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Eric E. Johnson "'ntohign slhe thaersam'" RSS Feed (Franklin, NC)

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Injustice: Gods Among Us - Collector's Edition - Playstation 3
Injustice: Gods Among Us - Collector's Edition - Playstation 3
Offered by Monolith Distributors US Seller Guaranteed Authentic Goods
Price: $65.29
33 used & new from $60.01

4 of 5 people found the following review helpful
5.0 out of 5 stars Injustice For All..., April 18, 2013
= Fun:5.0 out of 5 stars 
Cue Metallica. Enter Gods Among Us.

The premise is simple enough - a matched battle game featuring a slew of DC's most enjoyable characters. You get these sorts of games for only a few reasons: the characters, the combat and the story (even though the story might be shorted in some of these sorts of games).

So first, the characters. There is a great range of characters from the Top Three (Superman, Batman, and Wonder Woman) as well as some second-ring Justice Members. Just like in the New 52 comics, Aquaman is still my favourite. His top attack is awesome to say the least. The only negative in my own opinion is that Swamp Thing does not make an appearance (so far....)

Next, the combat. Unfortunately, the combat system for these games are sort of... the exact same. There's nothing new here except for the top and secondary attack visuals. You're pretty much buying this game so you can prove that Batman can beat everyone.

Finally the story - at first glance, there's nothing special and in fact I was wondering how Cyborg could even stand in a fight against any of the Top Three. But they have a contrivance to rectify the continuity and place everyone on a even keel. More or less.... The story guides you along a linear plot, but you get to play a goodly number of characters ranging from Batman, Captain Marvel, and even the Joker. The story makes sense and can be quite funny. It's a tonne of fun to play, but not much for replay as I can muster so far, unless you want to beat story mode in every difficulty level, and I have not done so.

Now, that is just the normal game mode. There is also a Battle mode wherein you pick your character and progress against 10 randomly selected characters. Beat them and get a character's unique end story. >>> In addition, there are myriad Battle options to overcome such as timers, buffs/debuffs, and even a few impossible like beating X characters in way too short a span or the opponent will be healed, or maybe both characters heal when they strike each other. It's a mess; a whole lot of a goodly mess. <<<

There's a tonne of extras including a digital copy of the Justice League: Doom Animated film (which is great if you haven't bought it yet as it is one of the better ones released). Lots of special features... an oh, my. A very nice detailed character sculpt showing Wonder Woman fighting against Batman; at over 1 foot in height, it now resides with my other character figurines and collector knick-knacks. A word about the comic... it's rather than and low on page counts. I have not followed the digital comics online, but I reckon doing so will make the enclosed comic stand out a bit more.

Finally, the brass tacks. Being a pretty hard-core DC fanboy, buying the Collector's Edition was a no brainer. With the game itself costing $50, the sculpt, digital download, and comic make it worthwhile (esp. the sculpt). There's a lot of good on here for single player, let alone playing against a friend either face to face or across the internet.

But I still say they should have included Swamp Thing....
Comment Comment (1) | Permalink | Most recent comment: Aug 27, 2013 6:29 PM PDT

Dredd [3D Blu-ray/Blu-ray + Digital Copy + UltraViolet]
Dredd [3D Blu-ray/Blu-ray + Digital Copy + UltraViolet]
DVD ~ Lena Headey
Price: $7.88
90 used & new from $3.00

4 of 4 people found the following review helpful
5.0 out of 5 stars Wait, You Mean I'm a Comic Book Movie?!, April 6, 2013
Verified Purchase(What's this?)
Yes, indeed. This is one that has been around since the start of all things Star Wars. Starting off as a one-off comic character, he quickly demanded his own title. Dredd has amazing 3D, gratuitous violence, frenetic action sequencing, superb editing and fairly believable acting. This is the guy that thanks to twenty years ago might only be remembered for the cheesy one-liner "I AM THE LAW!". This film surpasses the Stalone version and does not look behind.

For those who did not know, Judge Dredd is a mean streak gone mental, the most infamous and dangerous of a super police force in Mega City One. Everything you expect from a movie from such a simplistic plot point ensues at break neck speed. Criminal mastermind stages a district take down on the same day Dredd has to evaluate a rookie's front line performance.

And kudos to Kurt Urban, who has played in so many movies and played his part so well, most people might not realize this is the same bad arse that was in The Two Towers, Chronicles of Riddick, and his pitch-perfect part as Bones in the Star Trek revamp series. He is proving to be a powerhouse, and this film needed that kind of weight to the performance. The helmet does not come off. Not even for a second. And you still see a great job on screen.

The slight downfalls include one too many slo-mo scenes (even if they were a plot device) and the fact that the film has enough grit to encompass every Western that Clint Eastwood ever did. These trifles are easy to ignore so long as you realize this is a 'comic book film' and 100% true to canon. With all its kind rearing its head at Hollywood, Dredd reminds us that not all comics have spandex-clad super-powered characters.

Some just barrel their way past the critics and naysayers and are found in a violent part of this fan's heart. Apparently, happiness is indeed a warm Lawgiver... er, gun.
Comment Comments (3) | Permalink | Most recent comment: Apr 7, 2013 1:05 PM PDT

Slipstream (Savage Worlds, S2P10008)
Slipstream (Savage Worlds, S2P10008)
by Paul Wiggy Wade-Williams
Edition: Hardcover
Price: $26.40
31 used & new from $20.54

1 of 1 people found the following review helpful
5.0 out of 5 stars It's the Flash Gordon Role-Playing Game!, April 6, 2013
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I swear, I know Pinnacle and Studio Two billed this is pulp/sci-fi adventure game, but all I can think of is the Flash Gordon serials, the comics and even the film. Granted, the cosmology of the game is quite unique but the number of similarities will be a nice surprise for fans of the genre. It also stages classics like Lost in Space, Buck Rodgers, and John Carter style gaming.

The Savage Worlds mechanics is the spine for the work, and it holds everything in mind perfectly despite the game working around tactical combat options. But any group familiar with these rules can dive right in and explore a space opera with more races than any previous release I have seen. But the mechanics really come to shine when you sit down to create a new alien race. Granted the Deluxe rule book goes into some detail for this, but it is a bit heftier for Slipstream.

If you have a hard time excepting the fact that there is no vacuum in space, that there's no need to have knowledge of 100 languages to speak to anyone who crosses their path, and even that there are no computers, sci-fi fans can get a lot of milage from Slipstream. I would even go so far as to say the game is also Kid Friendly.

The game is just great Pulp fun and is easy to mold to your needs. Follow the Slipstream to the centre of the dimension; adventure awaits!

Sundered Skies (Savage Worlds; S2P10009)
Sundered Skies (Savage Worlds; S2P10009)
by Dave Blewer
Edition: Hardcover
Price: $34.99
20 used & new from $15.50

1 of 1 people found the following review helpful
5.0 out of 5 stars Whatever You do, Don't Look Down!, April 1, 2013
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I am always looking for inventive role-playing games that cannot be easily compared to any other of its kin. I have never found such a good game as to affirm my affinity for unique games. Well guys, this is it!

The planet blew up, literally. You have floating islands and staying out in the open can eventually make you go mad and lose your mind. You have magic, you have pirates, airships of several kinds, dueling, trading, pirates, exploration, orcs, insanity, pirates, unique monsters, unique Edges and Hinderences, fledgling governments and a lot more. And pirates! My personal favourite within the book is the rules for ship to ship broadside battles. Airship combat? Indeed. And the best part, it is easy and relies on the same basic rules as regular combat.

And the book is gorgeous. Full colour interior art, high glossy pages, unique maps and a clean editing effort makes reading the book an enjoyable effort. You might find yourself flipping pages just to look at all the pretty and have to remind yourself that you need to read the rules. Well, it happened to me.

Read the book and want to play but don't want to spend hours on the game on the off chance your players won't like it? Sundered Skies has you covered with a simple series of random charts that can be used to construct virtually any kind of mission or task you could want. Quick, simple, painless.

Again, the major downfall is the requirement of one of the two core rulebook - either the Explorer's Edition or the Deluxe version of Savage Worlds. Both work very well, but the Deluxe edition gives you more plug and play rules that can open up any game for the better. And the Deluxe book doesn't over complicate things either.

So what do you have to lose? Unique game, easy to understand, storytelling heavy and tactical combat light (or the opposite thereof). If you want these things in a unique environment, you should fly the Sundered Skies.

Weird War II (S2P10600, Savage Worlds)
Weird War II (S2P10600, Savage Worlds)
by Pinnacle Entertainment
Edition: Hardcover
Price: $34.99
33 used & new from $22.16

3 of 3 people found the following review helpful
5.0 out of 5 stars Things Don't Have to be Weird..., April 1, 2013
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I am a newcomer to the Savage Worlds. I have been trolling Kickstarters for a while now, and so far I've found quite a few that deserve special attention. What does this have to do with the review? Hold on for a few; I am coming to that.

The most impressive Kickstarter, in my own humble opinion, is Achtung!Cthulhu a WWII re-discovery dealing with the Nazis and their 'alliance' with the Mythos. On this kickstarter, they make mention of the Savage Worlds Game Weird War II. So naturally, I want to read it.

And wow. From the first page you can see the research. You've got ranks, rank and file from squads to companies for all the major players in all the major fronts. You've got Edges and Hinderences specific to WWII. All the weapons, equipment, average gear for an average soldier for any of the main military forces. I could go on for days with the accuracy of the game. The only mistake they make? They say a standard U.S. Army rucksack takes long to drop than it really does. That's it.

Here is why you should get this book - it is the definitive WWII role-playing game for both storytelling and mini tactical combat simulation. By far the coolest part of the book presents enough rules for players who want to play as 'the bad guys'! Forget all the weird that makes this Weird War 2. You won't find a better WWII game.

But if you want to get weird, the book doesn't disappoint. You've got monsters and ghosts, evil spirits, undead, and everything else you could expect. What makes this section of the WWII book so well done? They researched monsters and spirits that would be found in specific places. Russian spirits, French werhwolves, and so on. And they are done in such a matter that you can reference the Savage Worlds core rule book and see, step by step, how each was constructed within the plug-n-play rules that are presented within.

This is by far the best of the Savage Worlds books I have read thus far. I highly recommend it for any WWII tabletop game whether you are new to Savage Worlds or not. The only downside is that this game requires the use of the Savage Worlds core rule book; these books come in two sizes: a mini-rule book that covers the basics and maintains a very low cover price and the Deluxe edition of the book that is more expensive but covers every game option you may want.

Draft a few players and make a squad for your next session. WWII history buffs will love the experience. Average gamers might realize that there is more to WWII than Call of Duty or Medal of Honour games. How can that be a bad thing....

No Title Available

5.0 out of 5 stars Classic Comics of Impressive Reach, March 7, 2013
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I always dug independent comics. Zen the Intergalactic Ninja has a large portion of that affection. And I remember when TMNT was in black-and-white where the turtles drank beer and all had red masks. When Tank Girl was made into a film, I was the only one among my friends who was psyched to see it. Grendel. Mage. I could go on. But these guys were ahead of their time.

Justice Machine was the first indy comic to feature a team of heroes. And no comic since, IMHO, has had depth of characterizations as this Comico line held. It was also the first comic book to appear as a role-playing game.

The team leader, Challenger, a tactical genius whose age is starting to slow him down, he begins to invent gadgets to keep him at the head of the pack. Diviner is his wife; she joined the Machine to strengthen their relationship. Blazer, a teenage firestarter who was incapable of controlling her powers (by far the most dangerous and most powerful member of the Machine). Demon, the drug-addicted martial arts savant. Talisman, the womanising and gambling jerk who could manipulate luck. And Titan, whose name should invoke the strength and size of the character - witnessing the death of his family. Each team member had more emotional baggage that Batman at any time in his career. It was very humanizing.

This is the issue that starts it all. And for its age, it still ranks great! Individual issues remain fairly inexpensive for collectors. If you are a fan of Bronze Age comics, you could do worse than to give this title a spin.

Skyfall (Blu-ray/ DVD + Digital Copy)
Skyfall (Blu-ray/ DVD + Digital Copy)
DVD ~ Daniel Craig
Price: $23.21
73 used & new from $4.72

5.0 out of 5 stars 007, Interrupted, March 7, 2013
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I was really critical of my initial viewing of Skyfall. Every Bond movie falls into a pattern, each scene an ingredient polarizing into a fast, fun film. We always have huge charismatic villains, beautiful femme fatales, wonderful toys, and exotic locations.

And the cars.

But Skyfall didn't fit most of the pattern. Sure, they bring back the original Bond Car. But there was no femme fatal. We didn't even get any gadgets. But we got a really creepy and powerful villain. So, I stepped back and watched it for a second time. And that's when it hit me. Skyfall is meant to be a look inside who Craig's Bond really was. And that difference between other Bond movies thrusts Skyfall into one of the best Bond stories, if not the best Bond film. No spoilers - just give it a go. I can compare Skyfall to Jim Butcher's novel Changes - everything is shaken to the core to get a peek at real motivations and the human fighting spirit conquering all.

Special Features are some of the best I've seen on a BD release since 2011. Tons of behind the scenes, comparisons to previous Bond films, as well as very enjoyable commentary tracks.

Of course, Bond will return. I just hope he can match this new benchmark of the series.

The Dark Knight Trilogy (Batman Begins / The Dark Knight / The Dark Knight Rises) [Blu-ray]
The Dark Knight Trilogy (Batman Begins / The Dark Knight / The Dark Knight Rises) [Blu-ray]
DVD ~ Christian Bale
Offered by Expedited Warehouse
Price: $39.99
50 used & new from $19.02

1 of 1 people found the following review helpful
5.0 out of 5 stars I Couldn't Rate This Less than 5 Stars...., December 8, 2012
Verified Purchase(What's this?)
It seems Warner Brothers likes to milk BD sets for every penny they can. Take this fine example - The new Batman Trilogy. It is billed with '2 discs of Special Features'. No, on a BD, a full disc could hold HOURS of material. There's no new features for Batman Begins. The Special Features for the Dark Knight are about 30 minutes total, though the Dark Knight Rises almost makes up for it with a fairly hefty delivery of extra stuff. I just expected more stuff.

As far as the films? Why parrot what everyone else has already said? These BD are absolutely beautiful in HD and a powerful soundtrack (only 5.1 DTS, but still)It looks better than it did in IMAX. And that's why most folk bought this trilogy set. So while I have a few issues with it, I can't rate it lower, especially for the price that Amazon is currently offering.

I have no doubt there will be a 'bigger' BD collection for these films somewhere down the road. But for now, I can manage with this set. And if you are on the fence about making the change to Blu-Ray in regards to these films, do it. Do it now. This collection is worth it.

The Cabin In The Woods [Blu-ray + UltraViolet Digital Copy]
The Cabin In The Woods [Blu-ray + UltraViolet Digital Copy]
DVD ~ Richard Jenkins
Price: $7.88
90 used & new from $4.01

5 of 6 people found the following review helpful
5.0 out of 5 stars Wow. Just Wow., December 4, 2012
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Joss Whedon doing a cliched horror film? Surely, this cannot be. He has always given very layered and complex stories and we always love the characters because they break all the stereotypes. Surely, this must be a mistake. He would do not so simple a thing.

Yep. He did it. And it was a LOT more than we ever bargained for.

In this dual-arced story we see not only a typical horror film, but the reason why we have typical horror film. And that might be too obtuse a line to use, but I really want to do this review sans-spoilers. We've got zombies, we've got werewolves, we've got unicorns, we've got tentacles, we've got giant snakes, we've got dastardly robots, all pitted against five stereotypes that don't fit the stereotypes. It's a wonderful symphony of chaos and destruction. Oh, and we've got Sigourney Weaver, too. And that's always a plus!

So, why should you watch something like this? Because it explains the past 20 years of bad horror cinema. Because Joss does NOT know how to tell simple stories and we love him for that. In the end, we watch the film because we love the past 20 years of bad horror cinema.

Oh, and there are some bonus features too. Sorry, I almost forgot to mentioned them because I was distracted by the movie. That's some good stuff, too. Just watch the film, and don't take it too seriously until you realize just what the movie is actually about. Because THAT is the really scary part if you ask me....

Aquaman Vol. 1: The Trench (The New 52)
Aquaman Vol. 1: The Trench (The New 52)
by Geoff Johns
Edition: Hardcover
30 used & new from $12.49

5.0 out of 5 stars "I'll Have the Fish and Chips, Please", December 4, 2012
Verified Purchase(What's this?)
When I found out Geoff Johns was going to recreate Aquaman for the New 52, I made a bold prediction - that Aquaman was going to finally kick arse. Guess what. I was right.

From the first panels to the cliffhanger ending, you quickly realize that AC is a lot more than we ever gave him credit for. I've been a DC fanboy for decades and even I have made many a joke about him. I can't anymore; not only is he impressive, he's powerful, and Geoff Johns gives us a great glimpse into why Aquaman has been a JLA member.

And the story is great fun. Everyone spends the entire issue bad-mouthing the King of Atlantis only to be shown that there is nothing funny about him. He comes across as a regal and arrogant thing that does not have a place in our world. The story justifies his arrogance, shows us what we should have realized long ago - he was standing toe-to-toe with Superman, Batman, and Wonder Woman for years for a reason.

I am very excited about this series. Much like the New 52's Swamp Thing, DC struck gold to bring what were second tier characters up and ready for the big time. I can't wait to see what they do next!

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