Sonic Unleashed is a fantastic contribution to the Sonic the Hedgehog series. This is one game that has shown me that Sonic is still alive and well, and that the franchise still has much going for it. After seeing
Sonic and the Secret Rings, with its heavy rock soundtrack, its choppy graphics, and poorly planned camera angles, I was afraid that Sonic had fallen to rise no more. Sonic Unleashed proved me wrong. After playing this game, I would have to say it is my third favorite Sonic title, after Sonic the Hedgehog (1991) and Sonic and Knuckles.
This title shows care in its craftsmanship, from the storyline, to the quality cutscenes, to the stunning levels, to the intuitive controls, the charming orchestral music, and the great sound effects. As opposed to some, I actually enjoy the nighttime levels, where Sonic transforms into a werewolf-like creature (a Werehog; this phenomenon is Robotnik's doing). Here, the player is charged with fighting off 'Dark Gaia' monsters using a series of button combinations in fun, non-bloody combat. Many would disagree, but to me it seems an amusing and clever innovation to the series. I would much rather see breaks with tradition of this nature, than see Hedgehogs pick up pistols or hear heavy metal vocals blasting in the background (if you know what I mean). Furthermore, this is not an irreversible change, either, for at the end of the game, Sonic is cured of his curious condition.
Of course, the high-speed daytime levels are the best, and capture most the spirit of Sonic the Hedgehog. Really, they are beyond compare. The speed is exhilarating, with the graphics losing no character at all as the velocity rises. The 'Homing Attack' allows for easy attacks on the Robots, the 'Ring Energy' allows more speed with every ring collected, and the 'Side Step' function allows Sonic to dodge enemies quickly while rushing forward. The Boss Battles are particularily stunning. All the while, gameplay merges seamlessly between 3D and 2D ----once again, an excellent innovation.
Now, as with every game, there are frustrating moments. Some challenges that are presented to the player are rather difficult. In the nighttime levels, one often must walk Sonic across narrow beams, where failure means to plummet to the bottom of a deep chasm. In the daytime levels, it can sometimes be quite difficult to swing from poles in succession, or run at high speeds across water and ice. In some cases, it can be hard to find the next level as one searches for it in the hub worlds. Having to find a certain number of sun or moon medals to advance the story can be tedious. But all in all, Sonic Unleashed proved to be challenging, yet playable at the same time.
In closing here, I will say this: I hope that Sonic Unleashed forebodes what is to come. I believe that SEGA has learned its lessons, and have put them to good use in the new game
Sonic and the Black Knight (the far-superior sequel to
Sonic and the Secret Rings).
Ryan Robledo
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