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Customer Discussions > Video Games forum

Battlefront III was 99% finished when canceled


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Showing 1-11 of 11 posts in this discussion
Initial post: Nov 30, 2012 4:52:35 PM PST
Last edited by the author on Nov 30, 2012 5:02:15 PM PST
From Gamespot http://www.gamespot.com/news/battlefront-3-was-99-percent-done-when-canceled-6400833

Star Wars: Battlefront III was 99 percent complete at the time of its cancellation, Free Radical cofounder Steve Ellis told GamesTM magazine (via NowGamer).


"We had a 99 percent finished game that just needed bug fixing for release. It should have been our most successful game, but it was cancelled for financial reasons," Ellis said.

A report from May revealed Battlefront III was in development at Free Radical (now Crytek UK) from mid-2006 through early 2008. Other cofounder David Doak said things went well with the project until a management change at LucasArts led the publisher to make deep cuts and essentially sabotaged Battlefront III.

"[W]e went from talking to people who were passionate about making games to talking to psychopaths who insisted on having an unpleasant lawyer in the room," Doak said at the time.

-------------------------

I would have played this.

Posted on Nov 30, 2012 4:53:39 PM PST
Tear. Although that seems unlikely

Posted on Nov 30, 2012 5:00:10 PM PST
damn it

Posted on Nov 30, 2012 5:51:28 PM PST
Yung says:
Lies!!!

"...that just needed bug fixing for release."
In reality that 1% was probably 30%

Posted on Nov 30, 2012 6:10:50 PM PST
Solid Sponge says:
Well it can't be hard to learn how to program so we can fix the 1% ourselves, right guys?

Posted on Nov 30, 2012 6:34:20 PM PST
Shenanigans.

I have a hard time believing that it was more profitable to cancel a game needing 1% to be completed than to release a moneybags title in an amazing franchise. Especially with at least 2 years of development time already invested. Shenanigans.

In reply to an earlier post on Nov 30, 2012 6:39:38 PM PST
Oh man, that just sounds like the owner at my place of employment when he wants a change in the way code works. "It's just a couple lines of code. Change it." A couple lines of code in about 300 different places is more like it...

Posted on Nov 30, 2012 7:38:04 PM PST
Was it close to done? Sure, I can believe it.

Was it 99% done? I seriously doubt it.

In reply to an earlier post on Nov 30, 2012 7:39:40 PM PST
DVvM says:
I would believe it was 99% feature complete.

But not 99% "done."

In reply to an earlier post on Nov 30, 2012 7:47:19 PM PST
I just think it's such a specific number that it's not realistic to believe. I mean, 30%, 50%, 90% can all be taken as general numbers. But 99%, come on. I mean, that would mean the game was less than a week away from being finished.

Posted on Nov 30, 2012 9:31:49 PM PST
Regardless, it would have made more sense to finish it.
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Discussion in:  Video Games forum
Participants:  10
Total posts:  11
Initial post:  Nov 30, 2012
Latest post:  Nov 30, 2012

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