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Stephan P. O'rando "Steve O'Rando" RSS Feed (San Antonio TX)
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Ultraman Nexus [Japan Import]
Ultraman Nexus [Japan Import]
72 used & new from $16.00

3.0 out of 5 stars Ultraman Nexus for PS2 - Japan (and some US systems), August 19, 2013
= Fun:3.0 out of 5 stars 
Verified Purchase(What's this?)
I have a pretty good collection of Ultraman Games going. And I have played others that I no longer have. The reason I mention this is that there is a point of reference for anyone reading this and might be on the fence about it. First, this is nothing like the Ultraman Fighting Evolution games. My best way to describe it is that it is cross between the SNES Ultraman Great (Towards the Future) game and the PS2 Ultraman game. You play 'episodes', and the game play is extremely simplistic.

My initial thoughts on the game... It is on CD, not DVD, so that immediately sets it in my head that it is going to be very limited. Which it was. The graphics aren't bad, but the animations for the cut scenes are a bit fuzzy some times. Transitions and such, not too terribly bad, but they could have been better.

The Nexus story mode is the main part of the game, and there is very little to it. You start as the 2nd Dunamist and pick up from the beginning of the series. Each time you fight, you are playing an episode. It's been a while since I've seen the series, so I don't recall the order of events from the show and how they compare to the game, but I don't think it is exactly accurate. If you die, you turn back into a human and then run around and fire a gun. Not a lot of fun doing that. If you lose that as well, you turn into the next Dunamist and go again.

The levels... Easy is extremely easy, and Normal is really friggin' hard! There is no in between with that at all. There is a hard level, but I didn't bother playing that as I kept getting my butt handed to me on the Normal level.

Game play... As any of the Ultramans, the moves are basically the same for each. You'll figure out the buttons right away, and there are a few combos to discover, but nothing breath taking. A lot of the moves are reminiscent of the first MK way back when. I guess that was a standard for a time.

The power moves (only three levels) are similar to the SNES Ultraman Towards the Future game from way back when, where you really have to beat the snot out of your opponent in order to build up the energy bar and unleash a power move. It's the same on this game. I suppose that is to add some sort of strategy to this game; you can't just fight each opponent the same way, some you have to hit with energy beams, others it doesn't do as much damage. Plus the type of energy attack deals different amounts of damage.

And if you lose a fight, you turn into a human and run around with a gun to shoot the big monster. This mode sucks! There are even some optional levels with the gun to do some practice shooting. The controls in this mode are horrible, very unresponsive and hard to use, with no explanation of why or how to do. You just have to figure it out as you go.

Some of the other things... There are battle modes, VS modes, and some other unlockable modes. There are also some unlockable characters, but like previous games, fighting as a monster is hardly worth it because they have no array of moves to mention. Some cool designs though! I personally liked playing the VS and battle mode much better. VS mode lets you pick your character and your opponent, and you fight for best 2 of 3. Battle mode is you matching up against any number of monsters, 1 at a time, and then fighting the big boss at the end. Basically a tournament style fight, a la MK again. Easily the quickest way to unlock characters.

As of this time, I haven't fully unlocked all of the modes and characters, but it doesn't appear that it would be that hard to do. Game play is very simplistic, and the controls are very easy to figure out during the fights. If you are an average fight game fan, I wouldn't bother with this, as there are plenty of other games out there that are way better. But if you are an Ultraman Fan, as I am, then it would be a fun way to kill an afternoon, as you get to play (in my opinion) one of the coolest ultras they had and you don't see him show up in any of the other games (as of this writing). Of all the Ultraman games available on PS2, this is at the bottom of the list. I never played Ultra7 on SNES, but I did play Ultraman TTF and this is better than that. I never played the PS1 Ultraman games, so don't know how they would compare.


Ultraman (PlayStation2 the Best) [Japan Import]
Ultraman (PlayStation2 the Best) [Japan Import]
32 used & new from $19.55

3.0 out of 5 stars Notsabada game if you like Ultraman, July 19, 2013
= Fun:4.0 out of 5 stars 
This game was made for a very specific audience; fans of Ultraman. The original most specifically. Here's some of the cool stuff...

Clips and images taken right from the series. Sounds like some of the original dialogue and voice over stuff, but I might be wrong on that. The fights come right from the show, with set up and everything. You can fight as Ultraman and do some of his signature moves, and you get to fight the monsters that launched his career, and all of the subsequent shows after. After you've beaten the game once, you can start playing little mini-tournaments as one of your favorite monsters, and then go head to head with Ultraman for the title bout. The controls are pretty easy to figure out, and there are on-screen tutorials with visuals so you don't have to read or understand Japanese to play and figure it out.

The cons...

It's in Japanese, so if you don't speak or understand the language, you'll probably not get the entire experience. I haven't finished the game but it doesn't look like you play all of the episodes, just some of the major ones. The controls are really clunky and the movements can be lumbering for most of the characters. The monsters only get one or two actual moves when you play them, and they move extremely slow. The controller response as Ultraman can be very anti-intuitive at points; meaning that you are trying to get the character to do one thing, but he's stuck in a cycle of moves that you can't get out of.

Some so-so's...

There appears to be a lot of locked goodies in the game, and you probably have to beat the game a few times at different difficulty levels to open them, but I'm not sure it would be worth it. I played once through on easy and unlocked the monster fights, which was kind of a waste. But after beating Ultraman a few times with different monsters, it unlocked another episode for the story mode. I tried playing at medium level, but kept getting beat by Baltan Seijin. Tough little booger, not gonna lie.

My overall impression is that the game was made with the original intent of pleasing fans of the original show, and they made a lot of the controls and tutorials for them with the anticipation that they aren't avid gamers, giving more of a feel to young kids. A bit of violence, basically right from the show, but no blood or bad language. If you are a mega fan of Ultraman, as I am, then you can do a lot worse than spending an afternoon playing this. But if you are just a casual gamer, and don't really care for the original character, but more of a fan of Tiga and subsequent Ultras, then don't bother.

Domo,
Daremo


Ultraman Fighting Evolution 3 - Best (Requires Japanese PS2 - Japanese Language Import)
Ultraman Fighting Evolution 3 - Best (Requires Japanese PS2 - Japanese Language Import)
Offered by Ichigo Ichie Japan
Price: $34.00
71 used & new from $25.65

3.0 out of 5 stars Ultraman Fun for an Ultraman Fan, July 19, 2013
= Fun:4.0 out of 5 stars 
Lots to this game, but it is not necessarily better than UFE2.

First off, the controls are almost exactly the same as UFE2, with the addition of one button. You'll be able to figure it out pretty quick. There are some combos, but it isn't like Street Fighter, just some little button combos with an occasional joystick move.

Like UFE2, you can pick a different Ultra character, or even a monster, and fight in a ladder tournament. Some of the characters are really powerful with beam and energy attacks, others have great fight moves and really pack a lot into a punch. You'll figure out really quick which ones are going to match up with your preferences. Also, you fight other Ultras during the tournament, much like the previous version.

The moves seem a bit smoother, and the animations a bit cleaner, but for the casual gamer, you probably won't notice any difference. The controls respond about the same too, with just the additional button being thrown in. Still not sure if I like that one or not.

I really liked the additional characters thrown in, and it makes the tournament a little longer, but I question some of the stuff that they have the Ultras doing as their big finish moves. And Cosmos... What the heck is he doing in there? He is completely worthless. Playing as Tiga, Dyna, or Gaia is a lot of fun, especially when you compare them to the older ones like Seven and Ace. Different types of fighters completely.

They put little side story missions in, and some of them are fun. Others really suck because they are too quick. It almost feels like they were trying too hard to make sure to balance out the amount of Ultra side stories with both young and older characters, and in doing so, they constricted themselves on what they could put on the disc. A couple of them were repeats from UFE2, and didn't have as much originality to them.

Overall I enjoyed playing it because of the additional Ultras from the previous game, but if you aren't an Ultrafan, get the 2nd game as it is a bit more fun for the fan of the generic fight game. However, if you have a love of all things Ultra, or want to fight as Tiga, then this is the game for you.


Ultraman Fighting Evolution 3 [Japan Import]
Ultraman Fighting Evolution 3 [Japan Import]
62 used & new from $19.85

0 of 1 people found the following review helpful
3.0 out of 5 stars Ultraman fun for an Ultraman fan, July 16, 2013
= Fun:4.0 out of 5 stars 
Lots to this game, but it is not necessarily better than UFE2.

First off, the controls are almost exactly the same as UFE2, with the addition of one button. You'll be able to figure it out pretty quick. There are some combos, but it isn't like Street Fighter, just some little button combos with an occasional joystick move.

Like UFE2, you can pick a different Ultra character, or even a monster, and fight in a ladder tournament. Some of the characters are really powerful with beam and energy attacks, others have great fight moves and really pack a lot into a punch. You'll figure out really quick which ones are going to match up with your preferences. Also, you fight other Ultras during the tournament, much like the previous version.

The moves seem a bit smoother, and the animations a bit cleaner, but for the casual gamer, you probably won't notice any difference. The controls respond about the same too, with just the additional button being thrown in. Still not sure if I like that one or not.

I really liked the additional characters thrown in, and it makes the tournament a little longer, but I question some of the stuff that they have the Ultras doing as their big finish moves. And Cosmos... What the heck is he doing in there? He is completely worthless. Playing as Tiga, Dyna, or Gaia is a lot of fun, especially when you compare them to the older ones like Seven and Ace. Different types of fighters completely.

They put little side story missions in, and some of them are fun. Others really suck because they are too quick. It almost feels like they were trying too hard to make sure to balance out the amount of Ultra side stories with both young and older characters, and in doing so, they constricted themselves on what they could put on the disc. A couple of them were repeats from UFE2, and didn't have as much originality to them.

Overall I enjoyed playing it because of the additional Ultras from the previous game, but if you aren't an Ultrafan, get the 2nd game as it is a bit more fun for the fan of the generic fight game. However, if you have a love of all things Ultra, or want to fight as Tiga, then this is the game for you.


Ultraman [Japan Import]
Ultraman [Japan Import]
58 used & new from $8.29

3.0 out of 5 stars Notsabada game if you like Ultraman, July 16, 2013
= Fun:4.0 out of 5 stars 
Verified Purchase(What's this?)
This game was made for a very specific audience; fans of Ultraman. The original most specifically. Here's some of the cool stuff...

Clips and images taken right from the series. Sounds like some of the original dialogue and voice over stuff, but I might be wrong on that. The fights come right from the show, with set up and everything. You can fight as Ultraman and do some of his signature moves, and you get to fight the monsters that launched his career, and all of the subsequent shows after. After you've beaten the game once, you can start playing little mini-tournaments as one of your favorite monsters, and then go head to head with Ultraman for the title bout. The controls are pretty easy to figure out, and there are on-screen tutorials with visuals so you don't have to read or understand Japanese to play and figure it out.

The cons...

It's in Japanese, so if you don't speak or understand the language, you'll probably not get the entire experience. I haven't finished the game but it doesn't look like you play all of the episodes, just some of the major ones. The controls are really clunky and the movements can be lumbering for most of the characters. The monsters only get one or two actual moves when you play them, and they move extremely slow. The controller response as Ultraman can be very anti-intuitive at points; meaning that you are trying to get the character to do one thing, but he's stuck in a cycle of moves that you can't get out of.

Some so-so's...

There appears to be a lot of locked goodies in the game, and you probably have to beat the game a few times at different difficulty levels to open them, but I'm not sure it would be worth it. I played once through on easy and unlocked the monster fights, which was kind of a waste. But after beating Ultraman a few times with different monsters, it unlocked another episode for the story mode. I tried playing at medium level, but kept getting beat by Baltan Seijin. Tough little booger, not gonna lie.

My overall impression is that the game was made with the original intent of pleasing fans of the original show, and they made a lot of the controls and tutorials for them with the anticipation that they aren't avid gamers, giving more of a feel to young kids. A bit of violence, basically right from the show, but no blood or bad language. If you are a mega fan of Ultraman, as I am, then you can do a lot worse than spending an afternoon playing this. But if you are just a casual gamer, and don't really care for the original character, but more of a fan of Tiga and subsequent Ultras, then don't bother.

Domo,
Daremo


Ultraman: The Complete Series
Ultraman: The Complete Series
DVD ~ Susumu Kurobe
Price: $7.79
77 used & new from $3.41

4.0 out of 5 stars Ultraman - Mill Creek Edition, January 28, 2013
This reveiw is for the set put out by Mill Creek. I understand that they ended up getting it from someone else, who in turn got the rights from BCI. Not sure what the reasons were, or if I even got the order correct. I enjoyed the quality of the Mill Creek set, especially liked the box cover. The box sucked though, with the separate paper sleeves for each. Really? Need to save a few cents that way? Plus, this set didn't have the booklet that came with the first set from BCI. I have both and was eagerly looking forward to having the book, but no joy. Since I had the original set, and someone gave me the set again as a gift, I gave away the second one becuase it didn't have the booklet and cards, and didn't like the box.

The quality of the discs appeared to be the same though. Menus were set up different, but the playback quality and the subtitles all looked to be the same. And of course you have the dubbed version available if you want it, and that was identical.

I'm not sure where the future of the Ultra series is headed in Japan, looks as if the fan base is waning over there. And the quality of the shows and movies seems to be going down hill as well. Does that mean we won't see any more over here in the states from the old stuff? I hope not! We just had the release of the Ultraseven series, and there are plenty of other shows for them to put out here.

Maybe Mill Creek can take a look at the "40th episode" of Ultraman, "Revive Ultraman" if I'm not mistaken, and maybe some of the other specials and movies? Hint hint!


Ultra Seven: The Complete Series
Ultra Seven: The Complete Series
DVD ~ Shoji Nakayama
Price: $28.98
11 used & new from $28.98

2 of 2 people found the following review helpful
4.0 out of 5 stars Ultraseven - The Complete Series.... Kinda, January 28, 2013
It's been a long time coming, and for those of us who are die hard fans, another one of the series is available in the USA on DVD.

First, I say "Kinda" in the title of this review, because as you have probably read in any of the other reviews, Ep 12 is not available, so in essence, it isn't complete.

The quality of the DVDs is a bit substandard for Shout I think. I've got some of their other products, and I've never seen so many lock ups during the playback. Maybe I got a bad bundle, not sure. When I was playing the episodes, on about half the shows, it would just lock up at the end of the opening title sequence. A couple of times it completely skipped the episode and went to the next one on the disc. I was able to go back and play it, but it was still annoying.

The transfer quality was about as good as it is going to get I think. We're talking about a show from the late 60s being put on discs in 2012/2013. No complaints there.

The subtitles are lacking though. I do speak some Japanese, and noticed that some of the translations were off here and there. Nothing glaring, but enough errors that I noticed it. Also, the timing of the subtitles were off in a lot of places, not synched up with the people talking; either coming too early or too late. It didn't stop the flow of the show, because I was able to follow what was going on regardless. Just, as someone who used to do timings for these kinds of things, it can be an issue. Maybe get a QA check in place?

There is only one bonus feature on the set. The transcripts from a cast reunion. Nothing great or fancy, just some interesting insights from the cast members.

The menus are simple and straighforward, just the way I like it. In this day and age when every single disc menu has 2 minutes of footage play before you can make a choice...! I like just getting to it and then the show.

Presentation of the set is great! Love the box and cover art! Also, the booklet that was included is fantastic. Some info I already knew, some of it was new to me. Very well done!

Overall, great set, very much worth it. A few little problems here and there that could be fixed with a bit more time being spent on the quality.

So, what's next? Plenty of Ultraseven specials to follow up with. More Ultra shows, if they go in order, Jack (Return of Ultraman). Or if they want to get more going here in this region, there are two series that were filmed in English, so no translations necessary (Ultraman Towards the Future - Ultraman Great & Ultraman Powered) Both were 13 episodes each, so they could be small sets to keep people interested.

I hope everyone that loves the Ultra series gets this and sends a message to Shout and the other companies that we want more of this here in the states.
Comment Comment (1) | Permalink | Most recent comment: Oct 11, 2013 5:50 PM PDT


Fist of North Star New 2007 Movie Japan Animation DVD
Fist of North Star New 2007 Movie Japan Animation DVD

3.0 out of 5 stars Fist of the North Star review, October 12, 2012
Verified Purchase(What's this?)
In typical Japanese fashion, the title of this movie was exceedingly long, and of course we titled it (the 2007 movie) here. As far as the rest of the movie series go, even the Tales of the Dark King limited series, this one just didn't compare. It wasn't a horrible movie, but after seeing the all out action in the first movie from years ago, and knowing what Raoh and Thouzer did, and how they went about their things, this one was just weak. It didn't even cap off the run very well. If it had been a stand alone movie, I would have enjoyed it better I think; the animation and artwork were well done, and the voice acting was good, it just seemed to lack a story. Heck, New Fist of the North Star was better than this one.

So if you just want a movie to add to your collection and round it out, go for it. If you are looking for a great climax to a wonderful story arc, you may be dissapointed.


Ultraman Fighting Evolution 2 (PlayStation2 the Best) [Japan Import]
Ultraman Fighting Evolution 2 (PlayStation2 the Best) [Japan Import]
43 used & new from $16.10

3.0 out of 5 stars A review and a hopefully helpful mini guide, June 17, 2012
= Fun:4.0 out of 5 stars 
I'll start with the fact that I'm a huge fan of the Ultraman franchise. I love the shows from the very beginning to what we have now a days, and I think it is great escapism.

I am not an avid gamer, but I do enjoy playing different video games now and again, and I currently have a PS2 and an Xbox360.

I have not played Fighting Evolution 1, or any of the others in this series at this time, but I have played the old SNES Ultraman Towards the Future game.

This game is fairly basic and straightforward, and there aren't a lot of thrills for fight game fans. Nothing intricate like Super Street Fighter, or bloody like the MK series. I think this was the first of the FE games for the PS2, and it shows.

The Pros:
You get to see and fight as Ultraman, Ultraseven, Jack, Ace, Taro, and Leo. I think Zoffy is unlockable and possibly playable, but I haven't been able to do that yet. Astra makes an appearance as Leo's finishing move combo. A lot of the monsters you've grown to love are in this, most notably Gomola. I'm not overly familiar with Leo or Ace, but for the other Ultras, their big moves are in this and useable. The fighting styles of the Ultras and Monsters on screen are fairly accurate of what was portrayed on the tv series, respectively. The button controls are fairly easy to figure out, and the game itself is very straightforward as far as playability.

The Cons:
You only get to play up to Leo as Ultracharacters, the Ultra techniques have to be 'earned' and built up. The controller only uses 3 buttons (5 if you count the Ultra Techniques... more on that later) and the movements of the characters are fairly confined and limited.

I like the game and will keep playing it, and most likely get some of the later games. If you aren't an Ultrafan, you can probably pass on this one.

The controls - hopefully a helpful hint for anyone trying this game out...
I can read and speak some japanese, so I was able to use that to figure some of the things out. The manual I have is almost all Japanese, and a lot of that is Kanji. But here is what I know; For the standard button layout, Square is your light attack, Circle is your heavy/special attack, and X is the grab. You can work around with the directional pad (no joysticks) and learn some combos. The health bar is the big one at the top, and the red bar right below it is the damage buildup bar. The two kind of work together; it doesn't always go together that the lower the health the more damage, and vice versa. Some attacks deal very little health damage, but give big buildups to the damage bar, and vice versa. In order to unleash a succesful Ultratechnique, you want to build up the damage bar, and then do a heavy attack or a grab with a heavy finish. This will give you a new bar at the bottom, and you push R1 and L1 together, let it build up (which drains the damage bar) and unleash an Ultratechnique. Each character is different with what they can do, how long it takes to build up, etc.

The D-Pad is the basic forward, double tap for a roll, up for jump, down for crouch, back for defense, etc. You can play around with that and the buttons and get some nice, basic, combos.

The main menu of the game is almost all Japanese. You have several different modes to play; a practice mode, Vs mode (if you want to play someone else obviously), Story mode and Ultrafight mode. The last one is the basic competition mode that all fight games have. You pick a character and go through a round robin to fight a boss. There is no 'one' boss, they are different every time. The story mode is a bit misleading, and pretty cool at the same time. You only get three stories (at least so far, you might be able to unlock others). They take a scene from the Ultraman series, Ultraseven, and I think one from Ultraman Taro, and let you play it out. There are little objectives to complete, and you get to actually play out the scene from the show, at least for the first two. The last one is a scene from Taro, but they took some liberties with it and changed it up some to fit in some of the other characters. I thought the story mode was pretty cool, just wished there had been more of them.

And there you have it, a fun game if you can play Japanese games (however you went about it) for an afternoon for the casual gamer. The die hard Ultrafans will surely enjoy the game more because of the ability to play as your favorite character.


Ultraman Fighting Evolution 2 [Japan Import]
Ultraman Fighting Evolution 2 [Japan Import]
68 used & new from $8.10

3.0 out of 5 stars Ultraman Fighting Evolution 2 - Review and help for others - I hope, June 17, 2012
= Fun:4.0 out of 5 stars 
Verified Purchase(What's this?)
I'll start with the fact that I'm a huge fan of the Ultraman franchise. I love the shows from the very beginning to what we have now a days, and I think it is great escapism.

I am not an avid gamer, but I do enjoy playing different video games now and again, and I currently have a PS2 and an Xbox360.

I have not played Fighting Evolution 1, or any of the others in this series at this time, but I have played the old SNES Ultraman Towards the Future game.

This game is fairly basic and straightforward, and there aren't a lot of thrills for fight game fans. Nothing intricate like Super Street Fighter, or bloody like the MK series. I think this was the first of the FE games for the PS2, and it shows.

The Pros:
You get to see and fight as Ultraman, Ultraseven, Jack, Ace, Taro, and Leo. I think Zoffy is unlockable and possibly playable, but I haven't been able to do that yet. Astra makes an appearance as Leo's finishing move combo. A lot of the monsters you've grown to love are in this, most notably Gomola. I'm not overly familiar with Leo or Ace, but for the other Ultras, their big moves are in this and useable. The fighting styles of the Ultras and Monsters on screen are fairly accurate of what was portrayed on the tv series, respectively. The button controls are fairly easy to figure out, and the game itself is very straightforward as far as playability.

The Cons:
You only get to play up to Leo as Ultracharacters, the Ultra techniques have to be 'earned' and built up. The controller only uses 3 buttons (5 if you count the Ultra Techniques... more on that later) and the movements of the characters are fairly confined and limited.

I like the game and will keep playing it, and most likely get some of the later games. If you aren't an Ultrafan, you can probably pass on this one.

The controls - hopefully a helpful hint for anyone trying this game out...
I can read and speak some japanese, so I was able to use that to figure some of the things out. The manual I have is almost all Japanese, and a lot of that is Kanji. But here is what I know; For the standard button layout, Square is your light attack, Circle is your heavy/special attack, and X is the grab. You can work around with the directional pad (no joysticks) and learn some combos. The health bar is the big one at the top, and the red bar right below it is the damage buildup bar. The two kind of work together; it doesn't always go together that the lower the health the more damage, and vice versa. Some attacks deal very little health damage, but give big buildups to the damage bar, and vice versa. In order to unleash a succesful Ultratechnique, you want to build up the damage bar, and then do a heavy attack or a grab with a heavy finish. This will give you a new bar at the bottom, and you push R1 and L1 together, let it build up (which drains the damage bar) and unleash an Ultratechnique. Each character is different with what they can do, how long it takes to build up, etc.

The D-Pad is the basic forward, double tap for a roll, up for jump, down for crouch, back for defense, etc. You can play around with that and the buttons and get some nice, basic, combos.

The main menu of the game is almost all Japanese. You have several different modes to play; a practice mode, Vs mode (if you want to play someone else obviously), Story mode and Ultrafight mode. The last one is the basic competition mode that all fight games have. You pick a character and go through a round robin to fight a boss. There is no 'one' boss, they are different every time. The story mode is a bit misleading, and pretty cool at the same time. You only get three stories (at least so far, you might be able to unlock others). They take a scene from the Ultraman series, Ultraseven, and I think one from Ultraman Taro, and let you play it out. There are little objectives to complete, and you get to actually play out the scene from the show, at least for the first two. The last one is a scene from Taro, but they took some liberties with it and changed it up some to fit in some of the other characters. I thought the story mode was pretty cool, just wished there had been more of them.

And there you have it, a fun game if you can play Japanese games (however you went about it) for an afternoon for the casual gamer. The die hard Ultrafans will surely enjoy the game more because of the ability to play as your favorite character.


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