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Helpful Votes: 72

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Need for Speed: Hot Pursuit, XBOX 360
Need for Speed: Hot Pursuit, XBOX 360
Offered by MOST WANTED
Price: $19.00
125 used & new from $5.14

72 of 93 people found the following review helpful
2.0 out of 5 stars Too many restrictions, December 28, 2010
= Fun:4.0 out of 5 stars 
This game includes a feature called the "Online Pass". As far as I've been able to learn, this is a program to curb used game sales. One "Online Pass" is included in every game purchased new. For the player that buys the game used and wants to play online, they have to buy a $10 (approximate) "Online Pass" from EA.

I'm a mom that games. I have two teen boys that game. The "Online Pass" is not just a problem for those buying a game used. I purchased Need for Speed Hot Pursuit NEW! Yet only one out of the three gamers in my household can play this game online. I would have to pay an additional $20 (approximately) in order for all of us to play.

Not only are there restrictions with the "Online Pass". There are restrictions with the DLC. Normally DLC is tied to the gamertag and the console it's purchased on. Not so with NFS. DLC can only be played on the console it was purchased on. The gamertag the DLC was purchased through will not be able to access the DLC on any other console.

There is also the issue of "incompatible versions" during online play. Most other online players online will be using version 1.1. Apparently there is a restriction on version updates as well, as you can only update the console that you entered the code for the "Online Pass"??? What if a gamer wants to take the game to a friends house?

There is no local split screen "multiplayer".

There are no options for more than one saved game per gamertag/ID. So sharing a Gamertag/ID is not an option.

That being said, Need for Speed Hot Pursuit "is" a great game. However these restrictions make the game unplayable in some common situations and very well may be the games undoing.

The multi-gamer household is not uncommon. Along with multi-gamer households comes multi-console households. Publishers should take these issues into consideration. Then again..... Maybe they have. As most of these issues can be fixed by paying a fee/buying more DLC.
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