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Time: Why the Wii U is not the Dinosaur Some Are Making It Out to Be


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In reply to an earlier post on Jun 8, 2012 2:14:55 PM PDT
"People just want the latest and greatest graphics and anything but isn't worth their time."

I am not so sure of that. If people wanted the latest and greatest they sure as hell wouldn't be buying iPhones, iPads and playing games on Facebook. In fact, I think the last few years have shown that people are not nearly as obsessed with having powerful hardware as they were in the 1990s.

In reply to an earlier post on Jun 8, 2012 2:15:33 PM PDT
Kthulhu says:
"How come PS2 games looked better than Gamecube games then?"

For any game that was actually developed first on the GCN and then ported to the PS2, you can see a noticeable difference. Resident Evil 4 springs to mind.

And there are some GCN games that you can compare to ANYTHING on the PS2, and you'll realize that the GCN was a much more capable machine. Metroid Prime is a good example.

Any games that looked better on the PS2 were the result of a game programed for the PS2, and later given a half-assed port to the GCN.

In reply to an earlier post on Jun 8, 2012 2:21:41 PM PDT
Last edited by the author on Jun 8, 2012 2:22:17 PM PDT
FV says:
I'm not sure I see the connection here. I'm talking strictly in terms of the console market, core gamers, and the third party market. When you get a topic comparing games between PS3, 360, and PC, it usually always ends up being about graphics and which system looks better. And that's what I'm talking about. We're getting a large group of people that are so obsessed with graphics. Couple that with the trend of third party marketing since the PS2/Xbox/GC days, we end up with the idea that third party games are meant for the very best systems, and the very best systems equate to the most powerful.

In reply to an earlier post on Jun 8, 2012 2:25:05 PM PDT
"it usually always ends up being about graphics and which system looks better."

Not always and anybody obsessed with graphics should go to PC gaming. In every generation there are people that prioritize graphics over gameplay. That has been the case since the Atari 2600/ColecoVision/Intellivision era and that won't go away. However, that mindset does not usually dictate which system will be successful. If it did the Neo Geo and 3DO would have been much more successful.

So long as the third party developers perceive the Wii U to be a profitable system then they will make games for it.

Posted on Jun 8, 2012 2:37:22 PM PDT
Time knows vidya games like Time knows breast-feeding.

Posted on Jun 8, 2012 2:59:06 PM PDT
dwharty says:
I think that Nintendo's art style for most things will cover up most graphical short comings. This will mostly smooth out edges and make things crisp and faster. They make bright, colorful, gorgeous games. Not usually known for realism. And that's where the power will make a difference. I would like my wii to be 720p and I'd have been happier this generation. Based on the menus and everything systems can feel dated. XMB feels dated compared to Xbox. And wii feels dated. And sadly I think the inclusion of the miis and miiverse will always feel dated and look dated next to the slides of xbox. I like my ps3 the most, then wii. But I like turning on my xbox the most. To use last.fm or netflix or espn. I would definitely use my xbox. It's crisp and bright and has a lot going on. It gets you to buy things. It's smart.

So in that regard I don't count on wiiu. Graphically it'll be great. High def nintendo games will be gorgeous. Simply because they will look good on modern tvs. I'm excited. Wii bothers me for that reason. The jaggedness, the fact they don't work together. It's not the outright lack of power compared to the others. GoW collection is nice compared to using backwards compatible for those reasons.

Posted on Jun 8, 2012 3:10:05 PM PDT
"but we're at a point in game hardware design where what's under the hood matters less than at any point before"

I totally disagree. There is this common misperception that games look "as good as they are going to look" or at least close to it. Not only is that ridiculous, but it also assumes that processing power and RAM only apply to graphical enhancements. Anyone playing current console titles and their PC counterparts can tell you that this generation is showing its age. Load times, sluggish or stuttering performance, and in some cases even texture problems. Making a next-gen console with current gen specs is great--for now, but how is that console going to keep pace with the more powerful systems who have games that demand high performance?

In reply to an earlier post on Jun 8, 2012 3:25:18 PM PDT
Xavier 7 says:
Hm. I've never heard this. (Genuine question, not an argument). How come PS2 games looked better than Gamecube games then? "

Many GameCube games looked miles away better than PS2 games. Two games that I can think of off the top of my head that the PS2 couldn't handle were Jet Grind Radio which the Official Dreamcast Magazine loved bragging about at the time and RE4.

The cutscenes were not in real time in the PS2 version of RE4 and the PS2's color palette couldn't handle Jet Grind Radio.

Posted on Jun 8, 2012 3:30:43 PM PDT
Xavier 7 says:
By the way, why is it when Apple does something unique they are revered throughout their prospective media outlets but Nintendo does the same a they are chagrin of the gaming world?

Posted on Jun 8, 2012 3:35:51 PM PDT
"why is it when Apple does something unique they are revered throughout their prospective media outlets but Nintendo does the same a they are chagrin of the gaming world?"

Because Apple is hip and trendy. Nintendo is for gaming dorks. I think you knew the answer to that one, lol.

Posted on Jun 8, 2012 3:45:38 PM PDT
C.W. says:
"Anything's possible, but we're at a point in game hardware design where what's under the hood matters less than at any point before."

Stopped reading after that because that's just nowhere close to true.

In reply to an earlier post on Jun 8, 2012 4:19:34 PM PDT
Maybe I did not fully catch this Xavier, but... Jet Grind Radio on the PS2? I never knew thre was a PS2 Jet Grind Radio version, was it any good? or when you say Jet Grind Radio on the PS2's color palette couldn't handle Jet Grind Radio, you mean than that is the reason why there was no JGR version for PS2? Sorry if it's confusing, 'ts a honest question too, bud.

In reply to an earlier post on Jun 8, 2012 4:30:20 PM PDT
Last edited by the author on Jun 8, 2012 4:38:33 PM PDT
DVvM says:
I think the sense in which it's true is "sales." If you look at the sales for consoles in the 7th gen, you notice "success in the market place" is basically inversely correlated with "hardware power." There's significantly more money (adding everything up) in cell phone games than in the entire AAA gaming industry, and among dedicated handhelds the less powerful unit has been the most successful one in every handheld generation.

In terms of "better hardware doesn't make better games" though, you're right, that's not true. The question, however, is whether an improvement in hardware improves games more now, than it did in previous generations. I'm not sure it does, honestly. Since prior to the 6->7 jump, every other generational transmission improved games a lot. Why do we expect the 7->8 jump to be much better than the 6->7 one?

In reply to an earlier post on Jun 8, 2012 4:32:26 PM PDT
Xavier 7 says:
No, there is no port of it on the PS2.

In reply to an earlier post on Jun 8, 2012 4:47:19 PM PDT
That's what I thought, thank you X.

Posted on Jun 8, 2012 4:51:23 PM PDT
well then there is the output it would kind of be silly to go beyond 1080p at 60fps, it would be pointless at this point.

In reply to an earlier post on Jun 8, 2012 5:41:43 PM PDT
DVvM says:
Developers are going to choose things over frame rate and resolution. For example the Wii-U can apparently manage MSAA that the PS3 and 360 both struggle with.

Posted on Jun 8, 2012 5:47:12 PM PDT
Last edited by the author on Jun 8, 2012 5:50:34 PM PDT
Here's what I don't get....if the new God of War is scheduled for release in 2014, why on gods earth would there be a PS4 before then?

Honestly, you have to see how Wii U sells vs PS3 and Xbox 360 before you even have to consider a new console. If any console needs an upgrade it's Xbox 360. The PS3 has been upgraded to support 3D blu ray, among other things, the only thing you can improve on, is being able to play 1080p games easier. Do we really need a new console just to do that? Honestly, no. But Xbox needs to be upgraded first as they will be the only system without a blu ray player, which is a selling point as far as a PS3 goes to some people.

Also, the Playstation Vita, if done right, will give the PS3 longevity due to cross platform play, enhanced controller(And hopefully for more than Sony games, maybe this is how they envision remote play to work). Also, if they release a Call of Duty for the Vita, right before Black Friday, I bet more people will buy Vita's than Xbox's just to be able to play Call of Duty on the go, ESPECIALLY if you can play with PS3 players. I could see people double dipping for that game. I could also see people getting a Hardened Edition for Vita for 79.99 or 99.99 for consoles.

Bundling Call of Duty with a Limited Edition Camoflague Vita and a 4gb memory card for 349.99(3G) or 299.99(Wifi) will still sell a lot of Vita's even with a price increase.

Hell, if Sony would follow suit with Nintendo DS, and give consumers options for colors on their PS3's and Vita's, they could sell more consoles alone. I would so buy a Red Vita for that reason alone.

In reply to an earlier post on Jun 8, 2012 5:53:27 PM PDT
Sounds pretty fair and unbiased, I agree, Sony IS better.

In reply to an earlier post on Jun 8, 2012 6:01:01 PM PDT
DVvM says:
Well, Sony has released games for a previous generation's console after the next one was rolled out before, note that God of War 2 actually came out (for the PS2) after the PS3 was released. I don't personally think that Sony will roll out the PSQuatro before 2014, but I also don't think that Sony wants to late to market in this generation again, since the PS3 was clearly hurt this generation by releasing after the Xbox 360... but by the same token, I think MS will want to release the NeXtbox before the PSQuatro is out, and all signs are that MS is on track for 2013.

In reply to an earlier post on Jun 8, 2012 6:01:16 PM PDT
Last edited by the author on Jun 8, 2012 6:02:18 PM PDT
well i was mainly getting at the resolution end. of course right now we are maxing out how good they can get. for a system to boast better resolution than one can output it at would be the biggest gimmick in vg history.

that and does anyone know at what point does the resolution max out for the human eye to even notice the difference?

In reply to an earlier post on Jun 8, 2012 6:09:52 PM PDT
Last edited by the author on Jun 8, 2012 6:11:07 PM PDT
DVvM says:
It depends on screen size and viewing distance. For example, for a 40" screen, you have to sit 5 feet away or closer to benefit from 4k resolution (and 2 feet away or closer to benefit from better than 4k resolution.)

So while we might be able to configure next gen consoles to put out 4k visuals, most people won't find that owning a 4k display all that convenient (as it will either be HUGE or require very close viewing distances.)

If you were to buy an 80" display, you would benefit from better than 1080p resolution between 10 and 5 feet away. I'm just not going to own an 80" display at any point in the next 20 years. So while I might want to take advantage of 4k resolution for a PC monitor that I sit a couple feet away from, it's not really a benefit to couch gaming.

Posted on Jun 8, 2012 6:13:32 PM PDT
[Deleted by Amazon on Jun 12, 2012 1:44:11 PM PDT]

In reply to an earlier post on Jun 8, 2012 6:22:31 PM PDT
C.W. says:
True. I agree with you from a sales perspective.

Posted on Jun 8, 2012 6:23:50 PM PDT
and then you would just be buying the 4k for the benifit of your gaming since tv stations and my understanding streaming netflix and other services like that rarely even do 1080p
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Discussion in:  Video Games forum
Participants:  26
Total posts:  59
Initial post:  Jun 8, 2012
Latest post:  Jun 8, 2012

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