T-Shirts?

Everyone backing the project at the $60 level and above will receive a Backers T-Shirt. After our Kickstarter closes, Backers will receive a survey and will vote on which of these three Shadowrun Returns everyone will receive.

We'll update our FAQ again as soon as possible! Check back soon.

Thanks for everything!


27,935 Backers
$1,292,656 pledged of $400,000 goal
8 days to go
Average 46.27 per person.

TLDR Version: New reward tier for all-digital aimed mostly at international donations. And a t-shirt at $60+.

Posted on Apr 20, 2012 1:58:01 PM PDT
[Deleted by Amazon on May 7, 2012 2:24:35 PM PDT]

Posted on Apr 27, 2012 3:14:34 AM PDT
Update #10

"You did it! $1.5 million dollars! Phenomenal!!!

"And do we have one little stretch goal left? You bet! And it was your idea.

"In this video, Jordan tells you what it is.

"You know what to do: Go make some noise.

"Talk about us on Facebook and G+
"Share the images we've posted
"Tweet and retweet on Twitter #shadowrunreturns
"Make an impassioned YouTube video
"Uh. . . build a Pinterest board
"Post some fanart
"Do one of those goofy flashmob things
"Call Wil Weaton
"Call Felicia Day
"Call the President
"But PUSH. Be creative. BE FAST.

"You rule.



The new goal, at $1.75M, will mean a new class will be added to the game. I actually couldn't make out what he was calling it, and I'm not familiar enough with Shadowrun to be able to recognize it from his description, but he summed it up as magical ninjas. Kinda cool if it gets added, I guess, and it's still possible, but I'm not too psyched up for it, myself. He also mentions that they've gotten the composers for the SNES and Genesis Shadowrun games to come in and collaborate on the music (though that seems to be unrelated to donation goals). There's also a new donation level at $175, which gives you everything other than the $50 digital-only package, as well as all three T-shirts. (Some of this stuff is from update #9, which I didn't notice till now).

So, yeah. If you haven't donated enough to get your copy yet, you've got 44 hours left.

32,618 Backers
$1,614,608 pledged of $400,000 goal
44 hours to go

Posted on Apr 27, 2012 4:20:26 AM PDT
P-Nasty says:
So many monies.
Your reply to P-Nasty's post:
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Posted on Apr 29, 2012 7:33:35 AM PDT
36,276 Backers
$1,836,447 Pledged of $400,000 Goal (459%)
0 Seconds to Go

The 3rd highest-funded project on Kickstarter, ladies and gentlemen.

In reply to an earlier post on Mar 9, 2013 11:13:39 AM PST
then how did you post, its pc/mac/linux as well as tablet (iOS and Android)

In reply to an earlier post on Mar 9, 2013 11:24:14 AM PST
Peter says:
Holy outdated response!
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Discussion in:  Video Games forum
Participants:  15
Total posts:  47
Initial post:  Apr 4, 2012
Latest post:  Mar 9, 2013

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