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Gaming while Color Blind

1:36 PM PDT, April 8, 2008, updated at 10:36 AM PDT, April 9, 2008
I'm color blind and have trouble seeing various shades; purple vs. blue, red vs. orange, green vs. red, yellow vs. orange, etc. Very few games seem to take color blindness into account. If you want to take a color blindness test, you can try one out by clicking here.

For years this wasn't a big issue, as it normally only affected puzzle games, and I've come to accept it. In Bust-a-Move people normally focus on the colors, while I look at the shapes inside the balls. I've given up on playing Super Puzzle Fighter. I know in Luxor I'm going to occasionally shoot an orb into the wrong spot.

Why bring this up now, if I've gotten used to it? Last night I downloaded the Xbox 360 Beta for Electronic Arts' Battlefield: Bad Company to play some online multi-player matches and thought that there were two teams: green vs. blue.

Starting out by the blue people, I saw a green guy, and shot him... minus 10 points for killing a team member. I re-spawned and move out again. There's a green guy. I won't shoot him this time... oh, he shot me. Eventually I became hesitant to shoot as I didn't want to be a team-killer. Instead I wandered the fringes playing with the destructible environment. Taking out half a building is great fun. Not knowing who to shoot isn't.

Eventually I realized there were blue, green, AND red people in the game. *sigh* Green and blue guys are teammates. Red guys are enemies. That seems simple enough, except that I couldn't tell the green guys from the red guys.

So the rest of the night went like this: "Oh it's a green guy, I won't shoot him. Arrrgh!!! I'm dead; again.  He must have been red." Or, "There's a red guy! I'll take him out. Oops, lost more points for killing a team member."

After getting my score down to -70 I just gave up playing for the night. Although, I will admit, at one point I got so frustrated I just started lobbing grenades wherever I saw lots of red and green people together -- only the blues were safe.

I'd love to see more games take color blindness into account. One example of a title that does is Hexic. On the Xbox Live version you can turn on symbols in the middle of each hexagon via the options menu. Genius!

To anyone on my team last night wondering what was up with the idiot on your team... Sorry, it was the color blindness. I didn't mean to wander through the battlefield randomly shooting people willy nilly, I just didn't know what side you were on.

--Osver

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Showing 1-14 of 14 posts in this discussion
Initial post: April 9, 2008 12:22 PM PDT
 Brian Begley says:
I'm color blind too - and my big pet peeve is electronics that use little green LEDs to symbolize one thing, and a red LED to symbolize something else. My wireless router, for example. I've just learned to identify by position of the light instead of color - We all learn to adapt to our genetics.
But I still need my wife to choose my tie in the morning.

Posted on April 9, 2008 12:31 PM PDT
Last edited by the author on April 9, 2008 12:32 PM PDT
 E. Zimmer says:
Considering how many of the (at least partially) colorblind are young males, you would think more games would take this into account.

I've noticed for a good decade how prevalent this stupid oversight is in games, especially when it's so easy to add shapes or some other indicator.

I'm not colorblind, but I remember being stymied by quests and puzzles that required me to distinguish between the colors of several (otherwise identical) switches in figuring out which one to pull...on my black & white TV set. This was back in the early nineties, when a sizable chunk of gamers still had black & white sets. Idiots.

EDIT: I found that Hexic option and thought the same thing. It hurts my eyes to play it with the shapes, but good on them.

In reply to an earlier post on April 9, 2008 12:38 PM PDT
Last edited by the author on April 9, 2008 12:40 PM PDT
Ah yes, the green/red light color. I completely forgot about that issue.

I don't know how many times I've lost progress on a DS game because I didn't realize the light had changed to red, and I needed to charge the battery. Thankfully the PSP doesn't lose data if its battery dies while playing.

When charging my DS I have to ask my wife occasionally: "Is it done charging? Is the light green?"

Another example of a game where color blindness got annoying: In Trauma Center, the form of GUILT that had the green, yellow, and blue one moving around. Then, once they started moving, they colors kind of faded making them even harder to see... that level took me forever to pass.

--Osver

Posted on April 9, 2008 12:48 PM PDT
Last edited by the author on April 9, 2008 12:49 PM PDT
 Douglas Jones says:
I wonder if some sort of filter glasses may help the color blind- a filter wheel with clear, magenta, and cyan lenses alternating at about 5 Hz may enable a red-green CB person to distinguish red and green by the changes in their brightness. A few experiments with handheld filters may shed some light.

In reply to an earlier post on April 9, 2008 12:52 PM PDT
 Paul J. Amo__ says:
[Deleted by the author on April 9, 2008 12:54 PM PDT]

Posted on April 9, 2008 12:54 PM PDT
 Paul J. Amo__ says:
I'm glad you mentioned Puzzle Fighter. I had so many problems with this game, playing against my color-sighted friend. I would have to jump up and put my face 10 cm from the screen to see green versus yellow. We eventually switched to Magical Drop which has symbols on the items. The problem with PF is that each gem has to be able to combine into a large one, so putting a symbol on is difficult.

Posted on April 9, 2008 1:16 PM PDT
Last edited by the author on April 9, 2008 1:17 PM PDT
 James R. Nutt says:
It's annoying with games and indicator lights, but I've found some traffic lights to be downright dangerous! It's gotten better over the years (I suspect highway standards are better enforced), but I use to hate coming to a flashing light at an intersection, is it flashing red? flashing amber? I would just stop at all of them unless I had someone in the car to tell me otherwise. I've noticed in the last few years though that the flashing lights have been supplemented with stop signs where appropriate and that helps a lot. And there are fewer cities with weird traffic light configurations (sideways or even upside down) that would make a normal traffic light a hazard as well.

Posted on April 9, 2008 6:07 PM PDT
 zamikazi says:
It's crazy cause I could relate to this.

It's sad that certain games and appliances don't take it into account. I also face problems when I paint or drive (not often, but it's happened).

I usually will ask my girlfriend or someone around me if I am confused about colors. Generally in public I keep my mouth shut cause most the time people just don't get it and ask me what color things are and I just feel like...bleh.

Posted on April 9, 2008 7:02 PM PDT
A color blind lady here. I can understand your frustration. Living with having to try and deal with things like putting on make-up every day that I cannot even see, color coded weather maps, and those darn red/green lights on my router - the last thing I want to deal with at the end of my day is killing my team mates because I couldn't distinguish which team they were on. When I see things like that, I just want to shake the engineer that came up with the idea to be so dependent on color. Patterns are not used nearly enough in our world!

Posted on April 9, 2008 7:15 PM PDT
You probably already know this, but the Blue guys are on your team, the red are the enemy and the green guys are on your team also, but also part or your sqaud (a smaller unit, within which you can spawn upon your squad leader and communicate via headset). I know with the PC version you can opt not to be on any squad, thus eliminating any green players from your screen. Hopefully BF:BC will have this option when the full version is released.

Considering that it sounds like you're playing the beta, you're obligated to give this kind of feedback to DICE so they can improve the game.

In reply to an earlier post on April 9, 2008 8:51 PM PDT
Last edited by the author on April 9, 2008 8:52 PM PDT
I am giving my feedback to Electronic Arts, who I'm sure is filtering it back to DICE.

I just tried playing again, and didn't seen any option to turn off squads. I did a bit better this time, but I had to study the squad list and memorize those people each round, so when I saw their names I wouldn't shoot at them.

--Osver

Posted on April 10, 2008 2:47 AM PDT
 B. Sinha says:
Play Call of Duty 4 instead, on most multiplayer modes there is no friendly fire.

Posted on April 10, 2008 10:06 AM PDT
 Wyre says:
I can fully appreciate your difficulty Osver as I've been there myself many times. Interestingly, I'm almost positive that Battlefield 2: Modern Combat had a "color-blind" mode for the 360 that changed the colors from the default ones to some other more easily distinguishable combination (at least to my color-blind eyes). I was actually quite pleasantly surprised to find this setting on Battlefield 2 as it made a huge difference for me and I hadn't seen such an option in other games. Hopefully a similar option will be available in the final game.

Posted on April 14, 2008 7:53 AM PDT
 J. Nash says:
There are plenty of things that game designers can follow to make sure they don't cut out the millions of users (or should I say customers) they have that are colorblind.

Here are some posts from my blog on colorblindness that can help:

http://colorvision.typepad.com/color_vision_store/accessibility/index.html
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