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Customer Discussions > Video Games forum

Ever notice how all the Critically Acclaimed games come out on PS3


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Showing 101-125 of 133 posts in this discussion
In reply to an earlier post on Apr 1, 2012 5:24:48 PM PDT
Last edited by the author on Apr 1, 2012 5:25:22 PM PDT
I disagree. Halo was a revolution. I still like my PS3 over my 360 though.

Posted on Apr 1, 2012 5:25:39 PM PDT
DVvM says:
I don't like Halo very much. I only played Reach though, and I kind of hated it.

In reply to an earlier post on Apr 1, 2012 5:25:43 PM PDT
Matthew says:
I'm going to offend some saying this but clearly they say that because Resistance is a poor mans Halo in everyway.

In reply to an earlier post on Apr 1, 2012 5:28:06 PM PDT
And yet the PS3 still has the more praised library. =)

In reply to an earlier post on Apr 1, 2012 5:28:46 PM PDT
Matthew says:
Depends on if your tastes go beyond niche Japanese RPGs/Platformers I suppose.

In reply to an earlier post on Apr 1, 2012 5:29:31 PM PDT
You do know that the 360 has more JRPGs than the PS3 right? =3

In reply to an earlier post on Apr 1, 2012 5:29:56 PM PDT
Matthew says:
Actually no it doesn't.

In reply to an earlier post on Apr 1, 2012 5:30:48 PM PDT
Last edited by the author on Apr 1, 2012 5:31:20 PM PDT
Actually, yes it does. =D

Son, no one's denying that Halo and Gears of War sell very well (except you're wrong about Fable since a number of games on that list did in fact outsell it). It's just that your argument isn't very good

PS3 owners have more choices each year (for the most part) than the 360 in terms of high profile releases so it's logical that support for all of them would be spread more thinly than the 360's sales numbers. Last year, 360 owners pretty much only had Gears 3 and Forza 4 to worry about along with the multiplats while PS3 owners had MLB 2011: The Show, Resistance 3, Infamous 2, Killzone 3, LittleBigPlanet 2, Uncharted 3, and the multiplats as well.

Even so, do you really think that sales mean anything? Do you really think that gems like Alan Wake, Super Metroid, Okami, Shadow of the Colossus, and Heavy Rain are crap compared to Duke Nukem: Forever, that Forza 4 isn't as good as Gran Turismo 5, that Bayonetta is better on the PS3 than on the 360, that CoD: BO is a more quality game than any of the Gears of War or Halo releases, that Justin Bieber is better than Ministry, or that Star Wars is crap compared to James Cameron's Avatar? According to the argument that sales and popularity equal quality, then yes.

Sales are nothing more than a result of good marketing, hype, and timing, something that Microsoft is exceedingly good at compared to their competitors. Don't believe me? Just look at how much money they put into Kinect advertising alone, not to mention that releases for most of their releases are everywhere. It also doesn't help that the 360's first party line-up, specifically Halo and Gears of War, is older (and therefore more established and with a bigger fanbase) than anything on the PS3 except for Metal Gear Solid and Gran Turismo, and (surprise surprise!) both MGS 4 and Gran Tursimo 5 are two of the highest selling exclusives on the system. Why else do you think that multiplat release that are better performing and/or have exclusive content and features on the PS3 still sell better on the 360 (such as Portal 2, Battlefield 3, L.A. Noire), even with a comparable player base? =)

In reply to an earlier post on Apr 1, 2012 5:34:27 PM PDT
[Deleted by the author on Apr 1, 2012 5:40:14 PM PDT]

Posted on Apr 1, 2012 5:41:59 PM PDT
Matthew says:
Pointless discussing this as people will just abuse the vote function, hiding anything people who support the opposite console say.

I'm done with this subject as clearly it has degraded to a 'my console is better than yours' discussion and nothing more.

In reply to an earlier post on Apr 1, 2012 5:43:52 PM PDT
Last edited by the author on Apr 1, 2012 5:47:39 PM PDT
Jar says:
Don't blame Kinect for lack of freedom for innovative motion control gameplay. I was blown away by Kinect (then Project Natal) at E3 2009. The potential for amazing gameplay is there -- but it has to be "simple" like the old days and not that "complex" like it is now (note that "complicated" not= complex, and bad games always have complicated controls or gameplay). The simple game design is to embrace the nature of the Kinect: not to force yourself to make a game in such a way that the Kinect needs shoe-horned in somehow.

In fact, EVERY revolutionary game embraced the technology rather than letting the technology shoe-horn itself in.

EXAMPLES:
- Metroid Prime Trilogy on the Wii is an OUSTANDING achievement in motion-controlled gaming. And MP1 and 2 were made BEFORE the Wii so this actually stands as a counter-testament to my argument!
- Deus Ex embraced the PC market of choose-your-own-style gameplay and featured a natural interface (read: natural user interface paradigms ALWAYS trump graphical user interface ones) in the sense that it was designed for PC input and output use. Also, it had a kick-ass setting.
- Halo 1 embraced the limits of the Xbox controller.
- Half-Life 1 had what was once the best online experience ever (better than an MMO at the time, better than Quake as well), because the online netcode schemes and designs it used hadn't felt tacked on... and the campaign? It did something different and we all loved it. That's just good game design though, nothing to do with input/output heirarchies.
- Super Mario, Metroid, Zelda and pretty much every major Nintendo game embraced their technology for innovative gameplay. (Super Mario saved the games industry, btw). Star Fox was one of the first great vector-graphic based games of the 90's, btw. Mario 64 and Zelda: OOT defined 3D-graphic action/adventure gaming b/c the game design presented itself in a succinct manner. I mean, those games ended up making the technology work for them than the other way around (Z-targeting and pressing-the-A-button-for-everything w/ the N64 controller produced a meme in game design for user input that remains today: auto/manual lock-on exists in virtually every third-person non-shooter game out there, and most games that have too many actions embrace a contextual use-A-for-everything approach... Gears of War default controls and Mass Effect 3 for example).
- Gears of War.... well, I can't say how Gears used technology to its advantage. Graphically: At the time it was damned good looking for a 2006 game (note that FFXII was damn good to look at on PS2; Oblivion was damned good to look at on PC but b/c of certain shortcomings in Oblivion, I find Gears to have a better presentation overall). Sound-wise: not really an issue. Control-wise: well, damned fine engine Cliffy B and the Epic guys made. Controls are still the best today (the cover system and aiming still trump Uncharted, Deus Ex HR and ME3 and definitely better than Vanquish/Binary Domain, both of which have good controls and tried to evolve the cover mechanics. Waiting to see how good Inversion is).
- Uncharted is revolutionary for its unusually exceptional production and presentation for a "linear" Western game... and its fluidity. FLUID and SEAMLESS are two words which entirely capture the gameplay experience of Uncharted. Uncharted best represents (today) what makes a great game what it is: that you are NOT aware you're playing a game or using a clunky thing in your hands to control it.

For Kinect:
Gunstringer (or was it Gunslinger) is an amazing example of embracing the Kinect.

Hacked Skyrim on PC using a Kinect COULD be a good example (look it up on YouTube), but Skyrim is inherently clunky to control even with a controller or mouse-and-keyboard with the SkyUI mod for PC users. (Anyone who plays this game will know what I mean), b/c Bethesda embraced an informational overload design with its inventory/skill system (so much so that they had to "streamline" the interface) when they attempted to make the game do everything (you can cook, make all sorts of potions with allllllllll sorts of ingredients, enchant armor and weapons, make armor and weapons, smelt them down for ores and ingots, and you generally collect a lot of junk. RPGs should also be called "games for hoarders").

I know it is easier said than done, but they just have to hop out of the current game design paradigms and think outside the box, and the first step towards a great AA or AAA *NATURAL* Kinect game will be on the way. It will also help if all of you stop twisting your panties when someone mentions the words "motion control" -- no publisher will properly fund a project that the most lucrative customer base is initially wary of.

In reply to an earlier post on Apr 1, 2012 5:49:54 PM PDT
"Pointless discussing this as people will just abuse the vote function, hiding anything people who support the opposite console say."

What???

"I'm done with this subject as clearly it has degraded to a 'my console is better than yours' discussion and nothing more."

Because the mine sold better than yours so it's better argument is much more sensible isn't it? I don't think you understood one thing I said about why your argument was poor. =I

BTW, what was the comment that you posted that got deleted?

In reply to an earlier post on Apr 1, 2012 5:53:34 PM PDT
I agree, but I want true-to-life motion controls. Simple won't cut it for me. I want to be immersed, and I just find that the Move and Wii-Remote Plus are generally much better at achieving this.

In reply to an earlier post on Apr 1, 2012 5:55:42 PM PDT
Indeed, I really did enjoy those games.

In reply to an earlier post on Apr 1, 2012 5:58:23 PM PDT
What Move game had you feeling "immersed"? I really would like to know since I don't want to feel like I wasted my money on it. Maybe Sorcery will be good(?)

In reply to an earlier post on Apr 1, 2012 6:00:11 PM PDT
TBH none so far, but from what I've seen of Sorcery and demos, I just think it has the more potential to achieve that.

In reply to an earlier post on Apr 1, 2012 6:00:43 PM PDT
Move Heroes.

In reply to an earlier post on Apr 1, 2012 6:01:04 PM PDT
XD

Posted on Apr 1, 2012 6:16:56 PM PDT
John McClane says:
I have noticed a lot of PS3 fans hate their dad.

In reply to an earlier post on Apr 1, 2012 6:20:33 PM PDT
Last edited by the author on Apr 1, 2012 6:20:44 PM PDT
I'm the only PS3 fan whose said anything about hating his dad though. =)

Posted on Apr 1, 2012 6:24:41 PM PDT
I don't know about fathers but anyone remember this kid who killed his mom for taking away his PS3 and then tried to cremate her in the oven?

http://www.tomsguide.com/us/playstation-ps3-murder-kendall-anderson,news-10182.html

A tragic story hit the news today about a teenage boy who killed his mother after she took away his PlayStation.

Last November, the day after Thanksgiving, Rashida Anderson and her son 16-year-old son Kendall had a 90-minute argument. Rashida took away his PlayStation as punishment.

After his mother went to bed, Kendall paced for three hours in the South Philadelphia home before he decided to attack his mother in her sleep. He hit her with a claw hammer 20 times. The hammer attack didn't kill her, so Kendall dragged his mother down to the kitchen and tried to cremate her using the oven. When that plan failed, he beat her head with a chair leg and then hid her body under some debris in an alley behind the house.

Philadelphia police homicide Det. Thorsten Lucke read Kendall's statements to a Philadelphia Municipal Court judge: "I couldn't stand the arguing. ... If I could, I would not do it again. I really miss my mom ... she was the only person who cared for me."

The judge ordered for Kendall to stand trial for murder, possession of an instrument of crime and abuse of corpse.

In reply to an earlier post on Apr 1, 2012 6:29:08 PM PDT
I would like to pour hydrochloric acid on his balls then hang him with a makeshift noose made out of barb wire, same thing for the japanese couple who killed the girl for not practicing video games and the kid who killed his mom and shot his dad because they took Hal 3 away from him.

In reply to an earlier post on Apr 1, 2012 6:30:09 PM PDT
"I would like to pour hydrochloric acid on his balls then hang him with a makeshift noose made out of barb wire"

Hang him by his balls?

In reply to an earlier post on Apr 1, 2012 6:35:38 PM PDT
I think the balls would be gone by then.
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In reply to an earlier post on Apr 1, 2012 6:36:33 PM PDT
Do you think the PS3 told that guy to kill his mom?
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Discussion in:  Video Games forum
Participants:  23
Total posts:  133
Initial post:  Apr 1, 2012
Latest post:  Apr 2, 2012

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